view README.DC @ 1731:875c3cf1a12c SDL-1.3

SDL_PushEvent() calls the event filter code, and has a return value to tell whether or not the event was actually pushed. SDL_GetEventFilter() now returns an SDL_bool instead of the filter function.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 08 Jul 2006 20:07:08 +0000
parents c17d82103614
children
line wrap: on
line source

SDL for Dreamcast (beta2)

	BERO
	berobero@users.sourceforge.net 

	http://www.geocities.co.jp/Playtown/2004/

this work with kos-newlib
http://sourceforge.net/projects/dcquake/

compile
- source environ.sh (from the KOS distribution)
- make -f Makefile.dc

compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc

install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment

changelog:

beta2
- OpenGL support
- Hardware page flip support

beta
- thread, timer don't tested so much.
- not support OpenGL