view src/video/uikit/jumphack.c @ 3315:87ffdad11607

Fixed bug #761 Mason Wheeler 2009-07-05 09:28:33 PDT This patch fixes two issues with SDL_CreateTextureFromSurface. 1. If no renderer is available, the function will return 0 without calling SDL_SetError. (It does this in other places as well, but it appears that in these cases, SDL_SetError was already called by a previous function call.) 2. Removal of a dead code block that checks for an impossible return value.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 26 Sep 2009 10:13:44 +0000
parents f55c87ae336b
children e8045ba3f79f
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/*
 *  jumphack.c
 *  SDLiPhoneOS
 *
 */

#include "jumphack.h"

/* see SDL_uikitevents.m for more info */

/* stores the information we need to jump back */
jmp_buf env;

/* returns the jump environment for setting / getting purposes */
jmp_buf *
jump_env()
{
    return &env;
}