view TODO @ 19:8cc4dbfab9ab

Date: Thu, 19 Apr 2001 08:36:54 +0300 From: "Mike Gorchak" <mike@malva.com.ua> Subject: Patches for QNX RtP Here my patch for QNX RtP/Photon for SDL-1.2. Detailed description of my changes: SDL/configure.in: If Photon detected declare define ENABLE_PHOTON. SDL/src/video/SDL_sysvideo.h: Added extern to ph_bootstrap. SDL/src/video/SDL_video.c: Added ph_bootstrap to bootstrap array. SDL/src/video/photon/SDL_ph_events.c: Declare DISABLE_X11 if compiled for Photon. SDL/src/video/photon/SDL_ph_image.c: Fixed segment violation on exit. Please update BUGS file. SDL/src/video/photon/SDL_ph_video.c: 1. Enabling window manager. 2. Added to device capabilities Photon Window Manager functions: SetCaption and IconifyWindow. 3. Renamed X11_bootstrap to ph_bootstrap. 4. Removed SEGFAULT termination of programs if Photon not available. SDL/src/video/photon/SDL_ph_wm.c: 1. Declare DISABLE_X11 if compiled for Photon. 2. Added ph_SetCaption and ph_IconifyWindow code. (Thanks to 'phearbear' for iconify window source). 3. Some stubers for other wm functions. Thanks ! ---------------------------- Mike Gorchak CJSC Malva System Programmer
author Sam Lantinga <slouken@lokigames.com>
date Thu, 10 May 2001 18:42:17 +0000
parents 836aaee3f39e
children df1d68818edb
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Wish list for the 1.3 development branch:

 * Use /etc/fb.modes, if available, like GGI does
 * Add mousewheel events (new unified event architecture?)
 * DirectInput joystick support needs to be implemented
 * Be able to enumerate and select available audio and video drivers
 * Fullscreen video mode support for MacOS X
 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
 * Shaped windows, windows without borders
 * Multiple windows, multiple display support
 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
 * Add a timestamp to events
 * Use RDTSC for timer resolution on x86 hardware
 * Add audio input API
 * Add hardware accelerated scaled blit
 * Add hardware accelerated alpha blits
 * Redesign blitting architecture to allow blit plugins

In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
int and evaluate all the rest of the datatypes.  This is the only place
we should do it though, since the 1.2 series should not break binary
compatibility in this way.