Mercurial > sdl-ios-xcode
view src/SDL_getenv.c @ 1076:8d3b95ece376
[PATCH] SDL_GetVideoMode() do not find the best video mode
The current GetVideoMode() function stops at the first mode which has any
dimensions smaller than the one asked, and gives the previous in the list.
If I ask 336x224 with this list:
768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200
SDL will give me 640x400, because 640x200 as height smaller than what I
asked.
However the best mode is the smaller which has both dimensions bigger
than the one asked (384x240 in my example).
This patch fixes this, plus it does not rely on a sorted video mode list.
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Sun, 12 Jun 2005 16:12:55 +0000 |
parents | b8d311d90021 |
children | f098b247299d |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Not all environments have a working getenv()/putenv() */ #ifdef TEST_MAIN #define NEED_SDL_GETENV #endif #include "SDL_getenv.h" #ifdef NEED_SDL_GETENV #include <stdlib.h> #include <string.h> static char **SDL_env = (char **)0; /* Put a variable of the form "name=value" into the environment */ int SDL_putenv(const char *variable) { const char *name, *value; int added; int len, i; char **new_env; char *new_variable; /* A little error checking */ if ( ! variable ) { return(-1); } name = variable; for ( value=variable; *value && (*value != '='); ++value ) { /* Keep looking for '=' */ ; } if ( *value ) { ++value; } else { return(-1); } /* Allocate memory for the variable */ new_variable = (char *)malloc(strlen(variable)+1); if ( ! new_variable ) { return(-1); } strcpy(new_variable, variable); /* Actually put it into the environment */ added = 0; i = 0; if ( SDL_env ) { /* Check to see if it's already there... */ len = (value - name); for ( ; SDL_env[i]; ++i ) { if ( strncmp(SDL_env[i], name, len) == 0 ) { break; } } /* If we found it, just replace the entry */ if ( SDL_env[i] ) { free(SDL_env[i]); SDL_env[i] = new_variable; added = 1; } } /* Didn't find it in the environment, expand and add */ if ( ! added ) { new_env = realloc(SDL_env, (i+2)*sizeof(char *)); if ( new_env ) { SDL_env = new_env; SDL_env[i++] = new_variable; SDL_env[i++] = (char *)0; added = 1; } else { free(new_variable); } } return (added ? 0 : -1); } /* Retrieve a variable named "name" from the environment */ char *SDL_getenv(const char *name) { int len, i; char *value; value = (char *)0; if ( SDL_env ) { len = strlen(name); for ( i=0; SDL_env[i] && !value; ++i ) { if ( (strncmp(SDL_env[i], name, len) == 0) && (SDL_env[i][len] == '=') ) { value = &SDL_env[i][len+1]; } } } return value; } #endif /* NEED_GETENV */ #ifdef TEST_MAIN #include <stdio.h> int main(int argc, char *argv[]) { char *value; printf("Checking for non-existent variable... "); fflush(stdout); if ( ! getenv("EXISTS") ) { printf("okay\n"); } else { printf("failed\n"); } printf("Setting FIRST=VALUE1 in the environment... "); fflush(stdout); if ( putenv("FIRST=VALUE1") == 0 ) { printf("okay\n"); } else { printf("failed\n"); } printf("Getting FIRST from the environment... "); fflush(stdout); value = getenv("FIRST"); if ( value && (strcmp(value, "VALUE1") == 0) ) { printf("okay\n"); } else { printf("failed\n"); } printf("Setting SECOND=VALUE2 in the environment... "); fflush(stdout); if ( putenv("SECOND=VALUE2") == 0 ) { printf("okay\n"); } else { printf("failed\n"); } printf("Getting SECOND from the environment... "); fflush(stdout); value = getenv("SECOND"); if ( value && (strcmp(value, "VALUE2") == 0) ) { printf("okay\n"); } else { printf("failed\n"); } printf("Setting FIRST=NOVALUE in the environment... "); fflush(stdout); if ( putenv("FIRST=NOVALUE") == 0 ) { printf("okay\n"); } else { printf("failed\n"); } printf("Getting FIRST from the environment... "); fflush(stdout); value = getenv("FIRST"); if ( value && (strcmp(value, "NOVALUE") == 0) ) { printf("okay\n"); } else { printf("failed\n"); } printf("Checking for non-existent variable... "); fflush(stdout); if ( ! getenv("EXISTS") ) { printf("okay\n"); } else { printf("failed\n"); } return(0); } #endif /* TEST_MAIN */