Mercurial > sdl-ios-xcode
view src/thread/win32/SDL_syssem.c @ 663:8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak"
Subject: New patches for QNX6
Here my patches for the SDL/QNX:
QNXSDL.diff - diff to non-QNX related sources:
- updated BUGS file, I think QNX6 is now will be officially supported
- configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6.
- SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's.
- SDL_sysaudio.h - the same.
- SDL_nto_audio.c - the same.
- SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported.
- testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode.
sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) :
+ Added stub for support hide/unhide window event
+ Added full YUV overlays support.
+ Added window maximize support.
+ Added mouse wheel events.
+ Added support for some specific key codes in Unicode mode (like ESC).
+ Added more checks to the all memory allocation code.
+ Added SDL_DOUBLEBUF support in all fullscreen modes.
+ Added fallback to window mode, if desired fullscreen mode is not supported.
+ Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions.
+ Added resizable window support without caption.
! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0.
! Fixed bug in the event handler code. Events has not been passed to the window widget handler.
! Fixed codes for Win keys (Super/Hyper/Menu).
! Fixed memory leak, when deallocation palette.
! Fixed palette emulation code bugs.
! Fixed fullscreen and hwsurface handling.
! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly.
- Removed all printfs in code, now SDL_SetError used instead of them.
- Disabled ToggleFullScreen function.
README.QNX - updated README.QNX file. Added much more issues.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 04 Aug 2003 00:52:42 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Semaphore functions using the Win32 API */ #include <stdio.h> #include <stdlib.h> #include <windows.h> #include "SDL_error.h" #include "SDL_thread.h" #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) #include "win_ce_semaphore.h" #endif struct SDL_semaphore { #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) SYNCHHANDLE id; #else HANDLE id; #endif Uint32 volatile count; }; /* Create a semaphore */ SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem; /* Allocate sem memory */ sem = (SDL_sem *)malloc(sizeof(*sem)); if ( sem ) { /* Create the semaphore, with max value 32K */ #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) sem->id = CreateSemaphoreCE(NULL, initial_value, 32*1024, NULL); #else sem->id = CreateSemaphore(NULL, initial_value, 32*1024, NULL); #endif sem->count = initial_value; if ( ! sem->id ) { SDL_SetError("Couldn't create semaphore"); free(sem); sem = NULL; } } else { SDL_OutOfMemory(); } return(sem); } /* Free the semaphore */ void SDL_DestroySemaphore(SDL_sem *sem) { if ( sem ) { if ( sem->id ) { #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) CloseSynchHandle(sem->id); #else CloseHandle(sem->id); #endif sem->id = 0; } free(sem); } } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { int retval; DWORD dwMilliseconds; if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } if ( timeout == SDL_MUTEX_MAXWAIT ) { dwMilliseconds = INFINITE; } else { dwMilliseconds = (DWORD)timeout; } #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) switch (WaitForSemaphoreCE(sem->id, dwMilliseconds)) { #else switch (WaitForSingleObject(sem->id, dwMilliseconds)) { #endif case WAIT_OBJECT_0: --sem->count; retval = 0; break; case WAIT_TIMEOUT: retval = SDL_MUTEX_TIMEDOUT; break; default: SDL_SetError("WaitForSingleObject() failed"); retval = -1; break; } return retval; } int SDL_SemTryWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, 0); } int SDL_SemWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } /* Returns the current count of the semaphore */ Uint32 SDL_SemValue(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return 0; } return sem->count; } int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } /* Increase the counter in the first place, because * after a successful release the semaphore may * immediately get destroyed by another thread which * is waiting for this semaphore. */ ++sem->count; #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) if ( ReleaseSemaphoreCE(sem->id, 1, NULL) == FALSE ) { #else if ( ReleaseSemaphore(sem->id, 1, NULL) == FALSE ) { #endif --sem->count; /* restore */ SDL_SetError("ReleaseSemaphore() failed"); return -1; } return 0; }