view src/Makefile.wat @ 1230:88c2d6aed428

From Mike Frysinger and/or Gentoo: - libsdl-PIC-load-mmx-masks-from-stack.patch this one may be a little controversial ... the fix here is again that you cant reference the memory addresses like this to load into a mmx register, so the way to do it is to push two 32bit words onto the stack, load the 64bit value off of the stack into the mmx register, and then adjust the stack so that it's back to normal.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 05 Jan 2006 15:25:19 +0000
parents 173c063d4f55
children
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#=============================================================================
#          This is a Watcom makefile to build SDL.DLL for OS/2
#
#
#=============================================================================

dllname=SDL

audioobjs = audio\SDL_audio.obj audio\SDL_audiocvt.obj audio\SDL_audiomem.obj &
            audio\SDL_mixer.obj audio\SDL_mixer_MMX_VC.obj audio\SDL_wave.obj &
            audio\SDL_dart.obj
cdromobjs = cdrom\SDL_cdrom.obj cdrom\SDL_syscdrom.obj
cpuinfoobjs = cpuinfo\SDL_cpuinfo.obj
endianobjs = endian\SDL_endian.obj
eventsobjs = events\SDL_active.obj events\SDL_events.obj events\SDL_expose.obj &
             events\SDL_keyboard.obj events\SDL_mouse.obj events\SDL_quit.obj &
             events\SDL_resize.obj
fileobjs = file\SDL_rwops.obj
hermesobjs = hermes\mmx_main.obj hermes\mmxp2_32.obj hermes\x86_main.obj &
             hermes\x86p_16.obj hermes\x86p_32.obj
joystickobjs = joystick\SDL_joystick.obj joystick\SDL_sysjoystick.obj
threadobjs = thread\SDL_thread.obj thread\SDL_sysmutex.obj &
             thread\SDL_syssem.obj thread\SDL_systhread.obj &
             thread\SDL_syscond.obj
timerobjs = timer\SDL_timer.obj timer\SDL_systimer.obj
videoobjs = video\SDL_blit.obj video\SDL_blit_0.obj video\SDL_blit_1.obj &
            video\SDL_blit_A.obj video\SDL_blit_N.obj video\SDL_bmp.obj &
            video\SDL_cursor.obj video\SDL_gamma.obj video\SDL_pixels.obj &
            video\SDL_RLEaccel.obj video\SDL_stretch.obj video\SDL_surface.obj &
            video\SDL_video.obj video\SDL_yuv.obj video\SDL_yuv_mmx.obj &
            video\SDL_yuv_sw.obj video\SDL_os2fslib.obj

object_files= SDL.obj SDL_error.obj SDL_fatal.obj SDL_getenv.obj &
              SDL_loadso.obj $(audioobjs) $(cpuinfoobjs) $(endianobjs) &
              $(eventsobjs) $(fileobjs) $(joystickobjs) &
              $(threadobjs) $(timerobjs) $(videoobjs) $(cdromobjs)
	      

# Extra stuffs to pass to C compiler:
ExtraCFlags=

#
#==============================================================================
#
!include ..\Watcom.mif

.before
    @set include=$(%os2tk)\h;$(%include);../include;./thread;./thread/os2;./video;./cdrom;./cdrom/os2;./joystick;./joystick/os2;

all : check_subdir_objects $(dllname).dll $(dllname).lib

$(dllname).dll : $(dllname).lnk $(object_files)
    wlink @$(dllname)

check_subdir_objects: .always .symbolic
    @cd audio
    @wmake -h -f Makefile.wat
    @cd ..\cdrom
    @wmake -h -f Makefile.wat
    @cd ..\cpuinfo
    @wmake -h -f Makefile.wat
    @cd ..\endian
    @wmake -h -f Makefile.wat
    @cd ..\events
    @wmake -h -f Makefile.wat
    @cd ..\file
    @wmake -h -f Makefile.wat
    @cd ..\joystick
    @wmake -h -f Makefile.wat
    @cd ..\thread
    @wmake -h -f Makefile.wat
    @cd ..\timer
    @wmake -h -f Makefile.wat
    @cd ..\video
    @wmake -h -f Makefile.wat
    @cd ..

$(dllname).lnk :
    @echo Creating linker file ($(dllname).lnk)...
    @echo $#============================================================================= >$^@
    @echo $#              This is a linker file to build SDL.DLL for OS/2 >>$^@
    @echo $# >>$^@
    @echo $# Generated automatically by Makefile.wat >>$^@
    @echo $#============================================================================= >>$^@
    @echo SYSTEM 386 LX DLL INITINSTANCE TERMINSTANCE >>$^@
    @echo NAME $^& >>$^@
    @for %i in ($(object_files)) do @echo FILE %i >>$^@
    @echo LIBPATH %os2tk%\lib >>$^@
    @echo LIBPATH %fslib% >>$^@
    @echo LIB mmpm2.lib >>$^@
    @echo LIB fslib.lib >>$^@
    @echo OPTION QUIET >>$^@
    @echo OPTION MAP=$^&.map >>$^@
    @echo OPTION DESCRIPTION 'Simple DirectMedia Layer v1.2.7' >>$^@
    @echo OPTION ELIMINATE >>$^@
    @echo OPTION MANYAUTODATA >>$^@
    @echo OPTION OSNAME='OS/2 and eComStation' >>$^@
    @echo OPTION SHOWDEAD >>$^@
    @echo Linker file created!

$(dllname).lib : $(dllname).dll
    implib $(dllname).lib $(dllname).dll

clean : .SYMBOLIC
    @if exist *.dll del *.dll
    @if exist *.lib del *.lib
    @if exist *.obj del *.obj
    @if exist *.lnk del *.lnk
    @if exist *.map del *.map
    @if exist *.res del *.res
    @if exist *.lst del *.lst
    @cd audio
    @wmake -h -f Makefile.wat clean
    @cd ..\cdrom
    @wmake -h -f Makefile.wat clean
    @cd ..\cpuinfo
    @wmake -h -f Makefile.wat clean
    @cd ..\endian
    @wmake -h -f Makefile.wat clean
    @cd ..\events
    @wmake -h -f Makefile.wat clean
    @cd ..\file
    @wmake -h -f Makefile.wat clean
    @cd ..\joystick
    @wmake -h -f Makefile.wat clean
    @cd ..\thread
    @wmake -h -f Makefile.wat clean
    @cd ..\timer
    @wmake -h -f Makefile.wat clean
    @cd ..\video
    @wmake -h -f Makefile.wat clean
    @cd ..