view src/timer/mint/SDL_vbltimer.S @ 3958:85b6fb6a5e3c SDL-1.2

Actually, this is a better fix...clear the error state once if everything we need loaded; it's more efficient, and works even if the last unnecessary xrandr symbol failed to load. Otherwise, leave the original loadso error, so the end user can find out what symbol failed.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 08:00:10 +0000
parents 40b6b5744e05
children 99210400e8b9
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
 *	VBL queue routine
 *
 *	Patrice Mandin
 */

#define _vbl_queue 0x456
#define _hz_200    0x4ba

	.text

	.globl	_SDL_AtariVblInstall
	.globl	_SDL_AtariVblUninstall

	.globl	_SDL_MintAudio_hasfpu

/*--- Vector installer ---*/

_SDL_AtariVblInstall:
	movel	sp@(4),my_vector
	lea		_my_vbl,a0

	clrw	vbl_mutex
	movel	_hz_200.w, _SDL_Atari_hz200

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Read vbl_queue pointer */
	movel	_vbl_queue.w,a1

	/* Search a free place */
	moveq	#7,d0
bcl_search_place:
	movel	(a1),d1
	beqs	place_found
	addql	#4,a1
	dbra	d0,bcl_search_place

	/* Not found */
	moveq	#1,d0
	bras	exit_vbl_queue

	/* Then install ourselves */
place_found:
	movel	a0,(a1)
	moveq	#0,d0	

exit_vbl_queue:
	/* Restart interrupts */
	movew	#0x2300,sr

	rts

/*--- Vector uninstaller ---*/

_SDL_AtariVblUninstall:
	movel	sp@(4),d0
	cmpl	my_vector,d0
	bnes	badvector
	
	movel	#_my_vbl,d0

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Read vbl_queue pointer */
	movel	_vbl_queue.w,a1

	/* Search where we are */
	moveq	#7,d1
bcl2_search_place:
	cmpl	(a1),d0
	bnes	next_place
	clrl	(a1)
	moveq	#0,d1
next_place:
	addql	#4,a1
	dbra	d1,bcl2_search_place

	/* Restart interrupts */
	movew	#0x2300,sr
badvector:
	rts

/*--- Our vbl ---*/

_my_vbl:
	/* Update _hz_200 */
	movel	_hz_200.w, _SDL_Atari_hz200

	/* Verify if this is not already running */

	tstw	vbl_mutex
	bnes	vbl_end
	notw	vbl_mutex

	moveml	d0-d7/a0-a6,sp@-

	/* Save FPU if needed */
	tstw	_SDL_MintAudio_hasfpu
	beqs	SDL_AtariVbl_nofpu1
	.chip	68060
	fsave	sp@-
	fmoveml fpcr/fpsr/fpiar,sp@-
	fmovemx	fp0-fp7,sp@-
	.chip	68000
SDL_AtariVbl_nofpu1:

	movel	my_vector,a0
	jsr		a0@

	/* Restore FPU if needed */
	tstw	_SDL_MintAudio_hasfpu
	beqs	SDL_AtariVbl_Xbios_nofpu2
	.chip	68060
	fmovemx	sp@+,fp0-fp7
	fmoveml	sp@+,fpcr/fpsr/fpiar
	frestore	sp@+
	.chip	68000
SDL_AtariVbl_Xbios_nofpu2:

	moveml	sp@+,d0-d7/a0-a6

	clrw	vbl_mutex
vbl_end:
	rts

	.data
	.even
	.comm	_SDL_Atari_hz200,4*1
	.even
	.comm	vbl_mutex,2*1
	.even
	.comm	my_vector,4*1