Mercurial > sdl-ios-xcode
view Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyCustomWindow.h @ 3260:85bf3f297b5c
Kenneth Bull to SDL
I noticed in trunk/SDL/src/video/win32/SDL_win32events.c, in this code here...
... if the device handle isn't found in mice[], which it won't be if
the mouse was plugged in after SDL_Init, then you end up with an
uninitialized value in index, which is then passed to various
SDL_SendMouse* functions.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Sep 2009 16:04:44 +0000 |
parents | 4d2d0548f5b2 |
children |
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// // MyCustomWindow.h // SDL Custom View App // // Created by Darrell Walisser on Fri Jul 18 2003. // Copyright (c) 2003 __MyCompanyName__. All rights reserved. // #import <AppKit/AppKit.h> // Be a subclass of SDL_QuartzWindow so SDL will // handle the redraw problems when minimizing the window // This class is defined in SDL.framework @interface SDL_QuartzWindow : NSWindow @end // Also assign SDL_QuartzWindowDelegate to the window // to perform other tasks. You can subclass this delegate // if you want to add your own delegation methods // This class is defined in SDL.framework @interface SDL_QuartzWindowDelegate : NSObject @end // Declare our custom class @interface MyCustomWindow : SDL_QuartzWindow @end