view docs/man3/SDL_GetMouseState.3 @ 361:87624d1308f5

From: Wilbern Cobb <vedge@csoft.org> Subject: Re: SDL 1.2.4 on FreeBSD (fwd) X-Mailer: My Mailer 1.5 <slouken@devolution.com> On Wed, 17 Apr 2002, Sam Lantinga wrote: > > By the way, README.OpenBSD is outdated; nasm, semaphores and OpenGL > > work fine; native audio has been the default in ports since post-2.9. > > Great, want to update README.OpenBSD? Actually i think it can be removed, none of what it says applies now; GNU make is no longer needed as of 3.0 either.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 18 Apr 2002 04:47:49 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetMouseState\- Retrieve the current state of the mouse
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint8 \fBSDL_GetMouseState\fP\fR(\fBint *x, int *y\fR);
.SH "DESCRIPTION"
.PP
The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the current mouse cursor position\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
.SH "EXAMPLE"
.PP
.nf
\f(CWSDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
  printf("Mouse Button 1(left) is pressed\&.
");\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetRelativeMouseState\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59