Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_riscostask.h @ 3054:8d93bfecb9dc
Fixed alpha blending textures with the GDI renderer
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 07 Feb 2009 17:56:08 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This file added by Alan Buckley (alan_baa@hotmail.com) to support RISC OS 26 March 2003 */ /* Task initialisation/Clean up */ extern int RISCOS_InitTask(); extern void RISCOS_ExitTask(); extern int RISCOS_GetWimpVersion(); extern int RISCOS_GetTaskHandle(); /* Wimp mode saveing/restoring */ extern void RISCOS_StoreWimpMode(); extern void RISCOS_RestoreWimpMode(); /* vi: set ts=4 sw=4 expandtab: */