Mercurial > sdl-ios-xcode
view src/video/ps2gs/SDL_gsvideo.h @ 1076:8d3b95ece376
[PATCH] SDL_GetVideoMode() do not find the best video mode
The current GetVideoMode() function stops at the first mode which has any
dimensions smaller than the one asked, and gives the previous in the list.
If I ask 336x224 with this list:
768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200
SDL will give me 640x400, because 640x200 as height smaller than what I
asked.
However the best mode is the smaller which has both dimensions bigger
than the one asked (384x240 in my example).
This patch fixes this, plus it does not rely on a sorted video mode list.
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Sun, 12 Jun 2005 16:12:55 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_gsvideo_h #define _SDL_gsvideo_h #include <sys/types.h> #include <termios.h> #include <linux/ps2/dev.h> #include <linux/ps2/gs.h> #include "SDL_mouse.h" #include "SDL_mutex.h" #include "SDL_sysvideo.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this /* Private display data */ struct SDL_PrivateVideoData { /* Gotta love that simple PS2 graphics interface. :) */ int console_fd; int memory_fd; struct ps2_screeninfo saved_vinfo; /* Ye olde linux keyboard code */ int current_vt; int saved_vt; int keyboard_fd; int saved_kbd_mode; struct termios saved_kbd_termios; /* Ye olde linux mouse code */ int mouse_fd; int cursor_drawn; /* The memory mapped DMA area and associated variables */ caddr_t mapped_mem; int pixels_len; int mapped_len; struct ps2_image screen_image; int screen_image_size; unsigned long long *head_tags_mem; unsigned long long *image_tags_mem; unsigned long long *tex_tags_mem; unsigned long long *scale_tags_mem; int dma_pending; }; /* Old variable names */ #define console_fd (this->hidden->console_fd) #define memory_fd (this->hidden->memory_fd) #define saved_vinfo (this->hidden->saved_vinfo) #define current_vt (this->hidden->current_vt) #define saved_vt (this->hidden->saved_vt) #define keyboard_fd (this->hidden->keyboard_fd) #define saved_kbd_mode (this->hidden->saved_kbd_mode) #define saved_kbd_termios (this->hidden->saved_kbd_termios) #define mouse_fd (this->hidden->mouse_fd) #define cursor_drawn (this->hidden->cursor_drawn) #define mapped_mem (this->hidden->mapped_mem) #define pixels_len (this->hidden->pixels_len) #define mapped_len (this->hidden->mapped_len) #define screen_image (this->hidden->screen_image) #define screen_image_size (this->hidden->screen_image_size) #define head_tags_mem (this->hidden->head_tags_mem) #define image_tags_mem (this->hidden->image_tags_mem) #define tex_tags_mem (this->hidden->tex_tags_mem) #define scale_tags_mem (this->hidden->scale_tags_mem) #define dma_pending (this->hidden->dma_pending) /* Shared between the mouse and video code for screen update scaling */ extern int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm); #endif /* _SDL_gsvideo_h */