Mercurial > sdl-ios-xcode
view src/events/SDL_sysevents.h @ 3176:8c12052ddc7b
make sure that mouse.z == 0 until it is used.
author | Bob Pendleton <bob@pendleton.com> |
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date | Tue, 09 Jun 2009 03:27:48 +0000 |
parents | 99210400e8b9 |
children | 82ce350be859 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is SDL_free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "../video/SDL_sysvideo.h" /* Useful functions and variables from SDL_sysevents.c */ #ifdef __BEOS__ /* The Be event loop runs in a separate thread */ #define MUST_THREAD_EVENTS #endif #ifdef __WIN32__ /* Win32 doesn't allow a separate event thread */ #define CANT_THREAD_EVENTS #endif #ifdef IPOD /* iPod doesn't support threading at all */ #define CANT_THREAD_EVENTS #endif #ifdef __OS2__ /* The OS/2 event loop runs in a separate thread */ #define MUST_THREAD_EVENTS #endif /* vi: set ts=4 sw=4 expandtab: */