view src/video/bwindow/SDL_sysevents.cc @ 5056:8b7988f42fcb

Added the ability to get the UIKit window through the SDL API. You can also do this through the native API: UIWindow *window = [[UIApplication sharedApplication] keyWindow]; Also needed to name the union for events and window info.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 20 Jan 2011 16:05:59 -0800
parents 99210400e8b9
children b530ef003506
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <support/UTF8.h>
#include <stdio.h>
#include <string.h>
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_BWin.h"
#include "SDL_lowvideo.h"

extern "C"
{

#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_sysevents_c.h"

    void BE_PumpEvents(_THIS)
    {
    }

    void BE_InitOSKeymap(_THIS)
    {
    }

};                              /* Extern C */

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