Mercurial > sdl-ios-xcode
view README.MacOS @ 4254:8afecb86be35 SDL-1.2
Fixed bug #616
rainer canavan 2009-03-29 12:30:12 PDT
add default visual to this->hidden->visuals
X11_SetIcon appears to have problems getting the correct bpp for the default
visual of my screen. With larger icons, this causes a segfault somewhere in
libX11. Instead of adding the default visual to the internal list, I can work
around this problem (both the segfault and the distortion) by setting bpp to 32
before sicon = SDL_CreateRGBSurface(...) in X11_SetIcon, although with this
patch, it stays at 24.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 27 Sep 2009 22:41:34 +0000 |
parents | 37e3ca9254c7 |
children |
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============================================================================== Using the Simple DirectMedia Layer with MacOS 7,8,9 on PPC ============================================================================== These instructions are for people using the Apple MPW environment: http://developer.apple.com/tools/mpw-tools/ CodeWarrior projects are available in the CWprojects directory. ============================================================================== I. Building the Simple DirectMedia Layer libraries: (This step isn't necessary if you have the SDL binary distribution) First, unpack the MPWmake.sea.hqx archive and move SDL.make into the SDL directory. Start MPW Set the current directory within MPW to the SDL toplevel directory. Build "SDL" (Type Command-B and enter "SDL" in the dialog) If everything compiles successfully, you now have the PPC libraries "SDL" and "SDLmain.o" in the 'lib' subdirectory. ============================================================================== II. Building the Simple DirectMedia Layer test programs: First, unpack the MPWmake.sea.hqx archive, move the new rsrc directory to the main SDL directory, and move the makefiles in the new test subdirectory to the SDL 'test' subdirectory. Start MPW Set the current directory within MPW to the SDL 'test' subdirectory. Build the programs that have an associated MPW makefile (file ending with .make), including "testwin", "testalpha", and "graywin". Copy the SDL library file into the test directory, and run! ============================================================================== III. Building the Simple DirectMedia Layer demo programs: Copy one of the test program Makefiles to the demo directory and modify it to match the sources in the demo. ============================================================================== IV. Enjoy! :) If you have a project you'd like me to know about, or want to ask questions, go ahead and join the SDL developer's mailing list by sending e-mail to: sdl-request@libsdl.org and put "subscribe" into the subject of the message. Or alternatively you can use the web interface: http://www.libsdl.org/mailman/listinfo/sdl ==============================================================================