Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_xbiosevents.c @ 1230:88c2d6aed428
From Mike Frysinger and/or Gentoo:
- libsdl-PIC-load-mmx-masks-from-stack.patch
this one may be a little controversial ... the fix here is again that you cant
reference the memory addresses like this to load into a mmx register, so the
way to do it is to push two 32bit words onto the stack, load the 64bit value
off of the stack into the mmx register, and then adjust the stack so that
it's back to normal.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Jan 2006 15:25:19 +0000 |
parents | 0b9b4bf3c1e7 |
children | a8068adf156b |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * XBIOS mouse & joystick vectors * * Patrice Mandin */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <mint/osbind.h> #include "SDL_events_c.h" #include "SDL_xbiosevents_c.h" #include "SDL_xbiosinterrupt_s.h" /* Variables */ int SDL_AtariXbios_enabled=0; /* Local variables */ static _KBDVECS *kbdvecs; /* Pointer to access system vectors */ static Uint16 atari_prevmouseb; /* buttons */ /* Functions */ void SDL_AtariXbios_InstallVectors(int vectors_mask) { void *oldpile; /* Clear variables */ SDL_AtariXbios_mouseb = SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = SDL_AtariXbios_joystick = atari_prevmouseb = 0; /* Read IKBD vectors base */ kbdvecs=Kbdvbase(); /* Go to supervisor mode */ oldpile=(void *)Super(0); /* Install our vectors */ SDL_AtariXbios_Install( kbdvecs, (vectors_mask & ATARI_XBIOS_MOUSEEVENTS) ? SDL_AtariXbios_MouseVector : NULL, (vectors_mask & ATARI_XBIOS_JOYSTICKEVENTS) ? SDL_AtariXbios_JoystickVector : NULL ); /* Back to user mode */ Super(oldpile); SDL_AtariXbios_enabled=1; } void SDL_AtariXbios_RestoreVectors(void) { void *oldpile; /* Read IKBD vectors base */ kbdvecs=Kbdvbase(); /* Go to supervisor mode */ oldpile=(void *)Super(NULL); /* Reinstall system vector */ SDL_AtariXbios_Restore(kbdvecs); /* Back to user mode */ Super(oldpile); } static int atari_GetButton(int button) { switch(button) { case 0: return SDL_BUTTON_RIGHT; break; case 1: default: return SDL_BUTTON_LEFT; break; } } void SDL_AtariXbios_PostMouseEvents(_THIS) { /* Mouse motion ? */ if (SDL_AtariXbios_mousex || SDL_AtariXbios_mousey) { SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex, SDL_AtariXbios_mousey); SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0; } /* Mouse button ? */ if (SDL_AtariXbios_mouseb != atari_prevmouseb) { int i; for (i=0;i<2;i++) { int curbutton, prevbutton; curbutton = SDL_AtariXbios_mouseb & (1<<i); prevbutton = atari_prevmouseb & (1<<i); if (curbutton && !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0); } if (!curbutton && prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0); } } atari_prevmouseb = SDL_AtariXbios_mouseb; } }