Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_mouse.c @ 663:8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak"
Subject: New patches for QNX6
Here my patches for the SDL/QNX:
QNXSDL.diff - diff to non-QNX related sources:
- updated BUGS file, I think QNX6 is now will be officially supported
- configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6.
- SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's.
- SDL_sysaudio.h - the same.
- SDL_nto_audio.c - the same.
- SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported.
- testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode.
sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) :
+ Added stub for support hide/unhide window event
+ Added full YUV overlays support.
+ Added window maximize support.
+ Added mouse wheel events.
+ Added support for some specific key codes in Unicode mode (like ESC).
+ Added more checks to the all memory allocation code.
+ Added SDL_DOUBLEBUF support in all fullscreen modes.
+ Added fallback to window mode, if desired fullscreen mode is not supported.
+ Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions.
+ Added resizable window support without caption.
! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0.
! Fixed bug in the event handler code. Events has not been passed to the window widget handler.
! Fixed codes for Win keys (Super/Hyper/Menu).
! Fixed memory leak, when deallocation palette.
! Fixed palette emulation code bugs.
! Fixed fullscreen and hwsurface handling.
! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly.
- Removed all printfs in code, now SDL_SetError used instead of them.
- Disabled ToggleFullScreen function.
README.QNX - updated README.QNX file. Added much more issues.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 04 Aug 2003 00:52:42 +0000 |
parents | 8e3ce997621c |
children | aaf3b8af6616 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <stdio.h> #include <string.h> #include "SDL_error.h" #include "SDL_mouse.h" #include "SDL_events_c.h" #include "SDL_cursor_c.h" #include "SDL_ph_mouse_c.h" struct WMcursor { PhCursorDef_t *ph_cursor ; }; void ph_FreeWMCursor(_THIS, WMcursor *cursor) { if (window != NULL) { SDL_Lock_EventThread(); if (PtSetResource(window, Pt_ARG_CURSOR_TYPE, Ph_CURSOR_INHERIT, 0) < 0) { /* TODO: output error msg */ } SDL_Unlock_EventThread(); } free(cursor); } WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) { WMcursor* cursor; int clen, i; unsigned char bit, databit, maskbit; /* Allocate and initialize the cursor memory */ if ((cursor = (WMcursor*)malloc(sizeof(WMcursor))) == NULL) { SDL_OutOfMemory(); return(NULL); } memset(cursor,0,sizeof(WMcursor)); cursor->ph_cursor = (PhCursorDef_t *) malloc(sizeof(PhCursorDef_t) + 32*4*2); if (cursor->ph_cursor == NULL) { SDL_SetError("ph_CreateWMCursor(): cursor malloc failed !\n"); return NULL; } memset(cursor->ph_cursor,0,(sizeof(PhCursorDef_t) + 32*4*2)); cursor->ph_cursor->hdr.type =Ph_RDATA_CURSOR; cursor->ph_cursor->size1.x = (short)w; cursor->ph_cursor->size1.y = (short)h; cursor->ph_cursor->offset1.x = (short)hot_x; cursor->ph_cursor->offset1.y = (short)hot_y; cursor->ph_cursor->bytesperline1 = (char)w/8; cursor->ph_cursor->color1 = Pg_WHITE; cursor->ph_cursor->size2.x = (short)w; cursor->ph_cursor->size2.y = (short)h; cursor->ph_cursor->offset2.x = (short)hot_x; cursor->ph_cursor->offset2.y = (short)hot_y; cursor->ph_cursor->bytesperline2 = (char)w/8; cursor->ph_cursor->color2 = Pg_BLACK; clen = (w/8)*h; /* Copy the mask and the data to different bitmap planes */ for (i=0; i<clen; ++i) { for (bit = 0; bit < 8; bit++) { databit = data[i] & (1 << bit); maskbit = mask[i] & (1 << bit); cursor->ph_cursor->images[i] |= (databit == 0) ? maskbit : 0; /* If the databit != 0, treat it as a black pixel and * ignore the maskbit (can't do an inverted color) */ cursor->ph_cursor->images[i+clen] |= databit; } } /* #bytes following the hdr struct */ cursor->ph_cursor->hdr.len =sizeof(PhCursorDef_t) + clen*2 - sizeof(PhRegionDataHdr_t); return (cursor); } PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor) { return(*cursor->ph_cursor); } int ph_ShowWMCursor(_THIS, WMcursor *cursor) { PtArg_t args[3]; int nargs = 0; /* Don't do anything if the display is gone */ if (window == NULL) { return (0); } /* looks like photon can't draw mouse cursor in direct mode */ if ((this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { return (0); } /* Set the photon cursor, or blank if cursor is NULL */ if (cursor!=NULL) { PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_BITMAP, 0); /* Could set next to any PgColor_t value */ PtSetArg(&args[1], Pt_ARG_CURSOR_COLOR, Ph_CURSOR_DEFAULT_COLOR , 0); PtSetArg(&args[2], Pt_ARG_BITMAP_CURSOR, cursor->ph_cursor, (cursor->ph_cursor->hdr.len + sizeof(PhRegionDataHdr_t))); nargs = 3; } else /* Ph_CURSOR_NONE */ { PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_NONE, 0); nargs = 1; } SDL_Lock_EventThread(); if (PtSetResources(window, nargs, args) < 0 ) { return (0); } SDL_Unlock_EventThread(); return (1); } void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { short abs_x, abs_y; SDL_Lock_EventThread(); PtGetAbsPosition( window, &abs_x, &abs_y ); PhMoveCursorAbs( PhInputGroup(NULL), x + abs_x, y + abs_y ); SDL_Unlock_EventThread(); } void ph_CheckMouseMode(_THIS) { /* If the mouse is hidden and input is grabbed, we use relative mode */ if ( !(SDL_cursorstate & CURSOR_VISIBLE) && (this->input_grab != SDL_GRAB_OFF)) { mouse_relative = 1; } else { mouse_relative = 0; } }