Mercurial > sdl-ios-xcode
view src/video/ps2gs/Makefile.am @ 1210:8609567ea02f
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
seem to be giving people issues on newer Windows and DX revisions. We'll see
if this is just a temporary fix or not... :/
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 01 Jan 2006 23:34:06 +0000 |
parents | f590dd383b5d |
children |
line wrap: on
line source
## Makefile.am for SDL using the framebuffer console video driver noinst_LTLIBRARIES = libvideo_ps2gs.la libvideo_ps2gs_la_SOURCES = $(PS2GS_SRCS) # The SDL framebuffer console video driver sources PS2GS_SRCS = \ SDL_gsevents.c \ SDL_gsevents_c.h \ SDL_gskeys.h \ SDL_gsmouse.c \ SDL_gsmouse_c.h \ SDL_gsvideo.c \ SDL_gsvideo.h \ SDL_gsyuv.c \ SDL_gsyuv_c.h