view test/testoverlay.c @ 1230:88c2d6aed428

From Mike Frysinger and/or Gentoo: - libsdl-PIC-load-mmx-masks-from-stack.patch this one may be a little controversial ... the fix here is again that you cant reference the memory addresses like this to load into a mmx register, so the way to do it is to push two 32bit words onto the stack, load the 64bit value off of the stack into the mmx register, and then adjust the stack so that it's back to normal.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 05 Jan 2006 15:25:19 +0000
parents be9c9c8f6d53
children 4d3bb026cd16
line wrap: on
line source


/* Bring up a window and play with it */

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#define BENCHMARK_SDL

#define NOTICE(X)	printf("%s", X);

#define WINDOW_WIDTH  640
#define WINDOW_HEIGHT 480

#include "SDL.h"

SDL_Surface *screen, *pic;
SDL_Overlay *overlay;
int scale;
int monochrome;
int luminance;
int w, h;

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
	SDL_Quit();
	exit(rc);
}

/* NOTE: These RGB conversion functions are not intended for speed,
         only as examples.
*/

void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
{
    int i;

    if (monochrome)
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = 128;
        yuv[2] = 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128;
        yuv[2] = 128;
#endif
    }
    else
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
        yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
        yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
    }

    if (luminance!=100)
    {
        yuv[0]=yuv[0]*luminance/100;
        if (yuv[0]>255)
            yuv[0]=255;
    }

    /* clamp values...if you need to, we don't seem to have a need */
    /*
    for(i=0;i<3;i++)
    {
        if(yuv[i]<0)
            yuv[i]=0;
        if(yuv[i]>255)
            yuv[i]=255;
    }
    */
}

ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Black initialization */
	/*
	memset(o->pixels[0],0,o->pitches[0]*o->h);
	memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
	memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
	*/

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[2];
				*(op[2]++)=yuv[1];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Black initialization */
	/*
	memset(o->pixels[0],0,o->pitches[0]*o->h);
	memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
	memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
	*/

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[1];
				*(op[2]++)=yuv[2];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[1];
				*(op++)=yuv[0];
				*(op++)=yuv[2];
			}
			else
				*(op++)=yuv[0];

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[2];
				op[1]=yuv[1];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[1];
				op[1]=yuv[2];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

void Draw()
{
	SDL_Rect rect;
	int i;
        int disp;

	if(!scale)
	{
		rect.w=overlay->w;
		rect.h=overlay->h;
		for(i=0; i<h-rect.h && i<w-rect.w; i++)
		{
			rect.x=i;
			rect.y=i;
			SDL_DisplayYUVOverlay(overlay,&rect);
		}
	}
	else
	{
		rect.w=overlay->w/2;
		rect.h=overlay->h/2;
		rect.x=(w-rect.w)/2;
		rect.y=(h-rect.h)/2;
                disp=rect.y-1;
		for(i=0; i<disp; i++)
		{
                        rect.w+=2;
                        rect.h+=2;
                        rect.x--;
                        rect.y--;
			SDL_DisplayYUVOverlay(overlay,&rect);
		}
	}
	printf("Displayed %d times.\n",i);
}

static void PrintUsage(char *argv0)
{
	fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
	fprintf(stderr, "Where 'arg' is one of:\n");
	fprintf(stderr, "	-delay <seconds>\n");
	fprintf(stderr, "	-width <pixels>\n");
	fprintf(stderr, "	-height <pixels>\n");
	fprintf(stderr, "	-bpp <bits>\n");
	fprintf(stderr, "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
	fprintf(stderr, "	-hw\n");
	fprintf(stderr, "	-flip\n");
	fprintf(stderr, "	-scale (test scaling features, from 50%% upto window size)\n");
	fprintf(stderr, "	-mono (use monochromatic RGB2YUV conversion)\n");
	fprintf(stderr, "	-lum <perc> (use luminance correction during RGB2YUV conversion,\n");
	fprintf(stderr, "	             from 0%% to unlimited, normal is 100%%)\n");
	fprintf(stderr, "	-help (shows this help)\n");
	fprintf(stderr, "	-fullscreen (test overlay in fullscreen mode)\n");
}

int main(int argc, char **argv)
{
	char *argv0 = argv[0];
	int flip;
	int delay;
	int desired_bpp;
	Uint32 video_flags, overlay_format;
	char *bmpfile;
#ifdef BENCHMARK_SDL
	Uint32 then, now;
#endif
	int i;

	/* Set default options and check command-line */
	flip = 0;
	scale=0;
        monochrome=0;
        luminance=100;
	delay = 1;
	w = WINDOW_WIDTH;
	h = WINDOW_HEIGHT;
	desired_bpp = 0;
	video_flags = 0;
	overlay_format = SDL_YV12_OVERLAY;

	while ( argc > 1 ) {
		if ( strcmp(argv[1], "-delay") == 0 ) {
			if ( argv[2] ) {
				delay = atoi(argv[2]);
				argv += 2;
				argc -= 2;
			} else {
				fprintf(stderr,
				"The -delay option requires an argument\n");
				return(1);
			}
		} else
		if ( strcmp(argv[1], "-width") == 0 ) {
			if ( argv[2] && ((w = atoi(argv[2])) > 0) ) {
				argv += 2;
				argc -= 2;
			} else {
				fprintf(stderr,
				"The -width option requires an argument\n");
				return(1);
			}
		} else
		if ( strcmp(argv[1], "-height") == 0 ) {
			if ( argv[2] && ((h = atoi(argv[2])) > 0) ) {
				argv += 2;
				argc -= 2;
			} else {
				fprintf(stderr,
				"The -height option requires an argument\n");
				return(1);
			}
		} else
		if ( strcmp(argv[1], "-bpp") == 0 ) {
			if ( argv[2] ) {
				desired_bpp = atoi(argv[2]);
				argv += 2;
				argc -= 2;
			} else {
				fprintf(stderr,
				"The -bpp option requires an argument\n");
				return(1);
			}
		} else
		if ( strcmp(argv[1], "-lum") == 0 ) {
			if ( argv[2] ) {
				luminance = atoi(argv[2]);
				argv += 2;
				argc -= 2;
			} else {
				fprintf(stderr,
				"The -lum option requires an argument\n");
				return(1);
			}
		} else
		if ( strcmp(argv[1], "-format") == 0 ) {
			if ( argv[2] ) {
				if(!strcmp(argv[2],"YV12"))
					overlay_format = SDL_YV12_OVERLAY;
				else if(!strcmp(argv[2],"IYUV"))
					overlay_format = SDL_IYUV_OVERLAY;
				else if(!strcmp(argv[2],"YUY2"))
					overlay_format = SDL_YUY2_OVERLAY;
				else if(!strcmp(argv[2],"UYVY"))
					overlay_format = SDL_UYVY_OVERLAY;
				else if(!strcmp(argv[2],"YVYU"))
					overlay_format = SDL_YVYU_OVERLAY;
				else
				{
					fprintf(stderr, "The -format option %s is not recognized\n",argv[2]);
					return(1);
				}
				argv += 2;
				argc -= 2;
			} else {
				fprintf(stderr,
				"The -format option requires an argument\n");
				return(1);
			}
		} else
		if ( strcmp(argv[1], "-hw") == 0 ) {
			video_flags |= SDL_HWSURFACE;
			argv += 1;
			argc -= 1;
		} else
		if ( strcmp(argv[1], "-flip") == 0 ) {
			video_flags |= SDL_DOUBLEBUF;
			argv += 1;
			argc -= 1;
		} else
		if ( strcmp(argv[1], "-scale") == 0 ) {
			scale = 1;
			argv += 1;
			argc -= 1;
		} else
		if ( strcmp(argv[1], "-mono") == 0 ) {
			monochrome = 1;
			argv += 1;
			argc -= 1;
		} else
		if (( strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0)) {
                        PrintUsage(argv0);
                        return(1);
		} else
		if ( strcmp(argv[1], "-fullscreen") == 0 ) {
			video_flags |= SDL_FULLSCREEN;
			argv += 1;
			argc -= 1;
		} else
			break;
	}
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr,
			"Couldn't initialize SDL: %s\n", SDL_GetError());
		return(1);
	}

	/* Initialize the display */
	screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);
	if ( screen == NULL ) {
		fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
					w, h, desired_bpp, SDL_GetError());
		quit(1);
	}
	printf("Set%s %dx%dx%d mode\n",
			screen->flags & SDL_FULLSCREEN ? " fullscreen" : "",
			screen->w, screen->h, screen->format->BitsPerPixel);
	printf("(video surface located in %s memory)\n",
			(screen->flags&SDL_HWSURFACE) ? "video" : "system");
	if ( screen->flags & SDL_DOUBLEBUF ) {
		printf("Double-buffering enabled\n");
		flip = 1;
	}

	/* Set the window manager title bar */
	SDL_WM_SetCaption("SDL test overlay", "testoverlay");

	/* Load picture */
	bmpfile=(argv[1]?argv[1]:"sample.bmp");
	pic = SDL_LoadBMP(bmpfile);
	if ( pic == NULL ) {
		fprintf(stderr, "Couldn't load %s: %s\n", bmpfile,
							SDL_GetError());
		quit(1);
	}

	/* Convert the picture to 32bits, for easy conversion */
	{
		SDL_Surface *newsurf;
		SDL_PixelFormat format;

		format.palette=NULL;
		format.BitsPerPixel=32;
		format.BytesPerPixel=4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
		format.Rshift=0;
		format.Gshift=8;
		format.Bshift=16;
#else
		format.Rshift=24;
		format.Gshift=16;
		format.Bshift=8;
#endif
		format.Ashift=0;
		format.Rmask=0xff<<format.Rshift;
		format.Gmask=0xff<<format.Gshift;
		format.Bmask=0xff<<format.Bshift;
		format.Amask=0;
		format.Rloss=0;
		format.Gloss=0;
		format.Bloss=0;
		format.Aloss=8;
		format.colorkey=0;
		format.alpha=0;

		newsurf=SDL_ConvertSurface(pic, &format, SDL_SWSURFACE);
		if(!newsurf)
		{
			fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n",
							SDL_GetError());
			quit(1);
		}
		SDL_FreeSurface(pic);
		pic=newsurf;
	}
	
	/* Create the overlay */
	overlay = SDL_CreateYUVOverlay(pic->w, pic->h, overlay_format, screen);
	if ( overlay == NULL ) {
		fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
		quit(1);
	}
	printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
			overlay->hw_overlay?"hardware":"software",
			overlay->format==SDL_YV12_OVERLAY?"YV12":
			overlay->format==SDL_IYUV_OVERLAY?"IYUV":
			overlay->format==SDL_YUY2_OVERLAY?"YUY2":
			overlay->format==SDL_UYVY_OVERLAY?"UYVY":
			overlay->format==SDL_YVYU_OVERLAY?"YVYU":
			"Unknown");
	for(i=0; i<overlay->planes; i++)
	{
		printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
	}
	
	/* Convert to YUV, and draw to the overlay */
#ifdef BENCHMARK_SDL
	then = SDL_GetTicks();
#endif
	switch(overlay->format)
	{
		case SDL_YV12_OVERLAY:
			ConvertRGBtoYV12(pic,overlay,monochrome,luminance);
			break;
		case SDL_UYVY_OVERLAY:
			ConvertRGBtoUYVY(pic,overlay,monochrome,luminance);
			break;
		case SDL_YVYU_OVERLAY:
			ConvertRGBtoYVYU(pic,overlay,monochrome,luminance);
			break;
		case SDL_YUY2_OVERLAY:
			ConvertRGBtoYUY2(pic,overlay,monochrome,luminance);
			break;
		case SDL_IYUV_OVERLAY:
			ConvertRGBtoIYUV(pic,overlay,monochrome,luminance);
			break;
		default:
			printf("cannot convert RGB picture to obtained YUV format!\n");
			quit(1);
			break;
	}
#ifdef BENCHMARK_SDL
	now = SDL_GetTicks();
	printf("Conversion Time: %d milliseconds\n", now-then);
#endif
	
	/* Do all the drawing work */
#ifdef BENCHMARK_SDL
	then = SDL_GetTicks();
#endif
	Draw();
#ifdef BENCHMARK_SDL
	now = SDL_GetTicks();
	printf("Time: %d milliseconds\n", now-then);
#endif
	SDL_Delay(delay*1000);
	SDL_Quit();
	return(0);
}