view include/SDL_name.h @ 3176:8c12052ddc7b

make sure that mouse.z == 0 until it is used.
author Bob Pendleton <bob@pendleton.com>
date Tue, 09 Jun 2009 03:27:48 +0000
parents d2d48e10f370
children
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#ifndef _SDLname_h_
#define _SDLname_h_

#if defined(__STDC__) || defined(__cplusplus)
#define NeedFunctionPrototypes 1
#endif

#define SDL_NAME(X)	SDL_##X

#endif /* _SDLname_h_ */