view test/testver.c @ 3469:8c5fb2a3b11d

RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
author Mike Gorchak <lestat@i.com.ua>
date Sat, 21 Nov 2009 06:17:50 +0000
parents 388c5a2daeac
children 5e7e1f1a4056
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/* Test program to compare the compile-time version of SDL with the linked
   version of SDL
*/

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

int
main(int argc, char *argv[])
{
    SDL_version compiled;
    SDL_version linked;

#if SDL_VERSION_ATLEAST(1, 3, 0)
    printf("Compiled with SDL 1.3 or newer\n");
#else
    printf("Compiled with SDL older than 1.3\n");
#endif
    SDL_VERSION(&compiled);
    printf("Compiled version: %d.%d.%d-%d\n",
           compiled.major, compiled.minor, compiled.patch, SDL_REVISION);
    SDL_GetVersion(&linked);
    printf("Linked version: %d.%d.%d-%d\n",
           linked.major, linked.minor, linked.patch, SDL_GetRevision());
    SDL_Quit();
    return (0);
}