Mercurial > sdl-ios-xcode
view src/Makefile.wat @ 1230:88c2d6aed428
From Mike Frysinger and/or Gentoo:
- libsdl-PIC-load-mmx-masks-from-stack.patch
this one may be a little controversial ... the fix here is again that you cant
reference the memory addresses like this to load into a mmx register, so the
way to do it is to push two 32bit words onto the stack, load the 64bit value
off of the stack into the mmx register, and then adjust the stack so that
it's back to normal.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Jan 2006 15:25:19 +0000 |
parents | 173c063d4f55 |
children |
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#============================================================================= # This is a Watcom makefile to build SDL.DLL for OS/2 # # #============================================================================= dllname=SDL audioobjs = audio\SDL_audio.obj audio\SDL_audiocvt.obj audio\SDL_audiomem.obj & audio\SDL_mixer.obj audio\SDL_mixer_MMX_VC.obj audio\SDL_wave.obj & audio\SDL_dart.obj cdromobjs = cdrom\SDL_cdrom.obj cdrom\SDL_syscdrom.obj cpuinfoobjs = cpuinfo\SDL_cpuinfo.obj endianobjs = endian\SDL_endian.obj eventsobjs = events\SDL_active.obj events\SDL_events.obj events\SDL_expose.obj & events\SDL_keyboard.obj events\SDL_mouse.obj events\SDL_quit.obj & events\SDL_resize.obj fileobjs = file\SDL_rwops.obj hermesobjs = hermes\mmx_main.obj hermes\mmxp2_32.obj hermes\x86_main.obj & hermes\x86p_16.obj hermes\x86p_32.obj joystickobjs = joystick\SDL_joystick.obj joystick\SDL_sysjoystick.obj threadobjs = thread\SDL_thread.obj thread\SDL_sysmutex.obj & thread\SDL_syssem.obj thread\SDL_systhread.obj & thread\SDL_syscond.obj timerobjs = timer\SDL_timer.obj timer\SDL_systimer.obj videoobjs = video\SDL_blit.obj video\SDL_blit_0.obj video\SDL_blit_1.obj & video\SDL_blit_A.obj video\SDL_blit_N.obj video\SDL_bmp.obj & video\SDL_cursor.obj video\SDL_gamma.obj video\SDL_pixels.obj & video\SDL_RLEaccel.obj video\SDL_stretch.obj video\SDL_surface.obj & video\SDL_video.obj video\SDL_yuv.obj video\SDL_yuv_mmx.obj & video\SDL_yuv_sw.obj video\SDL_os2fslib.obj object_files= SDL.obj SDL_error.obj SDL_fatal.obj SDL_getenv.obj & SDL_loadso.obj $(audioobjs) $(cpuinfoobjs) $(endianobjs) & $(eventsobjs) $(fileobjs) $(joystickobjs) & $(threadobjs) $(timerobjs) $(videoobjs) $(cdromobjs) # Extra stuffs to pass to C compiler: ExtraCFlags= # #============================================================================== # !include ..\Watcom.mif .before @set include=$(%os2tk)\h;$(%include);../include;./thread;./thread/os2;./video;./cdrom;./cdrom/os2;./joystick;./joystick/os2; all : check_subdir_objects $(dllname).dll $(dllname).lib $(dllname).dll : $(dllname).lnk $(object_files) wlink @$(dllname) check_subdir_objects: .always .symbolic @cd audio @wmake -h -f Makefile.wat @cd ..\cdrom @wmake -h -f Makefile.wat @cd ..\cpuinfo @wmake -h -f Makefile.wat @cd ..\endian @wmake -h -f Makefile.wat @cd ..\events @wmake -h -f Makefile.wat @cd ..\file @wmake -h -f Makefile.wat @cd ..\joystick @wmake -h -f Makefile.wat @cd ..\thread @wmake -h -f Makefile.wat @cd ..\timer @wmake -h -f Makefile.wat @cd ..\video @wmake -h -f Makefile.wat @cd .. $(dllname).lnk : @echo Creating linker file ($(dllname).lnk)... @echo $#============================================================================= >$^@ @echo $# This is a linker file to build SDL.DLL for OS/2 >>$^@ @echo $# >>$^@ @echo $# Generated automatically by Makefile.wat >>$^@ @echo $#============================================================================= >>$^@ @echo SYSTEM 386 LX DLL INITINSTANCE TERMINSTANCE >>$^@ @echo NAME $^& >>$^@ @for %i in ($(object_files)) do @echo FILE %i >>$^@ @echo LIBPATH %os2tk%\lib >>$^@ @echo LIBPATH %fslib% >>$^@ @echo LIB mmpm2.lib >>$^@ @echo LIB fslib.lib >>$^@ @echo OPTION QUIET >>$^@ @echo OPTION MAP=$^&.map >>$^@ @echo OPTION DESCRIPTION 'Simple DirectMedia Layer v1.2.7' >>$^@ @echo OPTION ELIMINATE >>$^@ @echo OPTION MANYAUTODATA >>$^@ @echo OPTION OSNAME='OS/2 and eComStation' >>$^@ @echo OPTION SHOWDEAD >>$^@ @echo Linker file created! $(dllname).lib : $(dllname).dll implib $(dllname).lib $(dllname).dll clean : .SYMBOLIC @if exist *.dll del *.dll @if exist *.lib del *.lib @if exist *.obj del *.obj @if exist *.lnk del *.lnk @if exist *.map del *.map @if exist *.res del *.res @if exist *.lst del *.lst @cd audio @wmake -h -f Makefile.wat clean @cd ..\cdrom @wmake -h -f Makefile.wat clean @cd ..\cpuinfo @wmake -h -f Makefile.wat clean @cd ..\endian @wmake -h -f Makefile.wat clean @cd ..\events @wmake -h -f Makefile.wat clean @cd ..\file @wmake -h -f Makefile.wat clean @cd ..\joystick @wmake -h -f Makefile.wat clean @cd ..\thread @wmake -h -f Makefile.wat clean @cd ..\timer @wmake -h -f Makefile.wat clean @cd ..\video @wmake -h -f Makefile.wat clean @cd ..