Mercurial > sdl-ios-xcode
view src/audio/alsa/SDL_alsa_audio.c @ 302:8a86bdf34f0f
Added Atari joystick support (thanks Patrice!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 07 Mar 2002 20:23:11 +0000 |
parents | f6ffac90895c |
children | 30935e76acb5 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* Allow access to a raw mixing buffer */ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <errno.h> #include <unistd.h> #include <fcntl.h> #include <signal.h> #include <sys/types.h> #include <sys/time.h> #include "SDL_audio.h" #include "SDL_error.h" #include "SDL_audiomem.h" #include "SDL_audio_c.h" #include "SDL_timer.h" #include "SDL_alsa_audio.h" /* The tag name used by ALSA audio */ #define DRIVER_NAME "alsa" /* default card and device numbers as listed in dev/snd */ static int card_no = 0; static int device_no = 0; /* default channel communication parameters */ #define DEFAULT_CPARAMS_RATE 22050 #define DEFAULT_CPARAMS_VOICES 1 #define DEFAULT_CPARAMS_FRAG_SIZE 512 #define DEFAULT_CPARAMS_FRAGS_MIN 1 #define DEFAULT_CPARAMS_FRAGS_MAX -1 /* Open the audio device for playback, and don't block if busy */ #define OPEN_FLAGS (SND_PCM_OPEN_PLAYBACK|SND_PCM_OPEN_NONBLOCK) /* Audio driver functions */ static int PCM_OpenAudio(_THIS, SDL_AudioSpec *spec); static void PCM_WaitAudio(_THIS); static void PCM_PlayAudio(_THIS); static Uint8 *PCM_GetAudioBuf(_THIS); static void PCM_CloseAudio(_THIS); /* PCM transfer channel parameters initialize function */ static void init_pcm_cparams(snd_pcm_channel_params_t* cparams) { memset(cparams,0,sizeof(snd_pcm_channel_params_t)); cparams->channel = SND_PCM_CHANNEL_PLAYBACK; cparams->mode = SND_PCM_MODE_BLOCK; cparams->start_mode = SND_PCM_START_DATA; //_FULL cparams->stop_mode = SND_PCM_STOP_STOP; cparams->format.format = SND_PCM_SFMT_S16_LE; cparams->format.interleave = 1; cparams->format.rate = DEFAULT_CPARAMS_RATE; cparams->format.voices = DEFAULT_CPARAMS_VOICES; cparams->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE; cparams->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN; cparams->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX; } /* Audio driver bootstrap functions */ static int Audio_Available(void) /* See if we can open a nonblocking channel. Return value '1' means we can. Return value '0' means we cannot. */ { int available; int rval; snd_pcm_t *handle; snd_pcm_channel_params_t cparams; #ifdef DEBUG_AUDIO snd_pcm_channel_status_t cstatus; #endif available = 0; handle = NULL; init_pcm_cparams(&cparams); rval = snd_pcm_open(&handle, card_no, device_no, OPEN_FLAGS); if (rval >= 0) { rval = snd_pcm_plugin_params(handle, &cparams); #ifdef DEBUG_AUDIO snd_pcm_plugin_status(handle, &cstatus); printf("status after snd_pcm_plugin_params call = %d\n",cstatus.status); #endif if (rval >= 0) { available = 1; } else { SDL_SetError("snd_pcm_channel_params failed: %s\n", snd_strerror (rval)); } if ((rval = snd_pcm_close(handle)) < 0) { SDL_SetError("snd_pcm_close failed: %s\n",snd_strerror(rval)); available = 0; } } else { SDL_SetError("snd_pcm_open failed: %s\n", snd_strerror(rval)); } return(available); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { free(device->hidden); free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); audio_handle = NULL; /* Set the function pointers */ this->OpenAudio = PCM_OpenAudio; this->WaitAudio = PCM_WaitAudio; this->PlayAudio = PCM_PlayAudio; this->GetAudioBuf = PCM_GetAudioBuf; this->CloseAudio = PCM_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap ALSA_bootstrap = { DRIVER_NAME, "ALSA PCM audio", Audio_Available, Audio_CreateDevice }; /* This function waits until it is possible to write a full sound buffer */ static void PCM_WaitAudio(_THIS) { /* Check to see if the thread-parent process is still alive */ { static int cnt = 0; /* Note that this only works with thread implementations that use a different process id for each thread. */ if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ if ( kill(parent, 0) < 0 ) { this->enabled = 0; } } } /* See if we need to use timed audio synchronization */ if ( frame_ticks ) { /* Use timer for general audio synchronization */ Sint32 ticks; ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; if ( ticks > 0 ) { SDL_Delay(ticks); } } else { /* Use select() for audio synchronization */ fd_set fdset; struct timeval timeout; FD_ZERO(&fdset); FD_SET(audio_fd, &fdset); timeout.tv_sec = 10; timeout.tv_usec = 0; #ifdef DEBUG_AUDIO fprintf(stderr, "Waiting for audio to get ready\n"); #endif if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) { const char *message = "Audio timeout - buggy audio driver? (disabled)"; /* In general we should never print to the screen, but in this case we have no other way of letting the user know what happened. */ fprintf(stderr, "SDL: %s\n", message); this->enabled = 0; /* Don't try to close - may hang */ audio_fd = -1; #ifdef DEBUG_AUDIO fprintf(stderr, "Done disabling audio\n"); #endif } #ifdef DEBUG_AUDIO fprintf(stderr, "Ready!\n"); #endif } } static snd_pcm_channel_status_t cstatus; static void PCM_PlayAudio(_THIS) { int written, rval; /* Write the audio data, checking for EAGAIN (buffer full) and underrun */ do { written = snd_pcm_plugin_write(audio_handle, pcm_buf, pcm_len); #ifdef DEBUG_AUDIO fprintf(stderr, "written = %d pcm_len = %d\n",written,pcm_len); #endif if (written != pcm_len) { if (errno == EAGAIN) { SDL_Delay(1); /* Let a little CPU time go by and try to write again */ #ifdef DEBUG_AUDIO fprintf(stderr, "errno == EAGAIN\n"); #endif } else { if( (rval = snd_pcm_plugin_status(audio_handle, &cstatus)) < 0 ) { SDL_SetError("snd_pcm_plugin_status failed: %s\n", snd_strerror(rval)); return; } if ( (cstatus.status == SND_PCM_STATUS_UNDERRUN) ||(cstatus.status == SND_PCM_STATUS_READY) ) { #ifdef DEBUG_AUDIO fprintf(stderr, "buffer underrun\n"); #endif if ( (rval = snd_pcm_plugin_prepare (audio_handle,SND_PCM_CHANNEL_PLAYBACK)) < 0 ) { SDL_SetError("snd_pcm_plugin_prepare failed: %s\n",snd_strerror(rval) ); return; } /* if we reach here, try to write again */ } } } } while ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ); /* Set the next write frame */ if ( frame_ticks ) { next_frame += frame_ticks; } /* If we couldn't write, assume fatal error for now */ if ( written < 0 ) { this->enabled = 0; } return; } static Uint8 *PCM_GetAudioBuf(_THIS) { return(pcm_buf); } static void PCM_CloseAudio(_THIS) { int rval; if ( pcm_buf != NULL ) { free(pcm_buf); pcm_buf = NULL; } if ( audio_handle != NULL ) { if ((rval = snd_pcm_plugin_flush(audio_handle,SND_PCM_CHANNEL_PLAYBACK)) < 0) { SDL_SetError("snd_pcm_plugin_flush failed: %s\n",snd_strerror(rval)); return; } if ((rval = snd_pcm_close(audio_handle)) < 0) { SDL_SetError("snd_pcm_close failed: %s\n",snd_strerror(rval)); return; } audio_handle = NULL; } } static int PCM_OpenAudio(_THIS, SDL_AudioSpec *spec) { int rval; snd_pcm_channel_params_t cparams; snd_pcm_channel_setup_t csetup; int format; Uint16 test_format; int twidth; /* initialize channel transfer parameters to default */ init_pcm_cparams(&cparams); /* Reset the timer synchronization flag */ frame_ticks = 0.0; /* Open the audio device */ rval = snd_pcm_open(&audio_handle, card_no, device_no, OPEN_FLAGS); if ( rval < 0 ) { SDL_SetError("snd_pcm_open failed: %s\n", snd_strerror(rval)); return(-1); } #ifdef PLUGIN_DISABLE_MMAP /* This is gone in newer versions of ALSA? */ /* disable count status parameter */ if ((rval = snd_plugin_set_disable(audio_handle, PLUGIN_DISABLE_MMAP))<0) { SDL_SetError("snd_plugin_set_disable failed: %s\n", snd_strerror(rval)); return(-1); } #endif pcm_buf = NULL; /* Try for a closest match on audio format */ format = 0; for ( test_format = SDL_FirstAudioFormat(spec->format); ! format && test_format; ) { #ifdef DEBUG_AUDIO fprintf(stderr, "Trying format 0x%4.4x spec->samples %d\n", test_format,spec->samples); #endif /* if match found set format to equivalent ALSA format */ switch ( test_format ) { case AUDIO_U8: format = SND_PCM_SFMT_U8; cparams.buf.block.frag_size = spec->samples * spec->channels; break; case AUDIO_S8: format = SND_PCM_SFMT_S8; cparams.buf.block.frag_size = spec->samples * spec->channels; break; case AUDIO_S16LSB: format = SND_PCM_SFMT_S16_LE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; case AUDIO_S16MSB: format = SND_PCM_SFMT_S16_BE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; case AUDIO_U16LSB: format = SND_PCM_SFMT_U16_LE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; case AUDIO_U16MSB: format = SND_PCM_SFMT_U16_BE; cparams.buf.block.frag_size = spec->samples*2 * spec->channels; break; default: break; } if ( ! format ) { test_format = SDL_NextAudioFormat(); } } if ( format == 0 ) { SDL_SetError("Couldn't find any hardware audio formats"); return(-1); } spec->format = test_format; /* Set the audio format */ cparams.format.format = format; /* Set mono or stereo audio (currently only two channels supported) */ cparams.format.voices = spec->channels; #ifdef DEBUG_AUDIO printf("intializing channels %d\n", cparams.format.voices); #endif /* Set rate */ cparams.format.rate = spec->freq ; /* Setup the transfer parameters according to cparams */ rval = snd_pcm_plugin_params(audio_handle, &cparams); if (rval < 0) { SDL_SetError("snd_pcm_channel_params failed: %s\n", snd_strerror (rval)); return(-1); } /* Make sure channel is setup right one last time */ memset( &csetup, 0, sizeof( csetup ) ); csetup.channel = SND_PCM_CHANNEL_PLAYBACK; if ( snd_pcm_plugin_setup( audio_handle, &csetup ) < 0 ) { SDL_SetError("Unable to setup playback channel\n" ); return(-1); } #ifdef DEBUG_AUDIO else { fprintf(stderr,"requested format: %d\n",cparams.format.format); fprintf(stderr,"requested frag size: %d\n",cparams.buf.block.frag_size); fprintf(stderr,"requested max frags: %d\n\n",cparams.buf.block.frags_max); fprintf(stderr,"real format: %d\n", csetup.format.format ); fprintf(stderr,"real frag size : %d\n", csetup.buf.block.frag_size ); fprintf(stderr,"real max frags : %d\n", csetup.buf.block.frags_max ); } #endif // DEBUG_AUDIO /* Allocate memory to the audio buffer and initialize with silence (Note that buffer size must be a multiple of fragment size, so find closest multiple) */ twidth = snd_pcm_format_width(format); if (twidth < 0) { printf("snd_pcm_format_width failed\n"); twidth = 0; } #ifdef DEBUG_AUDIO printf("format is %d bits wide\n",twidth); #endif pcm_len = csetup.buf.block.frag_size * (twidth/8) * csetup.format.voices ; #ifdef DEBUG_AUDIO printf("pcm_len set to %d\n", pcm_len); #endif if (pcm_len == 0) { pcm_len = csetup.buf.block.frag_size; } pcm_buf = (Uint8*)malloc(pcm_len); if (pcm_buf == NULL) { SDL_SetError("pcm_buf malloc failed\n"); return(-1); } memset(pcm_buf,spec->silence,pcm_len); #ifdef DEBUG_AUDIO fprintf(stderr,"pcm_buf malloced and silenced.\n"); #endif /* get the file descriptor */ if( (audio_fd = snd_pcm_file_descriptor(audio_handle, device_no)) < 0) { fprintf(stderr, "snd_pcm_file_descriptor failed with error code: %d\n", audio_fd); } /* Trigger audio playback */ rval = snd_pcm_plugin_prepare( audio_handle, SND_PCM_CHANNEL_PLAYBACK); if (rval < 0) { SDL_SetError("snd_pcm_plugin_prepare failed: %s\n", snd_strerror (rval)); return(-1); } rval = snd_pcm_playback_go(audio_handle); if (rval < 0) { SDL_SetError("snd_pcm_playback_go failed: %s\n", snd_strerror (rval)); return(-1); } /* Check to see if we need to use select() workaround */ { char *workaround; workaround = getenv("SDL_DSP_NOSELECT"); if ( workaround ) { frame_ticks = (float)(spec->samples*1000)/spec->freq; next_frame = SDL_GetTicks()+frame_ticks; } } /* Get the parent process id (we're the parent of the audio thread) */ parent = getpid(); /* We're ready to rock and roll. :-) */ return(0); }