Mercurial > sdl-ios-xcode
view src/thread/amigaos/SDL_syssem.c @ 663:8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak"
Subject: New patches for QNX6
Here my patches for the SDL/QNX:
QNXSDL.diff - diff to non-QNX related sources:
- updated BUGS file, I think QNX6 is now will be officially supported
- configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6.
- SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's.
- SDL_sysaudio.h - the same.
- SDL_nto_audio.c - the same.
- SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported.
- testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode.
sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) :
+ Added stub for support hide/unhide window event
+ Added full YUV overlays support.
+ Added window maximize support.
+ Added mouse wheel events.
+ Added support for some specific key codes in Unicode mode (like ESC).
+ Added more checks to the all memory allocation code.
+ Added SDL_DOUBLEBUF support in all fullscreen modes.
+ Added fallback to window mode, if desired fullscreen mode is not supported.
+ Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions.
+ Added resizable window support without caption.
! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0.
! Fixed bug in the event handler code. Events has not been passed to the window widget handler.
! Fixed codes for Win keys (Super/Hyper/Menu).
! Fixed memory leak, when deallocation palette.
! Fixed palette emulation code bugs.
! Fixed fullscreen and hwsurface handling.
! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly.
- Removed all printfs in code, now SDL_SetError used instead of them.
- Disabled ToggleFullScreen function.
README.QNX - updated README.QNX file. Added much more issues.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 04 Aug 2003 00:52:42 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* An implementation of semaphores using mutexes and condition variables */ #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_systhread_c.h" struct SDL_semaphore { struct SignalSemaphore Sem; Uint32 count; Uint32 waiters_count; SDL_mutex *count_lock; SDL_cond *count_nonzero; }; #undef D #define D(x) SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem; sem = (SDL_sem *)malloc(sizeof(*sem)); if ( ! sem ) { SDL_OutOfMemory(); return(0); } D(bug("Creating semaphore %lx...\n",sem)); memset(sem,0,sizeof(*sem)); InitSemaphore(&sem->Sem); return(sem); } void SDL_DestroySemaphore(SDL_sem *sem) { D(bug("Destroying semaphore %lx...\n",sem)); if ( sem ) { // Condizioni per liberare i task in attesa? free(sem); } } int SDL_SemTryWait(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } D(bug("TryWait semaphore...%lx\n",sem)); ObtainSemaphore(&sem->Sem); // ReleaseSemaphore(&sem->Sem); return 1; } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { int retval; if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } D(bug("WaitTimeout (%ld) semaphore...%lx\n",timeout,sem)); /* A timeout of 0 is an easy case */ if ( timeout == 0 ) { return SDL_SemTryWait(sem); } /* SDL_LockMutex(sem->count_lock); ++sem->waiters_count; retval = 0; while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) { retval = SDL_CondWaitTimeout(sem->count_nonzero, sem->count_lock, timeout); } --sem->waiters_count; --sem->count; SDL_UnlockMutex(sem->count_lock); */ if(!(retval=AttemptSemaphore(&sem->Sem))) { SDL_Delay(timeout); retval=AttemptSemaphore(&sem->Sem); } if(retval==TRUE) { // ReleaseSemaphore(&sem->Sem); retval=1; } return retval; } int SDL_SemWait(SDL_sem *sem) { ObtainSemaphore(&sem->Sem); return 0; // return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } Uint32 SDL_SemValue(SDL_sem *sem) { Uint32 value; value = 0; if ( sem ) { #ifdef STORMC4_WOS value = sem->Sem.ssppc_SS.ss_NestCount; #else value = sem->Sem.ss_NestCount; #endif // SDL_UnlockMutex(sem->count_lock); } return value; } int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } D(bug("SemPost semaphore...%lx\n",sem)); ReleaseSemaphore(&sem->Sem); #if 0 SDL_LockMutex(sem->count_lock); if ( sem->waiters_count > 0 ) { SDL_CondSignal(sem->count_nonzero); } ++sem->count; SDL_UnlockMutex(sem->count_lock); #endif return 0; }