Mercurial > sdl-ios-xcode
view include/SDL_name.h @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d2d48e10f370 |
children |
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#ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */