Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemvideo.c @ 360:8c1f8c4d2dd1
Configure fixes from Wilbern Cobb for FreeBSD joystick support.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 18 Apr 2002 04:28:58 +0000 |
parents | 189a6a3416c7 |
children | 9ff7e90aaa94 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * GEM SDL video driver implementation * inspired from the Dummy SDL driver * * Patrice Mandin * and work from * Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard */ #include <stdio.h> #include <stdlib.h> #include <string.h> /* Mint includes */ #include <gem.h> #include <gemx.h> #include <mint/osbind.h> #include <sys/cookie.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_cursor_c.h" #include "SDL_ataric2p_s.h" #include "SDL_ataric2p060_c.h" #include "SDL_atarieddi_s.h" #include "SDL_atarimxalloc_c.h" #include "SDL_gemvideo.h" #include "SDL_gemevents_c.h" #include "SDL_gemmouse_c.h" #include "SDL_gemwm_c.h" #include "SDL_xbiosevents_c.h" /* Defines */ #define GEM_VID_DRIVER_NAME "gem" /* Variables */ static unsigned char vdi_index[256] = { 0, 2, 3, 6, 4, 7, 5, 8, 9, 10, 11, 14, 12, 15, 13, 255 }; static const unsigned char empty_name[]=""; /* Initialization/Query functions */ static int GEM_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **GEM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void GEM_VideoQuit(_THIS); /* Hardware surface functions */ static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface); static int GEM_LockHWSurface(_THIS, SDL_Surface *surface); static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface); static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface); static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface); static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects); #if 0 static int GEM_ToggleFullScreen(_THIS, int on); #endif /* Internal functions */ static void GEM_FreeBuffers(_THIS); static void GEM_ClearScreen(_THIS); static void GEM_LockScreen(_THIS); static void GEM_UnlockScreen(_THIS); static void refresh_window(_THIS, int winhandle, short *rect); /* GEM driver bootstrap functions */ static int GEM_Available(void) { short ap_id; const char *envr = getenv("SDL_VIDEODRIVER"); /* Check if user asked a different video driver */ if ((envr) && (strcmp(envr, GEM_VID_DRIVER_NAME)!=0)) { return 0; } /* Test if AES available */ ap_id = appl_init(); if (ap_id == -1) return 0; appl_exit(); return 1; } static void GEM_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *GEM_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); atari_test_cpu060_present(); /* Set the function pointers */ device->VideoInit = GEM_VideoInit; device->ListModes = GEM_ListModes; device->SetVideoMode = GEM_SetVideoMode; device->SetColors = GEM_SetColors; device->UpdateRects = NULL /*GEM_UpdateRects*/; device->VideoQuit = GEM_VideoQuit; device->AllocHWSurface = GEM_AllocHWSurface; device->LockHWSurface = GEM_LockHWSurface; device->UnlockHWSurface = GEM_UnlockHWSurface; device->FlipHWSurface = GEM_FlipHWSurface; device->FreeHWSurface = GEM_FreeHWSurface; device->ToggleFullScreen = NULL /*GEM_ToggleFullScreen*/; /* Window manager */ device->SetCaption = GEM_SetCaption; device->SetIcon = NULL /*GEM_SetIcon*/; device->IconifyWindow = GEM_IconifyWindow; device->GrabInput = GEM_GrabInput; /* Events */ device->InitOSKeymap = GEM_InitOSKeymap; device->PumpEvents = GEM_PumpEvents; /* Mouse */ device->FreeWMCursor = GEM_FreeWMCursor; device->CreateWMCursor = GEM_CreateWMCursor; device->ShowWMCursor = GEM_ShowWMCursor; device->WarpWMCursor = NULL /*GEM_WarpWMCursor*/; device->CheckMouseMode = GEM_CheckMouseMode; /* Joystick + Mouse relative motion */ SDL_AtariXbios_InstallVectors(ATARI_XBIOS_MOUSEEVENTS|ATARI_XBIOS_JOYSTICKEVENTS); device->free = GEM_DeleteDevice; return device; } VideoBootStrap GEM_bootstrap = { GEM_VID_DRIVER_NAME, "Atari GEM video driver", GEM_Available, GEM_CreateDevice }; static void VDI_ReadExtInfo(_THIS, short *work_out) { unsigned long EdDI_version; unsigned long cookie_EdDI; Uint32 num_colours; Uint16 clut_type, num_bits; /* Read EdDI informations */ if (Getcookie(C_EdDI, &cookie_EdDI) == C_NOTFOUND) { return; } EdDI_version = Atari_get_EdDI_version( (void *)cookie_EdDI); vq_scrninfo(VDI_handle, work_out); VDI_format = work_out[0]; clut_type = work_out[1]; num_bits = work_out[2]; num_colours = *((Uint32 *) &work_out[3]); /* With EdDI>=1.1, we can have screen pitch, address and format * so we can directly write to screen without using vro_cpyfm */ if (EdDI_version >= EDDI_11) { VDI_pitch = work_out[5]; VDI_screen = (void *) *((unsigned long *) &work_out[6]); switch(num_colours) { case 32768UL: if (work_out[14] & (1<<7)) { /* Little endian */ if (work_out[14] & (1<<1)) { /* Falcon */ VDI_alphamask = 1 << 13; VDI_redmask = 31 << 3; VDI_greenmask = (3 << 14) | 7; VDI_bluemask = 31 << 8; } else { /* Others */ VDI_alphamask = 1 << 7; VDI_redmask = 31 << 2; VDI_greenmask = (7 << 13) | 3; VDI_bluemask = 31 << 8; } } else { /* Big endian */ if (work_out[14] & (1<<1)) { /* Falcon */ VDI_alphamask = 1 << 5; VDI_redmask = 31 << 11; VDI_greenmask = 31 << 6; VDI_bluemask = 31; } else { /* Others */ VDI_alphamask = 1 << 15; VDI_redmask = 31 << 10; VDI_greenmask = 31 << 5; VDI_bluemask = 31; } } break; case 65536UL: if (work_out[14] & (1<<7)) { /* Little endian */ VDI_alphamask = 0; VDI_redmask = 31 << 3; VDI_greenmask = (7 << 13) | 7; VDI_bluemask = 31 << 8; } else { /* Big endian */ VDI_alphamask = 0; VDI_redmask = 31 << 11; VDI_greenmask = 63 << 5; VDI_bluemask = 31; } break; case 16777216UL: if (work_out[14] & (1<<7)) { /* Little endian */ switch(num_bits) { case 24: VDI_alphamask = 0; VDI_redmask = 255; VDI_greenmask = 255 << 8; VDI_bluemask = 255 << 16; break; case 32: VDI_alphamask = 255; VDI_redmask = 255 << 8; VDI_greenmask = 255 << 16; VDI_bluemask = 255 << 24; break; } } else { /* Big endian */ switch(num_bits) { case 24: VDI_alphamask = 0; VDI_redmask = 255 << 16; VDI_greenmask = 255 << 8; VDI_bluemask = 255; break; case 32: VDI_alphamask = 255 << 24; VDI_redmask = 255 << 16; VDI_greenmask = 255 << 8; VDI_bluemask = 255; break; } } break; } } switch(clut_type) { case VDI_CLUT_HARDWARE: { int i; Uint16 *tmp_p; tmp_p = (Uint16 *)&work_out[16]; for (i=0;i<256;i++) { vdi_index[*tmp_p++] = i; } } break; case VDI_CLUT_SOFTWARE: if (EdDI_version < EDDI_11) { int component; /* red, green, blue, alpha, overlay */ int num_bit; unsigned short *tmp_p; /* We can build masks with info here */ tmp_p = (unsigned short *) &work_out[16]; for (component=0;component<5;component++) { for (num_bit=0;num_bit<16;num_bit++) { unsigned short valeur; valeur = *tmp_p++; if (valeur == 0xffff) { continue; } switch(component) { case 0: VDI_redmask |= 1<< valeur; break; case 1: VDI_greenmask |= 1<< valeur; break; case 2: VDI_bluemask |= 1<< valeur; break; case 3: VDI_alphamask |= 1<< valeur; break; } } } } /* Remove lower green bits for Intel endian screen */ if ((VDI_greenmask == ((7<<13)|3)) || (VDI_greenmask == ((7<<13)|7))) { VDI_greenmask &= ~(7<<13); } break; case VDI_CLUT_NONE: break; } } int GEM_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i; short work_in[12], work_out[272], dummy; /* Open AES (Application Environment Services) */ GEM_ap_id = appl_init(); if (GEM_ap_id == -1) { fprintf(stderr,"Can not open AES\n"); return 1; } /* Read version and features */ GEM_version = aes_global[0]; if (GEM_version >= 0x0400) { short ap_gout[4]; GEM_wfeatures=0; if (appl_getinfo(AES_WINDOW, &ap_gout[0], &ap_gout[1], &ap_gout[2], &ap_gout[3])==0) { GEM_wfeatures=ap_gout[0]; } } /* Ask VDI physical workstation handle opened by AES */ VDI_handle = graf_handle(&dummy, &dummy, &dummy, &dummy); if (VDI_handle<1) { fprintf(stderr,"Wrong VDI handle %d returned by AES\n",VDI_handle); return 1; } /* Open virtual VDI workstation */ work_in[0]=Getrez()+2; for(i = 1; i < 10; i++) work_in[i] = 1; work_in[10] = 2; v_opnvwk(work_in, &VDI_handle, work_out); if (VDI_handle == 0) { fprintf(stderr,"Can not open VDI virtual workstation\n"); return 1; } /* Read fullscreen size */ VDI_w = work_out[0] + 1; VDI_h = work_out[1] + 1; /* Read desktop size and position */ if (!wind_get(DESKTOP_HANDLE, WF_WORKXYWH, &GEM_desk_x, &GEM_desk_y, &GEM_desk_w, &GEM_desk_h)) { fprintf(stderr,"Can not read desktop properties\n"); return 1; } /* Read bit depth */ vq_extnd(VDI_handle, 1, work_out); VDI_bpp = work_out[4]; VDI_oldnumcolors=0; switch(VDI_bpp) { case 8: VDI_pixelsize=1; break; case 15: case 16: VDI_pixelsize=2; break; case 24: VDI_pixelsize=3; break; case 32: VDI_pixelsize=4; break; default: fprintf(stderr,"%d bits colour depth not supported\n",VDI_bpp); return 1; } /* Setup hardware -> VDI palette mapping */ for(i = 16; i < 255; i++) { vdi_index[i] = i; } vdi_index[255] = 1; /* Save current palette */ if (VDI_bpp>8) { VDI_oldnumcolors=1<<8; } else { VDI_oldnumcolors=1<<VDI_bpp; } for(i = 0; i < VDI_oldnumcolors; i++) { short rgb[3]; vq_color(VDI_handle, i, 0, rgb); VDI_oldpalette[i][0] = rgb[0]; VDI_oldpalette[i][1] = rgb[1]; VDI_oldpalette[i][2] = rgb[2]; } /* Setup screen info */ GEM_title_name = empty_name; GEM_icon_name = empty_name; GEM_handle = -1; GEM_locked = SDL_FALSE; GEM_win_fulled = SDL_FALSE; VDI_screen = NULL; VDI_ReadExtInfo(this, work_out); if (VDI_screen == NULL) { VDI_pitch = VDI_w * VDI_pixelsize; VDI_format = VDI_FORMAT_UNKNOWN; VDI_redmask = VDI_greenmask = VDI_bluemask = VDI_alphamask = 0; } /* Setup destination mfdb */ VDI_dst_mfdb.fd_addr = NULL; /* Update hardware info */ this->info.hw_available = 0; this->info.video_mem = 0; /* TC, screen : no shadow (direct) * 8P, screen: no shadow (direct) * 8I, screen: shadow, c2p (shadow -> c2p) * TC, no screen: shadow (vro_cpyfm) * 8P, no screen: shadow (vro_cpyfm) * 8I/U, no screen: shadow, shadow_c2p, c2p (shadow -> c2p -> vro_cpyfm) */ /* Determine the screen depth */ /* we change this during the SDL_SetVideoMode implementation... */ vformat->BitsPerPixel = VDI_bpp; /* Set mouse cursor to arrow */ graf_mouse(ARROW, NULL); /* Init chunky to planar routine */ Atari_C2pInit = Atari_C2pInit8; if (atari_cpu060_avail) { Atari_C2pConvert = Atari_C2pConvert8_060; } else { Atari_C2pConvert = Atari_C2pConvert8; } Atari_C2pInit(); /* We're done! */ return(0); } SDL_Rect **GEM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if (format->BitsPerPixel == VDI_bpp) { return((SDL_Rect **)-1); } else { return ((SDL_Rect **)NULL); } } static void GEM_FreeBuffers(_THIS) { /* Release buffer */ if ( GEM_buffer ) { free( GEM_buffer ); GEM_buffer=NULL; } /* Destroy window */ if (GEM_handle>=0) { wind_close(GEM_handle); wind_delete(GEM_handle); GEM_handle=-1; } } static void GEM_ClearScreen(_THIS) { short rgb[3]={0,0,0}; short oldrgb[3]; short pxy[4]; v_hide_c(VDI_handle); vq_color(VDI_handle, vdi_index[0], 0, oldrgb); vs_color(VDI_handle, vdi_index[0], rgb); pxy[0] = pxy[1] = 0; pxy[2] = VDI_w - 1; pxy[3] = VDI_h - 1; vsf_color(VDI_handle,0); vsf_interior(VDI_handle,1); vsf_perimeter(VDI_handle,0); v_bar(VDI_handle,pxy); vs_color(VDI_handle, vdi_index[0], oldrgb); v_show_c(VDI_handle, 1); } static void GEM_LockScreen(_THIS) { if (!GEM_locked) { /* Reserve memory space, used to be sure of compatibility */ form_dial( FMD_START, 0,0,0,0, 0,0,VDI_w,VDI_h); /* Lock AES */ wind_update(BEG_UPDATE); wind_update(BEG_MCTRL); GEM_locked=SDL_TRUE; } } static void GEM_UnlockScreen(_THIS) { if (GEM_locked) { /* Restore screen memory, and send REDRAW to all apps */ form_dial( FMD_FINISH, 0,0,0,0, 0,0,VDI_w,VDI_h); /* Unlock AES */ wind_update(END_MCTRL); wind_update(END_UPDATE); GEM_locked=SDL_FALSE; } } SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { int maxwidth, maxheight; Uint32 modeflags, screensize; SDL_bool use_shadow; modeflags = SDL_HWPALETTE; GEM_FreeBuffers(this); /*--- Verify if asked mode can be used ---*/ if (flags & SDL_FULLSCREEN) { maxwidth=VDI_w; maxheight=VDI_h; } else { /* Windowed mode */ maxwidth=GEM_desk_w; maxheight=GEM_desk_h; } if ((maxwidth < width) || (maxheight < height) || (VDI_bpp != bpp)) { SDL_SetError("Couldn't find requested mode in list"); return(NULL); } /*--- Allocate the new pixel format for the screen ---*/ if ( ! SDL_ReallocFormat(current, VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, VDI_alphamask) ) { SDL_SetError("Couldn't allocate new pixel format for requested mode"); return(NULL); } /*--- Allocate shadow buffer if needed ---*/ use_shadow=SDL_FALSE; if (flags & SDL_FULLSCREEN) { if (!VDI_screen) { /* No access to real framebuffer, use shadow surface */ use_shadow=SDL_TRUE; } else { if (VDI_format==VDI_FORMAT_INTER) { /* Real framebuffer, interleaved bitplanes, use shadow surface */ use_shadow=SDL_TRUE; } else if (flags & SDL_DOUBLEBUF) { /* Real framebuffer, double-buffered, use shadow surface */ use_shadow=SDL_TRUE; modeflags |= SDL_DOUBLEBUF; } } } else { /* Windowed mode, always with shadow surface */ use_shadow=SDL_TRUE; } if (use_shadow) { screensize = width * height * VDI_pixelsize; GEM_buffer = Atari_SysMalloc(screensize, MX_PREFTTRAM); if (GEM_buffer==NULL) { fprintf(stderr,"Unable to allocate shadow buffer\n"); return NULL; } memset(GEM_buffer, 0, screensize); } /*--- Initialize screen ---*/ if (flags & SDL_FULLSCREEN) { GEM_LockScreen(this); GEM_ClearScreen(this); modeflags |= SDL_FULLSCREEN; if (VDI_screen && (VDI_format==VDI_FORMAT_PACK) && !use_shadow) { modeflags |= SDL_HWSURFACE; } else { modeflags |= SDL_SWSURFACE; } } else { int posx,posy; short x2,y2,w2,h2; GEM_UnlockScreen(this); /* Center our window */ posx = GEM_desk_x; posy = GEM_desk_y; if (width<GEM_desk_w) posx += (GEM_desk_w - width) >> 1; if (height<GEM_desk_h) posy += (GEM_desk_h - height) >> 1; /* Calculate our window size and position */ if (!(flags & SDL_NOFRAME)) { GEM_win_type=NAME|MOVER|CLOSER|SMALLER; if (flags & SDL_RESIZABLE) { GEM_win_type |= FULLER|SIZER; modeflags |= SDL_RESIZABLE; } } else { GEM_win_type=0; modeflags |= SDL_NOFRAME; } if (!wind_calc(0, GEM_win_type, posx, posy, width, height, &x2, &y2, &w2, &h2)) { GEM_FreeBuffers(this); fprintf(stderr,"Can not calculate window attributes\n"); return NULL; } /* Create window */ GEM_handle=wind_create(GEM_win_type, x2, y2, w2, h2); if (GEM_handle<0) { GEM_FreeBuffers(this); fprintf(stderr,"Can not create window\n"); return NULL; } /* Setup window name */ wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0); /* Open the window */ wind_open(GEM_handle,x2,y2,w2,h2); modeflags |= SDL_SWSURFACE; } /* Set up the new mode framebuffer */ current->flags = modeflags; current->w = width; current->h = height; if (use_shadow) { current->pixels = GEM_buffer; current->pitch = width * (VDI_bpp >> 3); } else { current->pixels = VDI_screen; current->pixels += VDI_pitch * ((VDI_h - height) >> 1); current->pixels += VDI_pixelsize * ((VDI_w - width) >> 1); current->pitch = VDI_pitch; } this->UpdateRects = GEM_UpdateRects; /* We're done */ return(current); } /* We don't actually allow hardware surfaces other than the main one */ static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface) { return -1; } static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } /* We need to wait for vertical retrace on page flipped displays */ static int GEM_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static void GEM_UpdateRectsFullscreen(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; MFDB mfdb_src; short blitcoords[8]; int i; surface = this->screen; if (VDI_screen) { if (VDI_format==VDI_FORMAT_INTER) { void *destscr; int destx; destscr = VDI_screen; destscr += VDI_pitch * ((VDI_h - surface->h) >> 1); destx = (VDI_w - surface->w) >> 1; destx &= ~15; destscr += destx; for (i=0;i<numrects;i++) { void *source,*destination; int x1,x2; x1 = rects[i].x & ~15; x2 = rects[i].x+rects[i].w; if (x2 & 15) { x2 = (x2 | 15) +1; } source = surface->pixels; source += surface->pitch * rects[i].y; source += x1; destination = destscr; destination += VDI_pitch * rects[i].y; destination += x1; /* Convert chunky to planar screen */ Atari_C2pConvert( source, destination, x2-x1, rects[i].h, SDL_FALSE, surface->pitch, VDI_pitch ); } return; } if (!(surface->flags & SDL_DOUBLEBUF)) { return; } } mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=(surface->w) >> 4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; for ( i=0; i<numrects; ++i ) { blitcoords[0] = rects[i].x; blitcoords[1] = rects[i].y; blitcoords[2] = blitcoords[0] + rects[i].w - 1; blitcoords[3] = blitcoords[1] + rects[i].h - 1; blitcoords[4] = rects[i].x + ((VDI_w - surface->w) >> 1); blitcoords[5] = rects[i].y + ((VDI_h - surface->h) >> 1); blitcoords[6] = blitcoords[4] + rects[i].w - 1; blitcoords[7] = blitcoords[5] + rects[i].h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); } } static void GEM_UpdateRectsWindowed(_THIS, int numrects, SDL_Rect *rects) { short pxy[8], wind_pxy[8]; int i; wind_get(GEM_handle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]); for ( i=0; i<numrects; ++i ) { pxy[0] = wind_pxy[0] + rects[i].x; pxy[1] = wind_pxy[1] + rects[i].y; pxy[2] = rects[i].w; pxy[3] = rects[i].h; GEM_wind_redraw(this, GEM_handle, pxy); } } static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; surface = this->screen; if (surface->flags & SDL_FULLSCREEN) { GEM_UpdateRectsFullscreen(this, numrects, rects); } else { GEM_UpdateRectsWindowed(this, numrects, rects); } } static int GEM_FlipHWSurfaceFullscreen(_THIS, SDL_Surface *surface) { MFDB mfdb_src; short blitcoords[8]; if (VDI_screen) { if (VDI_format==VDI_FORMAT_INTER) { void *destscr; int destx; /* Center on destination screen */ destscr = VDI_screen; destscr += VDI_pitch * ((VDI_h - surface->h) >> 1); destx = (VDI_w - surface->w) >> 1; destx &= ~15; destscr += destx; /* Convert chunky to planar screen */ Atari_C2pConvert( surface->pixels, destscr, surface->w, surface->h, SDL_FALSE, surface->pitch, VDI_pitch ); return(0); } if (!(surface->flags & SDL_DOUBLEBUF)) { return(0); } } mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=(surface->w) >> 4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; blitcoords[0] = 0; blitcoords[1] = 0; blitcoords[2] = surface->w - 1; blitcoords[3] = surface->h - 1; blitcoords[4] = (VDI_w - surface->w) >> 1; blitcoords[5] = (VDI_h - surface->h) >> 1; blitcoords[6] = blitcoords[4] + surface->w - 1; blitcoords[7] = blitcoords[5] + surface->h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); return(0); } static int GEM_FlipHWSurfaceWindowed(_THIS, SDL_Surface *surface) { short pxy[8]; /* Update the whole window */ wind_get(GEM_handle, WF_WORKXYWH, &pxy[0], &pxy[1], &pxy[2], &pxy[3]); GEM_wind_redraw(this, GEM_handle, pxy); return(0); } static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface) { if (surface->flags & SDL_FULLSCREEN) { return GEM_FlipHWSurfaceFullscreen(this, surface); } else { return GEM_FlipHWSurfaceWindowed(this, surface); } } static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; SDL_Surface *surface; /* Do not change palette in True Colour */ surface = this->screen; if (surface->format->BitsPerPixel > 8) { return 1; } for(i = 0; i < ncolors; i++) { int r, g, b; short rgb[3]; r = colors[i].r; g = colors[i].g; b = colors[i].b; rgb[0] = (1000 * r) / 255; rgb[1] = (1000 * g) / 255; rgb[2] = (1000 * b) / 255; vs_color(VDI_handle, vdi_index[firstcolor+i], rgb); } return(1); } #if 0 static int GEM_ToggleFullScreen(_THIS, int on) { if (on) { GEM_LockScreen(this); } else { GEM_UnlockScreen(this); } return(1); } #endif /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ void GEM_VideoQuit(_THIS) { SDL_AtariXbios_RestoreVectors(); GEM_FreeBuffers(this); GEM_UnlockScreen(this); appl_exit(); /* Restore palette */ if (VDI_oldnumcolors) { int i; for(i = 0; i < VDI_oldnumcolors; i++) { short rgb[3]; rgb[0] = VDI_oldpalette[i][0]; rgb[1] = VDI_oldpalette[i][1]; rgb[2] = VDI_oldpalette[i][2]; vs_color(VDI_handle, i, rgb); } } /* Close VDI workstation */ if (VDI_handle) { v_clsvwk(VDI_handle); } /* Free mode list */ if (SDL_modelist[0]) { free(SDL_modelist[0]); SDL_modelist[0]=NULL; } this->screen->pixels = NULL; } void GEM_wind_redraw(_THIS, int winhandle, short *inside) { short todo[4]; /* Tell AES we are going to update */ wind_update(BEG_UPDATE); v_hide_c(VDI_handle); /* Browse the rectangle list to redraw */ wind_get(winhandle, WF_FIRSTXYWH, &todo[0], &todo[1], &todo[2], &todo[3]); while (todo[2] && todo[3]) { if (rc_intersect((GRECT *)inside,(GRECT *)todo)) { todo[2] += todo[0]-1; todo[3] += todo[1]-1; refresh_window(this, winhandle, todo); } wind_get(winhandle, WF_NEXTXYWH, &todo[0], &todo[1], &todo[2], &todo[3]); } /* Update finished */ wind_update(END_UPDATE); v_show_c(VDI_handle,1); } static void refresh_window(_THIS, int winhandle, short *rect) { MFDB mfdb_src; short pxy[8], wind_pxy[8]; int iconified; SDL_Surface *surface; surface=this->screen; /* Is window iconified ? */ iconified = 0; if (GEM_wfeatures & (1<<WF_ICONIFY)) { wind_get(winhandle, WF_ICONIFY, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]); iconified = pxy[0]; } wind_get(winhandle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]); if (iconified) { /* Refresh icon */ mfdb_src.fd_addr=surface->pixels; /* Should be icon image */ mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; } else { /* Refresh window */ mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; } pxy[0] = rect[0] - wind_pxy[0]; pxy[1] = rect[1] - wind_pxy[1]; pxy[2] = pxy[0] + rect[2] - rect[0]; pxy[3] = pxy[1] + rect[3] - rect[1]; pxy[4] = rect[0]; pxy[5] = rect[1]; pxy[6] = rect[2]; pxy[7] = rect[3]; vro_cpyfm( VDI_handle, S_ONLY, pxy, &mfdb_src, &VDI_dst_mfdb); }