view VisualC/tests/testoverlay2/testoverlay2.vcproj @ 3469:8c5fb2a3b11d

RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
author Mike Gorchak <lestat@i.com.ua>
date Sat, 21 Nov 2009 06:17:50 +0000
parents 5651642f4a78
children
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="testoverlay2"
	ProjectGUID="{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
	>
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			Name="Win32"
		/>
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			IntermediateDirectory=".\Release"
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			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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			ATLMinimizesCRunTimeLibraryUsage="false"
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			/>
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				Name="VCLinkerTool"
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			<Tool
				Name="VCWebDeploymentTool"
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			<Tool
				Name="VCPostBuildEventTool"
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	<References>
	</References>
	<Files>
		<File
			RelativePath="..\..\Sdl\Debug\SDL.lib"
			>
		</File>
		<File
			RelativePath="..\..\SDLmain\Debug\SDLmain.lib"
			>
		</File>
		<File
			RelativePath="..\..\..\test\testoverlay2.c"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>