view src/video/photon/SDL_photon.h @ 3469:8c5fb2a3b11d

RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
author Mike Gorchak <lestat@i.com.ua>
date Sat, 21 Nov 2009 06:17:50 +0000
parents 05499ec8c022
children f7b03b6838cb
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    QNX Photon GUI SDL driver
    Copyright (C) 2009 Mike Gorchak
    (mike@malva.ua, lestat@i.com.ua)
*/

#ifndef __SDL_PHOTON_H__
#define __SDL_PHOTON_H__

/* GF headers must be included first for the Photon GF functions */
#if defined(SDL_VIDEO_OPENGL_ES)
#include <gf/gf.h>
#include <GLES/egl.h>
#endif /* SDL_VIDEO_OPENGL_ES */

#include "SDL_config.h"
#include "../SDL_sysvideo.h"

#include <Ph.h>
#include <Pt.h>
#include <photon/PkKeyDef.h>

/* Maximum display devices, which can handle SDL Photon driver */
#define SDL_VIDEO_PHOTON_MAX_RIDS 16

typedef struct SDL_VideoData
{
    PhRid_t rid[SDL_VIDEO_PHOTON_MAX_RIDS];
    uint32_t avail_rids;
    uint32_t current_device_id;
#if defined(SDL_VIDEO_OPENGL_ES)
    gf_dev_t gfdev;             /* GF device handle                     */
    gf_dev_info_t gfdev_info;   /* GF device information                */
    SDL_bool gfinitialized;     /* GF device initialization status      */
    EGLDisplay egldisplay;      /* OpenGL ES display connection         */
    uint32_t egl_refcount;      /* OpenGL ES reference count            */
    uint32_t swapinterval;      /* OpenGL ES default swap interval      */
    EGLContext lgles_context;   /* Last used OpenGL ES context          */
    EGLSurface lgles_surface;   /* Last used OpenGL ES target surface   */
#endif /* SDL_VIDEO_OPENGL_ES */
} SDL_VideoData;

/* This is hardcoded value in photon/Pg.h */
#define SDL_VIDEO_PHOTON_DEVICENAME_MAX  41
#define SDL_VIDEO_PHOTON_MAX_CURSOR_SIZE 128

/* Maximum event message size with data payload */
#define SDL_VIDEO_PHOTON_EVENT_SIZE 8192

/* Current video mode graphics capabilities */
#define SDL_VIDEO_PHOTON_CAP_ALPHA_BLEND 0x00000001
#define SDL_VIDEO_PHOTON_CAP_SCALED_BLIT 0x00000002

typedef struct SDL_DisplayData
{
    uint32_t device_id;
    uint32_t custom_refresh;            /* Custom refresh rate for all modes  */
    SDL_DisplayMode current_mode;       /* Current video mode                 */
    uint8_t description[SDL_VIDEO_PHOTON_DEVICENAME_MAX];
    /* Device description */
    uint32_t caps;                      /* Device capabilities                */
    PhCursorDef_t *cursor;              /* Global cursor settings             */
    SDL_bool cursor_visible;            /* SDL_TRUE if cursor visible         */
    uint32_t cursor_size;               /* Cursor size in memory w/ structure */
    uint32_t mode_2dcaps;               /* Current video mode 2D capabilities */
    SDL_bool direct_mode;               /* Direct mode state                  */
#if defined(SDL_VIDEO_OPENGL_ES)
    gf_display_t display;               /* GF display handle                  */
    gf_display_info_t display_info;     /* GF display information             */
#endif /* SDL_VIDEO_OPENGL_ES */
} SDL_DisplayData;

/* Maximum amount of OpenGL ES framebuffer configurations */
#define SDL_VIDEO_GF_OPENGLES_CONFS 32

typedef struct SDL_WindowData
{
    SDL_bool uses_gles;         /* if true window must support OpenGL ES */
    PtWidget_t *window;         /* window handle                         */
#if defined(SDL_VIDEO_OPENGL_ES)
    EGLConfig gles_configs[SDL_VIDEO_GF_OPENGLES_CONFS];
    /* OpenGL ES framebuffer confs */
    EGLint gles_config;                 /* OpenGL ES configuration index      */
    EGLContext gles_context;            /* OpenGL ES context                  */
    EGLint gles_attributes[256];        /* OpenGL ES attributes for context   */
    EGLSurface gles_surface;            /* OpenGL ES target rendering surface */
    gf_surface_t gfsurface;             /* OpenGL ES GF's surface             */
    PdOffscreenContext_t *phsurface;    /* OpenGL ES Photon's surface         */
#endif /* SDL_VIDEO_OPENGL_ES */
} SDL_WindowData;

/****************************************************************************/
/* Low level Photon graphics driver capabilities                            */
/****************************************************************************/
typedef struct Photon_DeviceCaps
{
    uint8_t *name;
    uint32_t caps;
} Photon_DeviceCaps;

#define SDL_PHOTON_UNACCELERATED         0x00000000
#define SDL_PHOTON_ACCELERATED           0x00000001
#define SDL_PHOTON_UNACCELERATED_3D      0x00000000
#define SDL_PHOTON_ACCELERATED_3D        0x00000004

/****************************************************************************/
/* SDL_VideoDevice functions declaration                                    */
/****************************************************************************/

/* Display and window functions */
int photon_videoinit(_THIS);
void photon_videoquit(_THIS);
void photon_getdisplaymodes(_THIS);
int photon_setdisplaymode(_THIS, SDL_DisplayMode * mode);
int photon_setdisplaypalette(_THIS, SDL_Palette * palette);
int photon_getdisplaypalette(_THIS, SDL_Palette * palette);
int photon_setdisplaygammaramp(_THIS, Uint16 * ramp);
int photon_getdisplaygammaramp(_THIS, Uint16 * ramp);
int photon_createwindow(_THIS, SDL_Window * window);
int photon_createwindowfrom(_THIS, SDL_Window * window, const void *data);
void photon_setwindowtitle(_THIS, SDL_Window * window);
void photon_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon);
void photon_setwindowposition(_THIS, SDL_Window * window);
void photon_setwindowsize(_THIS, SDL_Window * window);
void photon_showwindow(_THIS, SDL_Window * window);
void photon_hidewindow(_THIS, SDL_Window * window);
void photon_raisewindow(_THIS, SDL_Window * window);
void photon_maximizewindow(_THIS, SDL_Window * window);
void photon_minimizewindow(_THIS, SDL_Window * window);
void photon_restorewindow(_THIS, SDL_Window * window);
void photon_setwindowgrab(_THIS, SDL_Window * window);
void photon_destroywindow(_THIS, SDL_Window * window);

/* Window manager function */
SDL_bool photon_getwindowwminfo(_THIS, SDL_Window * window,
                                struct SDL_SysWMinfo *info);

/* OpenGL/OpenGL ES functions */
int photon_gl_loadlibrary(_THIS, const char *path);
void *photon_gl_getprocaddres(_THIS, const char *proc);
void photon_gl_unloadlibrary(_THIS);
SDL_GLContext photon_gl_createcontext(_THIS, SDL_Window * window);
int photon_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
int photon_gl_setswapinterval(_THIS, int interval);
int photon_gl_getswapinterval(_THIS);
void photon_gl_swapwindow(_THIS, SDL_Window * window);
void photon_gl_deletecontext(_THIS, SDL_GLContext context);

/* Helper function, which re-creates surface, not an API */
int photon_gl_recreatesurface(_THIS, SDL_Window * window, uint32_t width, uint32_t height);

/* Event handling function */
void photon_pumpevents(_THIS);

/* Screen saver related function */
void photon_suspendscreensaver(_THIS);

#endif /* __SDL_PHOTON_H__ */

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