Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_events.c @ 663:8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak"
Subject: New patches for QNX6
Here my patches for the SDL/QNX:
QNXSDL.diff - diff to non-QNX related sources:
- updated BUGS file, I think QNX6 is now will be officially supported
- configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6.
- SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's.
- SDL_sysaudio.h - the same.
- SDL_nto_audio.c - the same.
- SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported.
- testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode.
sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) :
+ Added stub for support hide/unhide window event
+ Added full YUV overlays support.
+ Added window maximize support.
+ Added mouse wheel events.
+ Added support for some specific key codes in Unicode mode (like ESC).
+ Added more checks to the all memory allocation code.
+ Added SDL_DOUBLEBUF support in all fullscreen modes.
+ Added fallback to window mode, if desired fullscreen mode is not supported.
+ Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions.
+ Added resizable window support without caption.
! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0.
! Fixed bug in the event handler code. Events has not been passed to the window widget handler.
! Fixed codes for Win keys (Super/Hyper/Menu).
! Fixed memory leak, when deallocation palette.
! Fixed palette emulation code bugs.
! Fixed fullscreen and hwsurface handling.
! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly.
- Removed all printfs in code, now SDL_SetError used instead of them.
- Disabled ToggleFullScreen function.
README.QNX - updated README.QNX file. Added much more issues.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 04 Aug 2003 00:52:42 +0000 |
parents | 8e3ce997621c |
children | b14fdadd8311 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Handle the event stream, converting photon events into SDL events */ #define DISABLE_X11 #include <stdio.h> #include <setjmp.h> #include <sys/time.h> #include <Ph.h> #include <photon/PkKeyDef.h> #include "SDL.h" #include "SDL_syswm.h" #include "SDL_sysevents.h" #include "SDL_sysvideo.h" #include "SDL_events_c.h" #include "SDL_ph_video.h" #include "SDL_ph_modes_c.h" #include "SDL_ph_image_c.h" #include "SDL_ph_events_c.h" #include "SDL_phyuv_c.h" /* The translation tables from a photon keysym to a SDL keysym */ static SDLKey ODD_keymap[256]; static SDLKey MISC_keymap[0xFF + 1]; SDL_keysym *ph_TranslateKey(PhKeyEvent_t *key, SDL_keysym *keysym); /* Check to see if this is a repeated key. (idea shamelessly lifted from GII -- thanks guys! :) */ static int ph_WarpedMotion(_THIS, PhEvent_t *winEvent) { PhRect_t *rect = PhGetRects( winEvent ); int centre_x, centre_y; int dx, dy; short abs_x, abs_y; int posted; centre_x = SDL_VideoSurface->w / 2; centre_y = SDL_VideoSurface->h / 2; dx = rect->ul.x - centre_x; dy = rect->ul.y - centre_y; posted = SDL_PrivateMouseMotion( 0, 1, dx, dy ); /* Move mouse cursor to middle of the window */ PtGetAbsPosition( window, &abs_x, &abs_y ); PhMoveCursorAbs(PhInputGroup(NULL), abs_x + centre_x, abs_y + centre_y); return (posted); } /* Control which motion flags the window has set, a flags value of -1 sets * MOTION_BUTTON and MOTION_NOBUTTON */ static void set_motion_sensitivity(_THIS, unsigned int flags) { int rid; int fields = Ph_EV_PTR_MOTION_BUTTON | Ph_EV_PTR_MOTION_NOBUTTON; PhRegion_t region; if( window ) { rid = PtWidgetRid(window); if( rid != 0 && PhRegionQuery(rid, ®ion, NULL, NULL, 0) == 0 ) { region.events_sense=(region.events_sense & ~fields)|(flags & fields); PhRegionChange(Ph_REGION_EV_SENSE, 0, ®ion, NULL, NULL); } } } /* Convert the photon button state value to an SDL value */ static Uint8 ph2sdl_mousebutton(unsigned short button_state) { Uint8 mouse_button = 0; if (button_state & Ph_BUTTON_SELECT) mouse_button |= SDL_BUTTON_LEFT; if (button_state & Ph_BUTTON_MENU) mouse_button |= SDL_BUTTON_RIGHT; if (button_state & Ph_BUTTON_ADJUST) mouse_button |= SDL_BUTTON_MIDDLE; return (mouse_button); } // void* PtAppCreateContext(); static int ph_DispatchEvent(_THIS) { int posted; PhRect_t* rect; PhPointerEvent_t* pointerEvent; PhKeyEvent_t* keyEvent; PhWindowEvent_t* winEvent; int i, buttons; SDL_Rect sdlrects[50]; posted = 0; switch (event->type) { case Ph_EV_BOUNDARY: { if (event->subtype == Ph_EV_PTR_ENTER) { posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } else if (event->subtype ==Ph_EV_PTR_LEAVE) { posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } } break; case Ph_EV_PTR_MOTION_BUTTON: case Ph_EV_PTR_MOTION_NOBUTTON: { if (SDL_VideoSurface) { pointerEvent = PhGetData(event); rect = PhGetRects(event); if (mouse_relative) { posted = ph_WarpedMotion(this, event); } else { posted = SDL_PrivateMouseMotion(0, 0, rect->ul.x, rect->ul.y); } } } break; case Ph_EV_BUT_PRESS: { pointerEvent = PhGetData( event ); buttons = ph2sdl_mousebutton( pointerEvent->buttons ); if (buttons != 0) { posted = SDL_PrivateMouseButton(SDL_PRESSED, buttons, 0, 0); } } break; case Ph_EV_BUT_RELEASE: { pointerEvent = PhGetData(event); buttons = ph2sdl_mousebutton(pointerEvent->buttons); if (event->subtype == Ph_EV_RELEASE_REAL && buttons != 0) { posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0); } else if(event->subtype == Ph_EV_RELEASE_PHANTOM) { /* If the mouse is outside the window, * only a phantom release event is sent, so * check if the window doesn't have mouse focus. * Not perfect, maybe checking the mouse button * state for Ph_EV_BOUNDARY events would be * better. */ if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0) { posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0); } } } break; case Ph_EV_WM: { winEvent = PhGetData(event); /* losing focus */ if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUSLOST)) { set_motion_sensitivity(this, Ph_EV_PTR_MOTION_BUTTON); posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); } /* gaining focus */ else if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUS)) { set_motion_sensitivity(this, -1); posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); } /* request to quit */ else if (winEvent->event_f==Ph_WM_CLOSE) { posted = SDL_PrivateQuit(); } /* request to hide/unhide */ else if (winEvent->event_f==Ph_WM_HIDE) { if (currently_hided) { /* got unhide window event */ /* TODO: restore application's palette if in palette mode */ currently_hided=0; } else { /* got hide window event */ /* TODO: restore original palette if in palette mode */ currently_hided=1; } } /* request to resize */ else if (winEvent->event_f==Ph_WM_RESIZE) { SDL_PrivateResize(winEvent->size.w, winEvent->size.h); } /* request to move */ else if (winEvent->event_f==Ph_WM_MOVE) { if (current_overlay!=NULL) { int lockedstate=current_overlay->hwdata->locked; int chromastate=current_overlay->hwdata->ischromakey; SDL_Rect target; current_overlay->hwdata->locked=1; target.x=current_overlay->hwdata->CurrentViewPort.pos.x; target.y=current_overlay->hwdata->CurrentViewPort.pos.y; target.w=current_overlay->hwdata->CurrentViewPort.size.w; target.h=current_overlay->hwdata->CurrentViewPort.size.h; current_overlay->hwdata->ischromakey=0; ph_DisplayYUVOverlay(this, current_overlay, &target); current_overlay->hwdata->ischromakey=chromastate; current_overlay->hwdata->locked=lockedstate; } } /* request to maximize */ else if (winEvent->event_f==Ph_WM_MAX) { /* window already moved and resized here */ SDL_PrivateResize(winEvent->size.w-winEvent->pos.x, winEvent->size.h-winEvent->pos.y); } /* request to restore */ else if (winEvent->event_f==Ph_WM_RESTORE) { } } break; /* window has been resized, moved or removed */ case Ph_EV_EXPOSE: { if (event->num_rects!=0) { if (SDL_VideoSurface) { rect = PhGetRects(event); for(i=0;i<event->num_rects;i++) { sdlrects[i].x = rect[i].ul.x; sdlrects[i].y = rect[i].ul.y; sdlrects[i].w = rect[i].lr.x - rect[i].ul.x + 1; sdlrects[i].h = rect[i].lr.y - rect[i].ul.y + 1; } this->UpdateRects(this, event->num_rects, sdlrects); if (current_overlay!=NULL) { int lockedstate=current_overlay->hwdata->locked; SDL_Rect target; current_overlay->hwdata->locked=1; target.x=current_overlay->hwdata->CurrentViewPort.pos.x; target.y=current_overlay->hwdata->CurrentViewPort.pos.y; target.w=current_overlay->hwdata->CurrentViewPort.size.w; target.h=current_overlay->hwdata->CurrentViewPort.size.h; current_overlay->hwdata->forcedredraw=1; ph_DisplayYUVOverlay(this, current_overlay, &target); current_overlay->hwdata->forcedredraw=0; current_overlay->hwdata->locked=lockedstate; } } } } break; case Ph_EV_KEY: { SDL_keysym keysym; posted = 0; keyEvent = PhGetData( event ); if (Pk_KF_Key_Down & keyEvent->key_flags) { /* split the wheel events from real key events */ if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELUP, 0, 0); break; } if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELDOWN, 0, 0); break; } posted = SDL_PrivateKeyboard(SDL_PRESSED, ph_TranslateKey(keyEvent, &keysym)); } else /* must be key release */ { /* split the wheel events from real key events */ if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELUP, 0, 0); break; } if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELDOWN, 0, 0); break; } posted = SDL_PrivateKeyboard(SDL_RELEASED, ph_TranslateKey( keyEvent, &keysym)); } } break; } return(posted); } /* perform a blocking read if no events available */ int ph_Pending(_THIS) { /* Flush the display connection and look to see if events are queued */ PgFlush(); while (1) { switch(PhEventPeek(event, EVENT_SIZE)) { case Ph_EVENT_MSG: return 1; break; case -1: perror("ph_Pending(): PhEventNext failed"); break; default: return 0; } } /* Oh well, nothing is ready .. */ return(0); } void ph_PumpEvents(_THIS) { /* Flush the display connection and look to see if events are queued */ PgFlush(); while (ph_Pending(this)) { PtEventHandler(event); ph_DispatchEvent(this); } } void ph_InitKeymap(void) { int i; /* Odd keys used in international keyboards */ for (i=0; i<SDL_TABLESIZE(ODD_keymap); ++i) { ODD_keymap[i] = SDLK_UNKNOWN; } /* Map the miscellaneous keys */ for (i=0; i<SDL_TABLESIZE(MISC_keymap); ++i) { MISC_keymap[i] = SDLK_UNKNOWN; } MISC_keymap[Pk_BackSpace&0xFF] = SDLK_BACKSPACE; MISC_keymap[Pk_Tab&0xFF] = SDLK_TAB; MISC_keymap[Pk_Clear&0xFF] = SDLK_CLEAR; MISC_keymap[Pk_Return&0xFF] = SDLK_RETURN; MISC_keymap[Pk_Pause&0xFF] = SDLK_PAUSE; MISC_keymap[Pk_Escape&0xFF] = SDLK_ESCAPE; MISC_keymap[Pk_Delete&0xFF] = SDLK_DELETE; MISC_keymap[Pk_KP_0&0xFF] = SDLK_KP0; MISC_keymap[Pk_KP_1&0xFF] = SDLK_KP1; MISC_keymap[Pk_KP_2&0xFF] = SDLK_KP2; MISC_keymap[Pk_KP_3&0xFF] = SDLK_KP3; MISC_keymap[Pk_KP_4&0xFF] = SDLK_KP4; MISC_keymap[Pk_KP_5&0xFF] = SDLK_KP5; MISC_keymap[Pk_KP_6&0xFF] = SDLK_KP6; MISC_keymap[Pk_KP_7&0xFF] = SDLK_KP7; MISC_keymap[Pk_KP_8&0xFF] = SDLK_KP8; MISC_keymap[Pk_KP_9&0xFF] = SDLK_KP9; MISC_keymap[Pk_KP_Decimal&0xFF] = SDLK_KP_PERIOD; MISC_keymap[Pk_KP_Divide&0xFF] = SDLK_KP_DIVIDE; MISC_keymap[Pk_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY; MISC_keymap[Pk_KP_Subtract&0xFF] = SDLK_KP_MINUS; MISC_keymap[Pk_KP_Add&0xFF] = SDLK_KP_PLUS; MISC_keymap[Pk_KP_Enter&0xFF] = SDLK_KP_ENTER; MISC_keymap[Pk_KP_Equal&0xFF] = SDLK_KP_EQUALS; MISC_keymap[Pk_Up&0xFF] = SDLK_UP; MISC_keymap[Pk_Down&0xFF] = SDLK_DOWN; MISC_keymap[Pk_Right&0xFF] = SDLK_RIGHT; MISC_keymap[Pk_Left&0xFF] = SDLK_LEFT; MISC_keymap[Pk_Insert&0xFF] = SDLK_INSERT; MISC_keymap[Pk_Home&0xFF] = SDLK_HOME; MISC_keymap[Pk_End&0xFF] = SDLK_END; MISC_keymap[Pk_Pg_Up&0xFF] = SDLK_PAGEUP; MISC_keymap[Pk_Pg_Down&0xFF] = SDLK_PAGEDOWN; MISC_keymap[Pk_F1&0xFF] = SDLK_F1; MISC_keymap[Pk_F2&0xFF] = SDLK_F2; MISC_keymap[Pk_F3&0xFF] = SDLK_F3; MISC_keymap[Pk_F4&0xFF] = SDLK_F4; MISC_keymap[Pk_F5&0xFF] = SDLK_F5; MISC_keymap[Pk_F6&0xFF] = SDLK_F6; MISC_keymap[Pk_F7&0xFF] = SDLK_F7; MISC_keymap[Pk_F8&0xFF] = SDLK_F8; MISC_keymap[Pk_F9&0xFF] = SDLK_F9; MISC_keymap[Pk_F10&0xFF] = SDLK_F10; MISC_keymap[Pk_F11&0xFF] = SDLK_F11; MISC_keymap[Pk_F12&0xFF] = SDLK_F12; MISC_keymap[Pk_F13&0xFF] = SDLK_F13; MISC_keymap[Pk_F14&0xFF] = SDLK_F14; MISC_keymap[Pk_F15&0xFF] = SDLK_F15; MISC_keymap[Pk_Num_Lock&0xFF] = SDLK_NUMLOCK; MISC_keymap[Pk_Caps_Lock&0xFF] = SDLK_CAPSLOCK; MISC_keymap[Pk_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; MISC_keymap[Pk_Shift_R&0xFF] = SDLK_RSHIFT; MISC_keymap[Pk_Shift_L&0xFF] = SDLK_LSHIFT; MISC_keymap[Pk_Control_R&0xFF] = SDLK_RCTRL; MISC_keymap[Pk_Control_L&0xFF] = SDLK_LCTRL; MISC_keymap[Pk_Alt_R&0xFF] = SDLK_RALT; MISC_keymap[Pk_Alt_L&0xFF] = SDLK_LALT; MISC_keymap[Pk_Meta_R&0xFF] = SDLK_RMETA; MISC_keymap[Pk_Meta_L&0xFF] = SDLK_LMETA; MISC_keymap[Pk_Super_L&0xFF] = SDLK_LSUPER; MISC_keymap[Pk_Super_R&0xFF] = SDLK_RSUPER; MISC_keymap[Pk_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */ MISC_keymap[Pk_Help&0xFF] = SDLK_HELP; MISC_keymap[Pk_Print&0xFF] = SDLK_PRINT; MISC_keymap[Pk_Break&0xFF] = SDLK_BREAK; MISC_keymap[Pk_Menu&0xFF] = SDLK_MENU; /* Windows "Menu" key */ MISC_keymap[Pk_Hyper_R&0xFF] = SDLK_RSUPER; /* Right "Windows" */ /* Left "Windows" key, but it can't be catched by application */ MISC_keymap[Pk_Hyper_L&0xFF] = SDLK_LSUPER; } static unsigned long cap; SDL_keysym *ph_TranslateKey(PhKeyEvent_t *key, SDL_keysym *keysym) { /* 'sym' is set to the value of the key with modifiers applied to it. This member is valid only if Pk_KF_Sym_Valid is set in the key_flags. We will assume it is valid. */ /* FIXME: This needs to check whether the cap & scancode is valid */ cap = key->key_cap; switch (cap>>8) { case 0x00: /* Latin 1 */ case 0x01: /* Latin 2 */ case 0x02: /* Latin 3 */ case 0x03: /* Latin 4 */ case 0x04: /* Katakana */ case 0x05: /* Arabic */ case 0x06: /* Cyrillic */ case 0x07: /* Greek */ case 0x08: /* Technical */ case 0x0A: /* Publishing */ case 0x0C: /* Hebrew */ case 0x0D: /* Thai */ keysym->sym = (SDLKey)(cap&0xFF); /* Map capital letter syms to lowercase */ if ((keysym->sym >= 'A')&&(keysym->sym <= 'Z')) keysym->sym += ('a'-'A'); break; case 0xF0: keysym->sym = MISC_keymap[cap&0xFF]; break; default: keysym->sym = SDLK_UNKNOWN; break; } keysym->scancode = key->key_scan; keysym->unicode = 0; if (SDL_TranslateUNICODE) { char utf8[MB_CUR_MAX]; int utf8len; wchar_t unicode; switch (keysym->scancode) { case 0x01: keysym->unicode = 27; break; default: utf8len = PhKeyToMb(utf8, key); if (utf8len > 0) { utf8len = mbtowc(&unicode, utf8, utf8len); if (utf8len > 0) { keysym->unicode = unicode; } } break; } } return (keysym); } void ph_InitOSKeymap(_THIS) { ph_InitKeymap(); }