Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nxmouse_c.h @ 1210:8609567ea02f
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
seem to be giving people issues on newer Windows and DX revisions. We'll see
if this is just a temporary fix or not... :/
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 01 Jan 2006 23:34:06 +0000 |
parents | 57bf11a5efd7 |
children | d910939febfa |
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#include "SDL_nxvideo.h" extern WMcursor * NX_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) ; void NX_FreeWMCursor (_THIS, WMcursor * cursor) ; extern void NX_WarpWMCursor (_THIS, Uint16 x, Uint16 y) ; extern int NX_ShowWMCursor (_THIS, WMcursor * cursor) ;