Mercurial > sdl-ios-xcode
view build-scripts/strip_fPIC.sh @ 1920:8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
OpenGL renderer in progress
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 08:33:18 +0000 |
parents | 5225a9cc25a2 |
children | 27fe0dd48269 |
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#!/bin/sh # # libtool assumes that the compiler can handle the -fPIC flag # This isn't always true (for example, nasm can't handle it) command="" while [ $# -gt 0 ]; do case "$1" in -?PIC) # Ignore -fPIC and -DPIC options ;; -fno-common) # Ignore -fPIC and -DPIC options ;; *) command="$command $1" ;; esac shift done echo $command exec $command