view README.PicoGUI @ 778:8ac3f46f9d09

Date: Tue, 6 Jan 2004 12:42:19 +0100 From: Max Horn Subject: SDL_HasAltiVec; BUGS file the attached patch adds SDL_HasAltiVec to SDL CVS. Note that at this point, this only works on MacOSX (and maybe darwin). I don't know how to properly add a test for e.g. Linux/PPC at this point. I found an email which might help in doing so: http://zebra.fh-weingarten.de/~maxi/html/mplayer-dev-eng/2003-01msg00783.html However, since I have no way to test on a non-OSX PowerPC system, I am not comfortable blindly adding such code... I just hope that if somebody from the Linux/PPC (or FreeBSD/PPC, or whatever) community notices this, they'll jump up and provide a patch for us ;-)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 06 Jan 2004 17:18:38 +0000
parents 706de3956894
children
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 ========================
  Using SDL with PicoGUI
 ========================

- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>

PicoGUI is a scalable GUI system with a unique architecture, primarily focused
on scalability to various embedded systems. You can find more information
including a FAQ at http://picogui.org

To use the patch:

  1. When compiling, add the "--enable-video-picogui" switch to ./configure

  2. When running your program, ensure that the picogui driver for SDL
     is in use by setting the SDL_VIDEODRIVER environment variable 
     to "picogui".

  3. The program must also be linked to the C client library for PicoGUI
     (libpgui.so). If the program is being compiled with a patched SDL 
     installed this should be done automatically. If you want to use an
     existing binary with PicoGUI, you can set the LD_PRELOAD environment
     variable to the path of your libpgui.so file.

Capabilities:

  So far only basic functionality is provided on true color (linear16/24/32)
  devices. Accessing a memory mapped bitmap, updating the display, and handling
  mouse/keyboard input. This functionality has been tested with several
  applications, including mplayer, Xine, sldroids, and Abuse.

TODO list:

  - YUV overlays will be helpful for watching video on set top boxes or other
    embedded devices that have some graphics acceleration hardware

  - Account for rotated bitmap storage in pgserver

  - Support for hiding or changing the cursor

  - The display should be centered when the SDL application is smaller
    than the PicoGUI panel

  - Fullscreen or any other special modes

  - Support for indexed and grayscale modes

  - Probably much more...

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