Mercurial > sdl-ios-xcode
view Makefile.am @ 632:85e104fe14c2
Date: Sun, 1 Jun 2003 15:38:45 -0700 (PDT)
From: Jeff Brown <jabrown@caida.org>
Subject: [patch] SDL-1.2.5 + FreeBSD joystick axes, hat fixes
Hello again! When I sent in some SDL fixes last December, I found out
they'd already been fixed in the CVS version. This time, I checked the
repository before bugging you. =)
I'm using SDL-1.2.5 on a FreeBSD 4.6.2-RELEASE system, and in the course
of getting my multi-analog-axis USB controller (with a hat switch!)
working with d2x-sdl -- the SDL port of the Descent 2 engine -- I came
across a few problems:
1) The second analog stick is reported as a slider in one direction, and
"Rz" in the other. SDL was ignoring the Rz axis, so I added Rx/Ry/Rz to
the set of things SDL considers to be axes.
2) After the above change, the set of JOYAXE_* axes for my gamepad was
{0,1,3,7}; however, d2x-sdl expects the axes to be contiguously numbered
from 0, which seems like a pretty reasonable expectation, rather than
having to scan the entire space of axes that SDL may or may not have.
So, I added a table lookup which maps the JOYAXE_* axis numbers to 0,1,...
in the order they're detected by SDL_SYS_JoystickOpen(), when reporting
them to the application. I also added a function "usage_to_joyaxe()"
which maps the USB HUG_* usage values to JOYAXE_values, since the repeated
case statements testing for HUG_* were getting out of hand.
3) The BSD joystick driver had no hat support, so I added it. It looks
like our USB library can only support one hat switch per device, which
makes life easy.
The patch against SDL-1.2.5 which implements these changes is at:
http://www.caida.org/~jabrown/patches/sdl-1.2.5-bsdhat.diff
After applying, SDL's "testjoystick" reports all activity from my gamepad
correctly, and d2x works too (though it needed some other fixes).
Moving on...
There is also a problem with slightly different USBHID library interfaces
on different versions of FreeBSD. I wasn't going to mention this since the
FreeBSD port for SDL-1.2.5 (and not SDL itself) was doing the FreeBSD
version-specific patching, so I e-mailed the port maintainer with this
change. However, I see that you've incorporated the FreeBSD
version-checking stuff into the CVS version of SDL, so now it's relevant
for you too.
The problem is, the FreeBSD #if tests don't work right for FreeBSD
4.6.2-RELEASE. There may be other versions with this problem, but I've
only tested 4.6.2-R. The following patch against your latest CVS version
fixes this:
--- SDL_sysjoystick.c-1.16 Tue Apr 15 09:02:08 2003
+++ SDL_sysjoystick.c Sun Jun 1 15:10:28 2003
@@ -420,6 +420,8 @@
# else
len = hid_report_size(rd, repinfo[repind].kind, r->rid);
# endif
+# elif (__FreeBSD_version == 460002)
+ len = hid_report_size(rd, r->rid, repinfo[repind].kind);
# else
len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
#endif
I hope this is all useful to you. I've been getting myself dizzy playing
Descent 2 with it, all morning!
-Jeff Brown
P.S. My USB controller is a Thrustmaster Firestorm Dual Analog 2. That's
probably irrelevant, but I threw it in for completeness.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 02 Jun 2003 14:50:22 +0000 |
parents | 136d97397288 |
children | f90d80d68071 |
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# The top-level input Makefile for SDL # require automake 1.4 AUTOMAKE_OPTIONS = 1.4 ## Any directories that you want built and installed should go here. SUBDIRS = src include docs ## Any directories you want a part of the distribution should be listed ## here, as well as have a Makefile generated at the end of configure.in ## ## This only works for subdirectories one level deep. DIST_SUBDIRS = $(SUBDIRS) # SDL runtime configuration script bin_SCRIPTS = sdl-config # All the rest of the distributed files EXTRA_DIST = \ BUGS \ TODO \ COPYING \ CREDITS \ INSTALL \ README \ README.AmigaOS \ README.CVS \ README.DC \ README.Epoc \ README.MacOS \ README.MacOSX \ README.MiNT \ README.NanoX \ README.PicoGUI \ README.QNX \ README.Qtopia \ README.WinCE \ README-SDL.txt \ Borland.html \ Borland.zip \ VisualC.html \ VisualC.zip \ VisualC7.zip \ VisualCE.zip \ Makefile.dc \ MPWmake.sea.bin \ CWprojects.sea.bin \ PBProjects.tar.gz \ EpocBuildFiles.zip \ WhatsNew \ docs.html \ sdl.m4 \ SDL.spec \ autogen.sh \ strip_fPIC.sh # M4 macro file for inclusion with autoconf m4datadir = $(datadir)/aclocal m4data_DATA = sdl.m4 # Rule to build tar-gzipped distribution package $(PACKAGE)-$(VERSION).tar.gz: dist # Rule to build RPM distribution package rpm: $(PACKAGE)-$(VERSION).tar.gz rpm -ta $(PACKAGE)-$(VERSION).tar.gz # Rule to rebuild the export lists for BeOS, MacOS and Win32. exports: (cd src/main/beos/exports; $(MAKE)) (cd src/main/macos/exports; $(MAKE)) (cd src/main/win32/exports; $(MAKE)) # Rule to build the Project Builder archive in MacOS X PBProjects.tar.gz: rm -f `find . -name .DS_Store` if [ -d PBProjects ]; then \ tar zcvf $@ PBProjects; \ fi # Rule to force automake to rebuild the library changed: @echo "This build target is no longer necessary" # Rule to install the libraries only - prevent rebuilding apps install-lib: cd src && $(MAKE) install-libLTLIBRARIES # Run ldconfig after installing the library: install-hook: -ldconfig # Grab the test programs for the distribution: dist-hook: if test -f test/Makefile; then (cd test; make distclean); fi cp -rp $(srcdir)/test $(distdir) rm -rf `find $(distdir) -type d -name CVS -print` # Create a CVS snapshot that people can run update -d on CVSROOT = :pserver:guest@libsdl.org:/home/sdlweb/libsdl.org/cvs snapshot: cvs -d $(CVSROOT) login cvs -d $(CVSROOT) checkout SDL12 (cd SDL12 && ./autogen.sh) mv SDL12 SDL-1.2 tar zcvf $(HOME)/SDL-1.2.tar.gz SDL-1.2 rm -rf SDL-1.2