view docs/html/sdlsavebmp.html @ 1431:8a1c27aacfe3

Updated CodeWarrior projects (at least MacOS ones)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 25 Feb 2006 20:47:42 +0000
parents 355632dca928
children
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>SDL_SaveBMP</TITLE
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><H1
><A
NAME="SDLSAVEBMP"
></A
>SDL_SaveBMP</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2015"
></A
><H2
>Name</H2
>SDL_SaveBMP&nbsp;--&nbsp;Save an SDL_Surface as a Windows BMP file.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2018"
></A
><H2
>Synopsis</H2
><DIV
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_SaveBMP</B
></CODE
>(SDL_Surface *surface, const char *file);</CODE
></P
><P
></P
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><A
NAME="AEN2025"
></A
><H2
>Description</H2
><P
>Saves the <SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
> <TT
CLASS="PARAMETER"
><I
>surface</I
></TT
> as a Windows BMP file named <TT
CLASS="PARAMETER"
><I
>file</I
></TT
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2031"
></A
><H2
>Return Value</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if successful or
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
>
if there was an error.</P
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><H2
>See Also</H2
><P
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HREF="sdlloadbmp.html"
><TT
CLASS="FUNCTION"
>SDL_LoadBMP</TT
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