Mercurial > sdl-ios-xcode
view Android.mk @ 5056:8b7988f42fcb
Added the ability to get the UIKit window through the SDL API.
You can also do this through the native API:
UIWindow *window = [[UIApplication sharedApplication] keyWindow];
Also needed to name the union for events and window info.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 20 Jan 2011 16:05:59 -0800 |
parents | 3a95a2b93eb3 |
children | 327f181542f1 |
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LOCAL_PATH := $(call my-dir) ########################### # # SDL shared library # ########################### include $(CLEAR_VARS) LOCAL_MODULE := SDL LOCAL_C_INCLUDES := $(LOCAL_PATH)/include LOCAL_SRC_FILES := src/SDL_android.cpp \ $(subst $(LOCAL_PATH)/,, \ $(wildcard $(LOCAL_PATH)/src/*.c) \ $(wildcard $(LOCAL_PATH)/src/audio/*.c) \ $(LOCAL_PATH)/src/atomic/SDL_atomic.c \ $(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \ $(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \ $(wildcard $(LOCAL_PATH)/src/events/*.c) \ $(wildcard $(LOCAL_PATH)/src/file/*.c) \ $(wildcard $(LOCAL_PATH)/src/joystick/*.c) \ $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \ $(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \ $(wildcard $(LOCAL_PATH)/src/thread/*.c) \ $(wildcard $(LOCAL_PATH)/src/timer/*.c) \ $(wildcard $(LOCAL_PATH)/src/video/*.c) \ $(wildcard $(LOCAL_PATH)/src/power/*.c) \ $(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \ $(wildcard $(LOCAL_PATH)/src/video/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \ $(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \ $(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \ $(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c)) LOCAL_LDLIBS := -ldl -lGLESv1_CM -llog include $(BUILD_SHARED_LIBRARY)