Mercurial > sdl-ios-xcode
view src/audio/mme/SDL_mmeaudio.c @ 663:8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak"
Subject: New patches for QNX6
Here my patches for the SDL/QNX:
QNXSDL.diff - diff to non-QNX related sources:
- updated BUGS file, I think QNX6 is now will be officially supported
- configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6.
- SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's.
- SDL_sysaudio.h - the same.
- SDL_nto_audio.c - the same.
- SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported.
- testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode.
sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) :
+ Added stub for support hide/unhide window event
+ Added full YUV overlays support.
+ Added window maximize support.
+ Added mouse wheel events.
+ Added support for some specific key codes in Unicode mode (like ESC).
+ Added more checks to the all memory allocation code.
+ Added SDL_DOUBLEBUF support in all fullscreen modes.
+ Added fallback to window mode, if desired fullscreen mode is not supported.
+ Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions.
+ Added resizable window support without caption.
! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0.
! Fixed bug in the event handler code. Events has not been passed to the window widget handler.
! Fixed codes for Win keys (Super/Hyper/Menu).
! Fixed memory leak, when deallocation palette.
! Fixed palette emulation code bugs.
! Fixed fullscreen and hwsurface handling.
! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly.
- Removed all printfs in code, now SDL_SetError used instead of them.
- Disabled ToggleFullScreen function.
README.QNX - updated README.QNX file. Added much more issues.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 04 Aug 2003 00:52:42 +0000 |
parents | e92bcf2573cb |
children | b1595db396a7 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* Tru64 UNIX MME support */ #include "SDL_mmeaudio.h" static BOOL inUse[NUM_BUFFERS]; /* Audio driver functions */ static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec); static void MME_WaitAudio(_THIS); static Uint8 *MME_GetAudioBuf(_THIS); static void MME_PlayAudio(_THIS); static void MME_WaitDone(_THIS); static void MME_CloseAudio(_THIS); /* Audio driver bootstrap functions */ static int Audio_Available(void) { return(1); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { if ( device ) { if ( device->hidden ) { free(device->hidden); device->hidden = NULL; } free(device); device = NULL; } } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = MME_OpenAudio; this->WaitAudio = MME_WaitAudio; this->PlayAudio = MME_PlayAudio; this->GetAudioBuf = MME_GetAudioBuf; this->WaitDone = MME_WaitDone; this->CloseAudio = MME_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap MMEAUDIO_bootstrap = { "waveout", "Tru64 MME WaveOut", Audio_Available, Audio_CreateDevice }; static void SetMMerror(char *function, MMRESULT code) { int len; char errbuf[MAXERRORLENGTH]; sprintf(errbuf, "%s: ", function); len = strlen(errbuf); waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len); SDL_SetError("%s",errbuf); } static void CALLBACK MME_CALLBACK(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, LPARAM dwParam1, LPARAM dwParam2) { WAVEHDR *wp = (WAVEHDR *) dwParam1; if ( uMsg == WOM_DONE ) inUse[wp->dwUser] = FALSE; } static int MME_OpenAudio(_THIS, SDL_AudioSpec *spec) { MMRESULT result; int i; mixbuf = NULL; /* Set basic WAVE format parameters */ shm = mmeAllocMem(sizeof(*shm)); if ( shm == NULL ) { SDL_SetError("Out of memory: shm"); return(-1); } shm->sound = 0; shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM; /* Determine the audio parameters from the AudioSpec */ switch ( spec->format & 0xFF ) { case 8: /* Unsigned 8 bit audio data */ spec->format = AUDIO_U8; shm->wFmt.wBitsPerSample = 8; break; case 16: /* Signed 16 bit audio data */ spec->format = AUDIO_S16; shm->wFmt.wBitsPerSample = 16; break; default: SDL_SetError("Unsupported audio format"); return(-1); } shm->wFmt.wf.nChannels = spec->channels; shm->wFmt.wf.nSamplesPerSec = spec->freq; shm->wFmt.wf.nBlockAlign = shm->wFmt.wf.nChannels * shm->wFmt.wBitsPerSample / 8; shm->wFmt.wf.nAvgBytesPerSec = shm->wFmt.wf.nSamplesPerSec * shm->wFmt.wf.nBlockAlign; /* Check the buffer size -- minimum of 1/4 second (word aligned) */ if ( spec->samples < (spec->freq/4) ) spec->samples = ((spec->freq/4)+3)&~3; /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); /* Open the audio device */ result = waveOutOpen(&(shm->sound), WAVE_MAPPER, &(shm->wFmt.wf), MME_CALLBACK, NULL, (CALLBACK_FUNCTION|WAVE_OPEN_SHAREABLE)); if ( result != MMSYSERR_NOERROR ) { SetMMerror("waveOutOpen()", result); return(-1); } /* Create the sound buffers */ mixbuf = (Uint8 *)mmeAllocBuffer(NUM_BUFFERS * (spec->size)); if ( mixbuf == NULL ) { SDL_SetError("Out of memory: mixbuf"); return(-1); } for (i = 0; i < NUM_BUFFERS; i++) { shm->wHdr[i].lpData = &mixbuf[i * (spec->size)]; shm->wHdr[i].dwBufferLength = spec->size; shm->wHdr[i].dwFlags = 0; shm->wHdr[i].dwUser = i; shm->wHdr[i].dwLoops = 0; /* loop control counter */ shm->wHdr[i].lpNext = NULL; /* reserved for driver */ shm->wHdr[i].reserved = 0; inUse[i] = FALSE; } next_buffer = 0; return 0; } static void MME_WaitAudio(_THIS) { mmeWaitForCallbacks (); mmeProcessCallbacks (); } static Uint8 *MME_GetAudioBuf(_THIS) { Uint8 *retval; while ( inUse[next_buffer] ) ; inUse[next_buffer] = TRUE; retval = (Uint8 *)(shm->wHdr[next_buffer].lpData); return retval; } static void MME_PlayAudio(_THIS) { /* Queue it up */ waveOutWrite(shm->sound, &(shm->wHdr[next_buffer]), sizeof(WAVEHDR)); next_buffer = (next_buffer+1)%NUM_BUFFERS; } static void MME_WaitDone(_THIS) { MMRESULT result; int i; if ( shm->sound ) { result = waveOutReset(shm->sound); if ( result != MMSYSERR_NOERROR ) SetMMerror("waveOutReset()", result); else { mmeWaitForCallbacks (); mmeProcessCallbacks (); } } } static void MME_CloseAudio(_THIS) { MMRESULT result; if ( mixbuf ) { result = mmeFreeBuffer(mixbuf); if (result != MMSYSERR_NOERROR ) SetMMerror("mmeFreeBuffer", result); mixbuf = NULL; } if ( shm ) { if ( shm->sound ) { result = waveOutClose(shm->sound); if (result != MMSYSERR_NOERROR ) SetMMerror("waveOutClose()", result); } result = mmeFreeMem(shm); if (result != MMSYSERR_NOERROR ) SetMMerror("mmeFreeMem()", result); shm = NULL; } }