Mercurial > sdl-ios-xcode
view src/main/macosx/SDLMain.m @ 1076:8d3b95ece376
[PATCH] SDL_GetVideoMode() do not find the best video mode
The current GetVideoMode() function stops at the first mode which has any
dimensions smaller than the one asked, and gives the previous in the list.
If I ask 336x224 with this list:
768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200
SDL will give me 640x400, because 640x200 as height smaller than what I
asked.
However the best mode is the smaller which has both dimensions bigger
than the one asked (384x240 in my example).
This patch fixes this, plus it does not rely on a sorted video mode list.
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Sun, 12 Jun 2005 16:12:55 +0000 |
parents | d390f9bd6b1c |
children | 39408f59a0f7 |
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/* SDLMain.m - main entry point for our Cocoa-ized SDL app Initial Version: Darrell Walisser <dwaliss1@purdue.edu> Non-NIB-Code & other changes: Max Horn <max@quendi.de> Feel free to customize this file to suit your needs */ #import "SDL.h" #import "SDLMain.h" #import <sys/param.h> /* for MAXPATHLEN */ #import <unistd.h> /* Use this flag to determine whether we use SDLMain.nib or not */ #define SDL_USE_NIB_FILE 0 /* Use this flag to determine whether we use CPS (docking) or not */ #define SDL_USE_CPS 1 #ifdef SDL_USE_CPS /* Portions of CPS.h */ typedef struct CPSProcessSerNum { UInt32 lo; UInt32 hi; } CPSProcessSerNum; extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn); extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5); extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn); #endif /* SDL_USE_CPS */ static int gArgc; static char **gArgv; static BOOL gFinderLaunch; static NSString *getApplicationName(void) { NSDictionary *dict; NSString *appName = 0; /* Determine the application name */ dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle()); if (dict) appName = [dict objectForKey: @"CFBundleName"]; if (![appName length]) appName = [[NSProcessInfo processInfo] processName]; return appName; } #if SDL_USE_NIB_FILE /* A helper category for NSString */ @interface NSString (ReplaceSubString) - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString; @end #endif @interface SDLApplication : NSApplication @end @implementation SDLApplication /* Invoked from the Quit menu item */ - (void)terminate:(id)sender { /* Post a SDL_QUIT event */ SDL_Event event; event.type = SDL_QUIT; SDL_PushEvent(&event); } @end /* The main class of the application, the application's delegate */ @implementation SDLMain /* Set the working directory to the .app's parent directory */ - (void) setupWorkingDirectory:(BOOL)shouldChdir { if (shouldChdir) { char parentdir[MAXPATHLEN]; CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle()); CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url); if (CFURLGetFileSystemRepresentation(url2, true, parentdir, MAXPATHLEN)) { assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */ } CFRelease(url); CFRelease(url2); } } #if SDL_USE_NIB_FILE /* Fix menu to contain the real app name instead of "SDL App" */ - (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName { NSRange aRange; NSEnumerator *enumerator; NSMenuItem *menuItem; aRange = [[aMenu title] rangeOfString:@"SDL App"]; if (aRange.length != 0) [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]]; enumerator = [[aMenu itemArray] objectEnumerator]; while ((menuItem = [enumerator nextObject])) { aRange = [[menuItem title] rangeOfString:@"SDL App"]; if (aRange.length != 0) [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]]; if ([menuItem hasSubmenu]) [self fixMenu:[menuItem submenu] withAppName:appName]; } [ aMenu sizeToFit ]; } #else static void setApplicationMenu(void) { /* warning: this code is very odd */ NSMenu *appleMenu; NSMenuItem *menuItem; NSString *title; NSString *appName; appName = getApplicationName(); appleMenu = [[NSMenu alloc] initWithTitle:@""]; /* Add menu items */ title = [@"About " stringByAppendingString:appName]; [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""]; [appleMenu addItem:[NSMenuItem separatorItem]]; title = [@"Hide " stringByAppendingString:appName]; [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)]; [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""]; [appleMenu addItem:[NSMenuItem separatorItem]]; title = [@"Quit " stringByAppendingString:appName]; [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; /* Put menu into the menubar */ menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]; [menuItem setSubmenu:appleMenu]; [[NSApp mainMenu] addItem:menuItem]; /* Tell the application object that this is now the application menu */ [NSApp setAppleMenu:appleMenu]; /* Finally give up our references to the objects */ [appleMenu release]; [menuItem release]; } /* Create a window menu */ static void setupWindowMenu(void) { NSMenu *windowMenu; NSMenuItem *windowMenuItem; NSMenuItem *menuItem; windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; /* "Minimize" item */ menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; [windowMenu addItem:menuItem]; [menuItem release]; /* Put menu into the menubar */ windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; [windowMenuItem setSubmenu:windowMenu]; [[NSApp mainMenu] addItem:windowMenuItem]; /* Tell the application object that this is now the window menu */ [NSApp setWindowsMenu:windowMenu]; /* Finally give up our references to the objects */ [windowMenu release]; [windowMenuItem release]; } /* Replacement for NSApplicationMain */ static void CustomApplicationMain (argc, argv) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; SDLMain *sdlMain; /* Ensure the application object is initialised */ [SDLApplication sharedApplication]; #ifdef SDL_USE_CPS { CPSProcessSerNum PSN; /* Tell the dock about us */ if (!CPSGetCurrentProcess(&PSN)) if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103)) if (!CPSSetFrontProcess(&PSN)) [SDLApplication sharedApplication]; } #endif /* SDL_USE_CPS */ /* Set up the menubar */ [NSApp setMainMenu:[[NSMenu alloc] init]]; setApplicationMenu(); setupWindowMenu(); /* Create SDLMain and make it the app delegate */ sdlMain = [[SDLMain alloc] init]; [NSApp setDelegate:sdlMain]; /* Start the main event loop */ [NSApp run]; [sdlMain release]; [pool release]; } #endif /* Called when the internal event loop has just started running */ - (void) applicationDidFinishLaunching: (NSNotification *) note { int status; /* Set the working directory to the .app's parent directory */ [self setupWorkingDirectory:gFinderLaunch]; #if SDL_USE_NIB_FILE /* Set the main menu to contain the real app name instead of "SDL App" */ [self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()]; #endif /* Hand off to main application code */ status = SDL_main (gArgc, gArgv); /* We're done, thank you for playing */ exit(status); } @end @implementation NSString (ReplaceSubString) - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString { unsigned int bufferSize; unsigned int selfLen = [self length]; unsigned int aStringLen = [aString length]; unichar *buffer; NSRange localRange; NSString *result; bufferSize = selfLen + aStringLen - aRange.length; buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar)); /* Get first part into buffer */ localRange.location = 0; localRange.length = aRange.location; [self getCharacters:buffer range:localRange]; /* Get middle part into buffer */ localRange.location = 0; localRange.length = aStringLen; [aString getCharacters:(buffer+aRange.location) range:localRange]; /* Get last part into buffer */ localRange.location = aRange.location + aRange.length; localRange.length = selfLen - localRange.location; [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange]; /* Build output string */ result = [NSString stringWithCharacters:buffer length:bufferSize]; NSDeallocateMemoryPages(buffer, bufferSize); return result; } @end #ifdef main # undef main #endif /* Main entry point to executable - should *not* be SDL_main! */ int main (int argc, char **argv) { /* Copy the arguments into a global variable */ /* This is passed if we are launched by double-clicking */ if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) { gArgc = 1; gFinderLaunch = YES; } else { gArgc = argc; gFinderLaunch = NO; } gArgv = argv; #if SDL_USE_NIB_FILE [SDLApplication poseAsClass:[NSApplication class]]; NSApplicationMain (argc, argv); #else CustomApplicationMain (argc, argv); #endif return 0; }