view src/main/Makefile.am @ 1060:86885b40a53b

Support SDL_VIDEO_X11_NODIRECTCOLOR for OpenGL visuals
author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 May 2005 08:23:34 +0000
parents d315a411d5b2
children 609c060fd2a2
line wrap: on
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## Makefile.am for the main() function in the SDL library
#
# This is necessary because some platforms have special program
# entry points, which require special application initialization.

ARCH_SUBDIRS = $(srcdir)/beos \
               $(srcdir)/epoc \
               $(srcdir)/dummy \
               $(srcdir)/macos \
               $(srcdir)/macosx \
               $(srcdir)/qtopia \
               $(srcdir)/win32

# Build a separate library containing the main() entry point.
lib_LIBRARIES = libSDLmain.a

if TARGET_WIN32
MAINLIB_ARCH_SRCS = win32/SDL_win32_main.c
else
if TARGET_MACOSX
MAINLIB_ARCH_SRCS = macosx/SDLMain.m macosx/SDLMain.h
else
if TARGET_QTOPIA
MAINLIB_ARCH_SRCS = qtopia/SDL_qtopia_main.cc
else
MAINLIB_ARCH_SRCS = dummy/SDL_dummy_main.c
endif # !TARGET_QTOPIA
endif # !TARGET_MACOSX
endif # !TARGET_WIN32
libSDLmain_a_SOURCES = $(MAINLIB_ARCH_SRCS)

# Build an internal library of any special app setup functions
noinst_LTLIBRARIES = libarch.la

if TARGET_BEOS
ARCH_SRCS = beos/SDL_BeApp.cc beos/SDL_BeApp.h
else
ARCH_SRCS = arch.c
endif

libarch_la_SOURCES = $(ARCH_SRCS)

exports:
	for i in $(ARCH_SUBDIRS); do if [ -d $$i/exports ]; then (cd $$i/exports; make); fi; done

# The architecture specific directories need to be copied into place
# when building a distribution.
dist-hook:
	(cd $(distdir) && rm -f $(BUILT_SOURCES))
	cp -rp $(ARCH_SUBDIRS) $(distdir)
	(cd $(distdir) && rm -rf `find . -name CVS`)