Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11window.c @ 3054:8d93bfecb9dc
Fixed alpha blending textures with the GDI renderer
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 07 Feb 2009 17:56:08 +0000 |
parents | b7197d7e8566 |
children | 089a77aebb7d |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_syswm.h" #include "../SDL_sysvideo.h" #include "../../events/SDL_keyboard_c.h" #include "../../events/SDL_mouse_c.h" #include "SDL_x11video.h" #include "SDL_x11mouse.h" #include "SDL_x11gamma.h" #include "../Xext/extensions/StdCmap.h" static void X11_GetDisplaySize(_THIS, SDL_Window * window, int *w, int *h) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata; XWindowAttributes attr; XGetWindowAttributes(data->display, RootWindow(data->display, displaydata->screen), &attr); if (w) { *w = attr.width; } if (h) { *h = attr.height; } } static int SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; int numwindows = videodata->numwindows; int windowlistlength = videodata->windowlistlength; SDL_WindowData **windowlist = videodata->windowlist; int index; /* Allocate the window data */ data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data)); if (!data) { SDL_OutOfMemory(); return -1; } data->windowID = window->id; data->window = w; #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { data->ic = pXCreateIC(videodata->im, XNClientWindow, w, XNFocusWindow, w, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNResourceName, videodata->classname, XNResourceClass, videodata->classname, NULL); } #endif data->created = created; data->videodata = videodata; /* Associate the data with the window */ if (numwindows < windowlistlength) { windowlist[numwindows] = data; videodata->numwindows++; } else { windowlist = (SDL_WindowData **) SDL_realloc(windowlist, (numwindows + 1) * sizeof(*windowlist)); if (!windowlist) { SDL_OutOfMemory(); SDL_free(data); return -1; } windowlist[numwindows] = data; videodata->numwindows++; videodata->windowlistlength++; videodata->windowlist = windowlist; } /* Fill in the SDL window with the window data */ { XWindowAttributes attrib; XGetWindowAttributes(data->videodata->display, w, &attrib); window->x = attrib.x; window->y = attrib.y; window->w = attrib.width; window->h = attrib.height; if (attrib.map_state != IsUnmapped) { window->flags |= SDL_WINDOW_SHOWN; } else { window->flags &= ~SDL_WINDOW_SHOWN; } } /* FIXME: How can I tell? { DWORD style = GetWindowLong(hwnd, GWL_STYLE); if (style & WS_VISIBLE) { if (style & (WS_BORDER | WS_THICKFRAME)) { window->flags &= ~SDL_WINDOW_BORDERLESS; } else { window->flags |= SDL_WINDOW_BORDERLESS; } if (style & WS_THICKFRAME) { window->flags |= SDL_WINDOW_RESIZABLE; } else { window->flags &= ~SDL_WINDOW_RESIZABLE; } if (style & WS_MAXIMIZE) { window->flags |= SDL_WINDOW_MAXIMIZED; } else { window->flags &= ~SDL_WINDOW_MAXIMIZED; } if (style & WS_MINIMIZE) { window->flags |= SDL_WINDOW_MINIMIZED; } else { window->flags &= ~SDL_WINDOW_MINIMIZED; } } if (GetFocus() == hwnd) { int index = data->videodata->keyboard; window->flags |= SDL_WINDOW_INPUT_FOCUS; SDL_SetKeyboardFocus(index, data->windowID); if (window->flags & SDL_WINDOW_INPUT_GRABBED) { RECT rect; GetClientRect(hwnd, &rect); ClientToScreen(hwnd, (LPPOINT) & rect); ClientToScreen(hwnd, (LPPOINT) & rect + 1); ClipCursor(&rect); } } */ /* All done! */ window->driverdata = data; return 0; } int X11_CreateWindow(_THIS, SDL_Window * window) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata; Visual *visual; int depth; XSetWindowAttributes xattr; int x, y; Window w; XSizeHints *sizehints; XWMHints *wmhints; XClassHint *classhints; #if SDL_VIDEO_DRIVER_X11_XINERAMA /* FIXME if ( use_xinerama ) { x = xinerama_info.x_org; y = xinerama_info.y_org; } */ #endif #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { XVisualInfo *vinfo; if (X11_GL_Initialize(_this) < 0) { return -1; } vinfo = X11_GL_GetVisual(_this, data->display, displaydata->screen); if (!vinfo) { return -1; } visual = vinfo->visual; depth = vinfo->depth; XFree(vinfo); } else #endif { visual = displaydata->visual; depth = displaydata->depth; } if (window->flags & SDL_WINDOW_FULLSCREEN) { xattr.override_redirect = True; } else { xattr.override_redirect = False; } xattr.background_pixel = 0; xattr.border_pixel = 0; if (visual->class == PseudoColor) { printf("asking for PseudoColor\n"); Status status; XStandardColormap cmap; XColor *colorcells; Colormap colormap; Sint32 pix; Sint32 ncolors; Sint32 nbits; Sint32 rmax, gmax, bmax; Sint32 rwidth, gwidth, bwidth; Sint32 rmask, gmask, bmask; Sint32 rshift, gshift, bshift; Sint32 r, g, b; /* Is the colormap we need already registered in SDL? */ if (colormap = X11_LookupColormap(data->display, displaydata->screen, visual->visualid)) { xattr.colormap = colormap; /* printf("found existing colormap\n"); */ } else { /* The colormap is not known to SDL so we will create it */ colormap = XCreateColormap(data->display, RootWindow(data->display, displaydata->screen), visual, AllocAll); /* printf("colormap = %x\n", colormap); */ /* If we can't create a colormap, then we must die */ if (!colormap) { SDL_SetError ("Couldn't create window: Could not create writable colormap"); return -1; } /* OK, we got a colormap, now fill it in as best as we can */ colorcells = SDL_malloc(visual->map_entries * sizeof(XColor)); if (NULL == colorcells) { SDL_SetError("out of memory in X11_CreateWindow"); return -1; } ncolors = visual->map_entries; nbits = visual->bits_per_rgb; /* printf("ncolors = %d nbits = %d\n", ncolors, nbits); */ /* what if ncolors != (1 << nbits)? That can happen on a true PseudoColor display. I'm assuming that we will always have ncolors == (1 << nbits) */ /* I'm making a lot of assumptions here. */ /* Compute the width of each field. If there is one extra bit, give it to green. If there are two extra bits give them to red and greed. We can get extra bits when the number of bits per pixel is not a multiple of 3. For example when we have 16 bits per pixel and need a 5/6/5 layout for the RGB fields */ rwidth = (nbits / 3) + (((nbits % 3) == 2) ? 1 : 0); gwidth = (nbits / 3) + (((nbits % 3) >= 1) ? 1 : 0); bwidth = (nbits / 3); rshift = gwidth + bwidth; gshift = bwidth; bshift = 0; rmax = 1 << rwidth; gmax = 1 << gwidth; bmax = 1 << bwidth; rmask = rmax - 1; gmask = gmax - 1; bmask = bmax - 1; /* printf("red mask = %4x shift = %4d width = %d\n", rmask, rshift, rwidth); */ /* printf("green mask = %4x shift = %4d width = %d\n", gmask, gshift, gwidth); */ /* printf("blue mask = %4x shift = %4d width = %d\n", bmask, bshift, bwidth); */ /* build the color table pixel values */ pix = 0; for (r = 0; r < rmax; r++) { for (g = 0; g < gmax; g++) { for (b = 0; b < bmax; b++) { colorcells[pix].pixel = (r << rshift) | (g << gshift) | (b << bshift); colorcells[pix].red = (0xffff * r) / rmask; colorcells[pix].green = (0xffff * g) / gmask; colorcells[pix].blue = (0xffff * b) / bmask; /* printf("%4x:%4x [%4x %4x %4x]\n", */ /* pix, */ /* colorcells[pix].pixel, */ /* colorcells[pix].red, */ /* colorcells[pix].green, */ /* colorcells[pix].blue); */ pix++; } } } /* status = */ /* XStoreColors(data->display, colormap, colorcells, ncolors); */ xattr.colormap = colormap; X11_TrackColormap(data->display, displaydata->screen, colormap, visual, NULL); SDL_free(colorcells); } } else if (visual->class == DirectColor) { Status status; XStandardColormap cmap; XColor *colorcells; Colormap colormap; int i; int ncolors; int rmax, gmax, bmax; int rmask, gmask, bmask; int rshift, gshift, bshift; /* Is the colormap we need already registered in SDL? */ if (colormap = X11_LookupColormap(data->display, displaydata->screen, visual->visualid)) { xattr.colormap = colormap; /* printf("found existing colormap\n"); */ } else { /* The colormap is not known to SDL so we will create it */ colormap = XCreateColormap(data->display, RootWindow(data->display, displaydata->screen), visual, AllocAll); /* printf("colormap = %x\n", colormap); */ /* If we can't create a colormap, then we must die */ if (!colormap) { SDL_SetError ("Couldn't create window: Could not create writable colormap"); return -1; } /* OK, we got a colormap, now fill it in as best as we can */ colorcells = SDL_malloc(visual->map_entries * sizeof(XColor)); if (NULL == colorcells) { SDL_SetError("out of memory in X11_CreateWindow"); return -1; } ncolors = visual->map_entries; rmax = 0xffff; gmax = 0xffff; bmax = 0xffff; rshift = 0; rmask = visual->red_mask; while (0 == (rmask & 1)) { rshift++; rmask >>= 1; } /* printf("rmask = %4x rshift = %4d\n", rmask, rshift); */ gshift = 0; gmask = visual->green_mask; while (0 == (gmask & 1)) { gshift++; gmask >>= 1; } /* printf("gmask = %4x gshift = %4d\n", gmask, gshift); */ bshift = 0; bmask = visual->blue_mask; while (0 == (bmask & 1)) { bshift++; bmask >>= 1; } /* printf("bmask = %4x bshift = %4d\n", bmask, bshift); */ /* build the color table pixel values */ for (i = 0; i < ncolors; i++) { Uint32 red = (rmax * i) / (ncolors - 1); Uint32 green = (gmax * i) / (ncolors - 1); Uint32 blue = (bmax * i) / (ncolors - 1); Uint32 rbits = (rmask * i) / (ncolors - 1); Uint32 gbits = (gmask * i) / (ncolors - 1); Uint32 bbits = (bmask * i) / (ncolors - 1); Uint32 pix = (rbits << rshift) | (gbits << gshift) | (bbits << bshift); colorcells[i].pixel = pix; colorcells[i].red = red; colorcells[i].green = green; colorcells[i].blue = blue; colorcells[i].flags = DoRed | DoGreen | DoBlue; /* printf("%2d:%4x [%4x %4x %4x]\n", i, pix, red, green, blue); */ } status = XStoreColors(data->display, colormap, colorcells, ncolors); xattr.colormap = colormap; X11_TrackColormap(data->display, displaydata->screen, colormap, visual, colorcells); SDL_free(colorcells); } } else { xattr.colormap = XCreateColormap(data->display, RootWindow(data->display, displaydata->screen), visual, AllocNone); } if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->x == SDL_WINDOWPOS_CENTERED) { X11_GetDisplaySize(_this, window, &x, NULL); x = (x - window->w) / 2; } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { x = 0; } else { x = window->x; } if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->y == SDL_WINDOWPOS_CENTERED) { X11_GetDisplaySize(_this, window, NULL, &y); y = (y - window->h) / 2; } else if (window->y == SDL_WINDOWPOS_UNDEFINED) { y = 0; } else { y = window->y; } w = XCreateWindow(data->display, RootWindow(data->display, displaydata->screen), x, y, window->w, window->h, 0, depth, InputOutput, visual, (CWOverrideRedirect | CWBackPixel | CWBorderPixel | CWColormap), &xattr); if (!w) { #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { X11_GL_Shutdown(_this); } #endif SDL_SetError("Couldn't create window"); return -1; } sizehints = XAllocSizeHints(); if (sizehints) { if ((window->flags & SDL_WINDOW_RESIZABLE) && !(window->flags & SDL_WINDOW_FULLSCREEN)) { sizehints->min_width = 32; sizehints->min_height = 32; sizehints->max_height = 4096; sizehints->max_width = 4096; } else { sizehints->min_width = sizehints->max_width = window->w; sizehints->min_height = sizehints->max_height = window->h; } sizehints->flags = PMaxSize | PMinSize; if (!(window->flags & SDL_WINDOW_FULLSCREEN) && window->x != SDL_WINDOWPOS_UNDEFINED && window->y != SDL_WINDOWPOS_UNDEFINED) { sizehints->x = x; sizehints->y = y; sizehints->flags |= USPosition; } XSetWMNormalHints(data->display, w, sizehints); XFree(sizehints); } if (window->flags & (SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN)) { SDL_bool set; Atom WM_HINTS; /* We haven't modified the window manager hints yet */ set = SDL_FALSE; /* First try to set MWM hints */ WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True); if (WM_HINTS != None) { /* Hints used by Motif compliant window managers */ struct { unsigned long flags; unsigned long functions; unsigned long decorations; long input_mode; unsigned long status; } MWMHints = { (1L << 1), 0, 0, 0, 0}; XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32, PropModeReplace, (unsigned char *) &MWMHints, sizeof(MWMHints) / sizeof(long)); set = SDL_TRUE; } /* Now try to set KWM hints */ WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True); if (WM_HINTS != None) { long KWMHints = 0; XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32, PropModeReplace, (unsigned char *) &KWMHints, sizeof(KWMHints) / sizeof(long)); set = SDL_TRUE; } /* Now try to set GNOME hints */ WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True); if (WM_HINTS != None) { long GNOMEHints = 0; XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32, PropModeReplace, (unsigned char *) &GNOMEHints, sizeof(GNOMEHints) / sizeof(long)); set = SDL_TRUE; } /* Finally set the transient hints if necessary */ if (!set) { XSetTransientForHint(data->display, w, RootWindow(data->display, displaydata->screen)); } } else { SDL_bool set; Atom WM_HINTS; /* We haven't modified the window manager hints yet */ set = SDL_FALSE; /* First try to unset MWM hints */ WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True); if (WM_HINTS != None) { XDeleteProperty(data->display, w, WM_HINTS); set = SDL_TRUE; } /* Now try to unset KWM hints */ WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True); if (WM_HINTS != None) { XDeleteProperty(data->display, w, WM_HINTS); set = SDL_TRUE; } /* Now try to unset GNOME hints */ WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True); if (WM_HINTS != None) { XDeleteProperty(data->display, w, WM_HINTS); set = SDL_TRUE; } /* Finally unset the transient hints if necessary */ if (!set) { /* NOTE: Does this work? */ XSetTransientForHint(data->display, w, None); } } /* Tell KDE to keep fullscreen windows on top */ if (window->flags & SDL_WINDOW_FULLSCREEN) { XEvent ev; long mask; SDL_zero(ev); ev.xclient.type = ClientMessage; ev.xclient.window = RootWindow(data->display, displaydata->screen); ev.xclient.message_type = XInternAtom(data->display, "KWM_KEEP_ON_TOP", False); ev.xclient.format = 32; ev.xclient.data.l[0] = w; ev.xclient.data.l[1] = CurrentTime; XSendEvent(data->display, RootWindow(data->display, displaydata->screen), False, SubstructureRedirectMask, &ev); } /* Set the input hints so we get keyboard input */ wmhints = XAllocWMHints(); if (wmhints) { wmhints->input = True; wmhints->flags = InputHint; XSetWMHints(data->display, w, wmhints); XFree(wmhints); } /* Set the class hints so we can get an icon (AfterStep) */ classhints = XAllocClassHint(); if (classhints != NULL) { classhints->res_name = data->classname; classhints->res_class = data->classname; XSetClassHint(data->display, w, classhints); XFree(classhints); } /* Allow the window to be deleted by the window manager */ XSetWMProtocols(data->display, w, &data->WM_DELETE_WINDOW, 1); if (SetupWindowData(_this, window, w, SDL_TRUE) < 0) { #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { X11_GL_Shutdown(_this); } #endif XDestroyWindow(data->display, w); return -1; } #ifdef X_HAVE_UTF8_STRING { Uint32 fevent = 0; pXGetICValues(((SDL_WindowData *) window->driverdata)->ic, XNFilterEvents, &fevent, NULL); XSelectInput(data->display, w, (FocusChangeMask | EnterWindowMask | LeaveWindowMask | ExposureMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | KeyPressMask | KeyReleaseMask | PropertyChangeMask | StructureNotifyMask | KeymapStateMask | fevent)); } #else { XSelectInput(data->display, w, (FocusChangeMask | EnterWindowMask | LeaveWindowMask | ExposureMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | KeyPressMask | KeyReleaseMask | PropertyChangeMask | StructureNotifyMask | KeymapStateMask)); } #endif #if SDL_VIDEO_DRIVER_X11_XINPUT /* we're informing the display what extension events we want to receive from it */ { int i, j, n = 0; XEventClass xevents[256]; for (i = 0; i < SDL_GetNumMice(); ++i) { SDL_Mouse *mouse; X11_MouseData *data; mouse = SDL_GetMouse(i); data = (X11_MouseData *) mouse->driverdata; if (!data) { continue; } for (j = 0; j < data->num_xevents; ++j) { xevents[n++] = data->xevents[j]; } } if (n > 0) { XSelectExtensionEvent(data->display, w, xevents, n); } } #endif return 0; } int X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) { Window w = (Window) data; /* FIXME: Query the title from the existing window */ if (SetupWindowData(_this, window, w, SDL_FALSE) < 0) { return -1; } return 0; } void X11_SetWindowTitle(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XTextProperty titleprop, iconprop; Status status; const char *title = window->title; const char *icon = NULL; #ifdef X_HAVE_UTF8_STRING Atom _NET_WM_NAME = 0; Atom _NET_WM_ICON_NAME = 0; /* Look up some useful Atoms */ if (SDL_X11_HAVE_UTF8) { _NET_WM_NAME = XInternAtom(display, "_NET_WM_NAME", False); _NET_WM_ICON_NAME = XInternAtom(display, "_NET_WM_ICON_NAME", False); } #endif if (title != NULL) { char *title_locale = SDL_iconv_utf8_locale(title); if (!title_locale) { SDL_OutOfMemory(); return; } status = XStringListToTextProperty(&title_locale, 1, &titleprop); SDL_free(title_locale); if (status) { XSetTextProperty(display, data->window, &titleprop, XA_WM_NAME); XFree(titleprop.value); } #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { status = Xutf8TextListToTextProperty(display, (char **) &title, 1, XUTF8StringStyle, &titleprop); if (status == Success) { XSetTextProperty(display, data->window, &titleprop, _NET_WM_NAME); XFree(titleprop.value); } } #endif } if (icon != NULL) { char *icon_locale = SDL_iconv_utf8_locale(icon); if (!icon_locale) { SDL_OutOfMemory(); return; } status = XStringListToTextProperty(&icon_locale, 1, &iconprop); SDL_free(icon_locale); if (status) { XSetTextProperty(display, data->window, &iconprop, XA_WM_ICON_NAME); XFree(iconprop.value); } #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { status = Xutf8TextListToTextProperty(display, (char **) &icon, 1, XUTF8StringStyle, &iconprop); if (status == Success) { XSetTextProperty(display, data->window, &iconprop, _NET_WM_ICON_NAME); XFree(iconprop.value); } } #endif } } void X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; Atom _NET_WM_ICON = XInternAtom(display, "_NET_WM_ICON", False); if (icon) { SDL_PixelFormat format; SDL_Surface *surface; int propsize; Uint32 *propdata; /* Convert the icon to ARGB for modern window managers */ SDL_InitFormat(&format, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000); surface = SDL_ConvertSurface(icon, &format, 0); if (!surface) { return; } /* Set the _NET_WM_ICON property */ propsize = 2 + (icon->w * icon->h); propdata = SDL_malloc(propsize * sizeof(Uint32)); if (propdata) { propdata[0] = icon->w; propdata[1] = icon->h; SDL_memcpy(&propdata[2], surface->pixels, surface->h * surface->pitch); XChangeProperty(display, data->window, _NET_WM_ICON, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) propdata, propsize); } SDL_FreeSurface(surface); } else { XDeleteProperty(display, data->window, _NET_WM_ICON); } } void X11_SetWindowPosition(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata; Display *display = data->videodata->display; int x, y; if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->x == SDL_WINDOWPOS_CENTERED) { X11_GetDisplaySize(_this, window, &x, NULL); x = (x - window->w) / 2; } else { x = window->x; } if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->y == SDL_WINDOWPOS_CENTERED) { X11_GetDisplaySize(_this, window, NULL, &y); y = (y - window->h) / 2; } else { y = window->y; } XMoveWindow(display, data->window, x, y); } void X11_SetWindowSize(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XResizeWindow(display, data->window, window->w, window->h); } void X11_ShowWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XMapRaised(display, data->window); } void X11_HideWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XUnmapWindow(display, data->window); } void X11_RaiseWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XRaiseWindow(display, data->window); } void X11_MaximizeWindow(_THIS, SDL_Window * window) { /* FIXME: is this even possible? */ } void X11_MinimizeWindow(_THIS, SDL_Window * window) { X11_HideWindow(_this, window); } void X11_RestoreWindow(_THIS, SDL_Window * window) { X11_ShowWindow(_this, window); } void X11_SetWindowGrab(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) && (window->flags & SDL_WINDOW_INPUT_FOCUS)) { /* Try to grab the mouse */ for (;;) { int result = XGrabPointer(display, data->window, True, 0, GrabModeAsync, GrabModeAsync, data->window, None, CurrentTime); if (result == GrabSuccess) { break; } SDL_Delay(100); } /* Raise the window if we grab the mouse */ XRaiseWindow(display, data->window); /* Now grab the keyboard */ XGrabKeyboard(display, data->window, True, GrabModeAsync, GrabModeAsync, CurrentTime); } else { XUngrabPointer(display, CurrentTime); XUngrabKeyboard(display, CurrentTime); } } void X11_DestroyWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; window->driverdata = NULL; if (data) { SDL_VideoData *videodata = (SDL_VideoData *) data->videodata; Display *display = videodata->display; int numwindows = videodata->numwindows; SDL_WindowData **windowlist = videodata->windowlist; int i; if (windowlist) { for (i = 0; i < numwindows; ++i) { if (windowlist[i] && (windowlist[i]->windowID == window->id)) { windowlist[i] = windowlist[numwindows - 1]; windowlist[numwindows - 1] = NULL; videodata->numwindows--; break; } } } #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { X11_GL_Shutdown(_this); } #endif #ifdef X_HAVE_UTF8_STRING if (data->ic) { XDestroyIC(data->ic); } #endif if (data->created) { XDestroyWindow(display, data->window); } SDL_free(data); } } SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) { if (info->version.major <= SDL_MAJOR_VERSION) { /* FIXME! */ return SDL_TRUE; } else { SDL_SetError("Application not compiled with SDL %d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION); return SDL_FALSE; } } /* vi: set ts=4 sw=4 expandtab: */