view src/video/cybergfx/SDL_cgximage_c.h @ 1076:8d3b95ece376

[PATCH] SDL_GetVideoMode() do not find the best video mode The current GetVideoMode() function stops at the first mode which has any dimensions smaller than the one asked, and gives the previous in the list. If I ask 336x224 with this list: 768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200 SDL will give me 640x400, because 640x200 as height smaller than what I asked. However the best mode is the smaller which has both dimensions bigger than the one asked (384x240 in my example). This patch fixes this, plus it does not rely on a sorted video mode list.
author Patrice Mandin <patmandin@gmail.com>
date Sun, 12 Jun 2005 16:12:55 +0000
parents b8d311d90021
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include "SDL_cgxvideo.h"

extern int CGX_SetupImage(_THIS, SDL_Surface *screen);
extern void CGX_DestroyImage(_THIS, SDL_Surface *screen);
extern int CGX_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags);

extern int CGX_AllocHWSurface(_THIS, SDL_Surface *surface);
extern void CGX_FreeHWSurface(_THIS, SDL_Surface *surface);
extern int CGX_LockHWSurface(_THIS, SDL_Surface *surface);
extern void CGX_UnlockHWSurface(_THIS, SDL_Surface *surface);
extern int CGX_FlipHWSurface(_THIS, SDL_Surface *surface);

extern void CGX_RefreshDisplay(_THIS);