Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickOpen.3 @ 361:87624d1308f5
From: Wilbern Cobb <vedge@csoft.org>
Subject: Re: SDL 1.2.4 on FreeBSD (fwd)
X-Mailer: My Mailer 1.5 <slouken@devolution.com>
On Wed, 17 Apr 2002, Sam Lantinga wrote:
> > By the way, README.OpenBSD is outdated; nasm, semaphores and OpenGL
> > work fine; native audio has been the default in ports since post-2.9.
>
> Great, want to update README.OpenBSD?
Actually i think it can be removed, none of what it says applies now;
GNU make is no longer needed as of 3.0 either.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 18 Apr 2002 04:47:49 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_JoystickOpen" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickOpen\- Opens a joystick for use\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Joystick *\fBSDL_JoystickOpen\fP\fR(\fBint index\fR); .SH "DESCRIPTION" .PP Opens a joystick for use within SDL\&. The \fBindex\fR refers to the N\&'th joystick in the system\&. A joystick must be opened before it game be used\&. .SH "RETURN VALUE" .PP Returns a \fBSDL_Joystick\fR structure on success\&. \fBNULL\fR on failure\&. .SH "EXAMPLES" .PP .PP .nf \f(CWSDL_Joystick *joy; // Check for joystick if(SDL_NumJoysticks()>0){ // Open joystick joy=SDL_JoystickOpen(0); if(joy) { printf("Opened Joystick 0 "); printf("Name: %s ", SDL_JoystickName(0)); printf("Number of Axes: %d ", SDL_JoystickNumAxes(joy)); printf("Number of Buttons: %d ", SDL_JoystickNumButtons(joy)); printf("Number of Balls: %d ", SDL_JoystickNumBalls(joy)); } else printf("Couldn\&'t open Joystick 0 "); // Close if opened if(SDL_JoystickOpened(0)) SDL_JoystickClose(joy); }\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_JoystickClose\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00