view src/video/qtopia/SDL_QWin.h @ 663:8bedd6d61642

Date: Sat, 2 Aug 2003 16:22:51 +0300 From: "Mike Gorchak" Subject: New patches for QNX6 Here my patches for the SDL/QNX: QNXSDL.diff - diff to non-QNX related sources: - updated BUGS file, I think QNX6 is now will be officially supported - configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6. - SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's. - SDL_sysaudio.h - the same. - SDL_nto_audio.c - the same. - SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported. - testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode. sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) : + Added stub for support hide/unhide window event + Added full YUV overlays support. + Added window maximize support. + Added mouse wheel events. + Added support for some specific key codes in Unicode mode (like ESC). + Added more checks to the all memory allocation code. + Added SDL_DOUBLEBUF support in all fullscreen modes. + Added fallback to window mode, if desired fullscreen mode is not supported. + Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions. + Added resizable window support without caption. ! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0. ! Fixed bug in the event handler code. Events has not been passed to the window widget handler. ! Fixed codes for Win keys (Super/Hyper/Menu). ! Fixed memory leak, when deallocation palette. ! Fixed palette emulation code bugs. ! Fixed fullscreen and hwsurface handling. ! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly. - Removed all printfs in code, now SDL_SetError used instead of them. - Disabled ToggleFullScreen function. README.QNX - updated README.QNX file. Added much more issues.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 00:52:42 +0000
parents 969fbd4dcd4e
children b8d311d90021
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_QWin_h
#define _SDL_QWin_h
#include <stdio.h>

#include <qimage.h>
#include <qpixmap.h>
#include <qwidget.h>
#include <qpainter.h>
#include <qdirectpainter_qws.h>

#include "SDL_events.h"

extern "C" {
#include "SDL_events_c.h"
};

typedef enum { 
    SDL_QT_NO_ROTATION = 0, 
    SDL_QT_ROTATION_90, 
    SDL_QT_ROTATION_270 
} screenRotationT;

extern screenRotationT screenRotation;

class SDL_QWin : public QWidget
{
  void QueueKey(QKeyEvent *e, int pressed);
 public:
  SDL_QWin(const QSize& size);
  virtual ~SDL_QWin();
  virtual bool shown(void) {
    return isVisible();
  }
  /* If called, the next resize event will not be forwarded to SDL. */
  virtual void inhibitResize(void) {
    my_inhibit_resize = true;
  }
  void setImage(QImage *image);
  void setOffset(int x, int y) {
    my_offset = QPoint(x, y);
  }
  void GetXYOffset(int &x, int &y) {
    x = my_offset.x();
    y = my_offset.y();
  }
  QImage *image(void) { return my_image; }
  
  void setWFlags(WFlags flags) {
    QWidget::setWFlags(flags);
    my_flags = flags;
  }
  const QPoint& mousePos() const { return my_mouse_pos; }
  void setMousePos(const QPoint& newpos);
  void setFullscreen(bool);

  bool lockScreen(bool force=false);
  void unlockScreen();
  void repaintRect(const QRect& rect);
 protected:
  /* Handle resizing of the window */
  virtual void resizeEvent(QResizeEvent *e);
  void focusInEvent(QFocusEvent *);
  void focusOutEvent(QFocusEvent *);
  void closeEvent(QCloseEvent *e);
  void mouseMoveEvent(QMouseEvent *e);
  void mousePressEvent(QMouseEvent *e);
  void mouseReleaseEvent(QMouseEvent *e);
  void paintEvent(QPaintEvent *ev);
  void keyPressEvent(QKeyEvent *e)   { QueueKey(e, 1); }
  void keyReleaseEvent(QKeyEvent *e) { QueueKey(e, 0); }
 private:
  bool repaintRotation0(const QRect& rect);
  bool repaintRotation1(const QRect& rect);
  bool repaintRotation3(const QRect& rect);
  void enableFullscreen();
  QDirectPainter *my_painter;
  QImage *my_image;
  bool my_inhibit_resize;
  QPoint my_offset;
  QPoint my_mouse_pos;
  WFlags my_flags;
  WFlags my_has_fullscreen;
  unsigned int my_locked;
};

#endif /* _SDL_QWin_h */