Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11gl_c.h @ 1230:88c2d6aed428
From Mike Frysinger and/or Gentoo:
- libsdl-PIC-load-mmx-masks-from-stack.patch
this one may be a little controversial ... the fix here is again that you cant
reference the memory addresses like this to load into a mmx register, so the
way to do it is to push two 32bit words onto the stack, load the 64bit value
off of the stack into the mmx register, and then adjust the stack so that
it's back to normal.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Jan 2006 15:25:19 +0000 |
parents | 2bd4cec0de63 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifdef HAVE_OPENGL_X11 #include <GL/glx.h> #ifdef USE_DLOPEN #include <dlfcn.h> #else #include "SDL_loadso.h" #endif #endif #include "SDL_sysvideo.h" struct SDL_PrivateGLData { int gl_active; /* to stop switching drivers while we have a valid context */ #ifdef HAVE_OPENGL_X11 GLXContext glx_context; /* Current GL context */ XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */ void * (*glXGetProcAddress)(const GLubyte *procName); XVisualInfo* (*glXChooseVisual) ( Display* dpy, int screen, int* attribList ); GLXContext (*glXCreateContext) ( Display* dpy, XVisualInfo* vis, GLXContext shareList, Bool direct ); void (*glXDestroyContext) ( Display* dpy, GLXContext ctx ); Bool (*glXMakeCurrent) ( Display* dpy, GLXDrawable drawable, GLXContext ctx ); void (*glXSwapBuffers) ( Display* dpy, GLXDrawable drawable ); int (*glXGetConfig) ( Display* dpy, XVisualInfo* visual_info, int attrib, int* value ); void (*glXReleaseBuffersMESA) ( Display* dpy, GLXDrawable drawable ); const char *(*glXQueryExtensionsString) ( Display* dpy, int screen); #endif /* HAVE_OPENGL_X11 */ }; /* Old variable names */ #define gl_active (this->gl_data->gl_active) #define glx_context (this->gl_data->glx_context) #define glx_visualinfo (this->gl_data->glx_visualinfo) /* OpenGL functions */ extern XVisualInfo *X11_GL_GetVisual(_THIS); extern int X11_GL_CreateWindow(_THIS, int w, int h); extern int X11_GL_CreateContext(_THIS); extern void X11_GL_Shutdown(_THIS); #ifdef HAVE_OPENGL_X11 extern int X11_GL_MakeCurrent(_THIS); extern int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); extern void X11_GL_SwapBuffers(_THIS); extern int X11_GL_LoadLibrary(_THIS, const char* path); extern void *X11_GL_GetProcAddress(_THIS, const char* proc); #endif extern void X11_GL_UnloadLibrary(_THIS);