Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetThreadID.3 @ 1210:8609567ea02f
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
seem to be giving people issues on newer Windows and DX revisions. We'll see
if this is just a temporary fix or not... :/
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 01 Jan 2006 23:34:06 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetThreadID" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_GetThreadID\- Get the SDL thread ID of a SDL_Thread .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBUint32 \fBSDL_GetThreadID\fP\fR(\fBSDL_Thread *thread\fR); .SH "DESCRIPTION" .PP Returns the ID of a \fBSDL_Thread\fR created by \fISDL_CreateThread\fR\&. .SH "SEE ALSO" .PP \fISDL_CreateThread\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00