view docs/html/sdljoystickupdate.html @ 3315:87ffdad11607

Fixed bug #761 Mason Wheeler 2009-07-05 09:28:33 PDT This patch fixes two issues with SDL_CreateTextureFromSurface. 1. If no renderer is available, the function will return 0 without calling SDL_SetError. (It does this in other places as well, but it appears that in these cases, SDL_SetError was already called by a previous function call.) 2. Removal of a dead code block that checks for an impossible return value.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 26 Sep 2009 10:13:44 +0000
parents 355632dca928
children
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>SDL_JoystickUpdate</H1
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>Name</H2
>SDL_JoystickUpdate&nbsp;--&nbsp;Updates the state of all joysticks</DIV
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>Synopsis</H2
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>#include "SDL.h"</PRE
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><CODE
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>void <B
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>SDL_JoystickUpdate</B
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>(void);</CODE
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>Description</H2
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>Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with <A
HREF="sdljoystickeventstate.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickEventState</TT
></A
> then this is called automatically in the event loop.</P
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