Mercurial > sdl-ios-xcode
view src/events/SDL_quit.c @ 3958:85b6fb6a5e3c SDL-1.2
Actually, this is a better fix...clear the error state once if everything we
need loaded; it's more efficient, and works even if the last unnecessary
xrandr symbol failed to load. Otherwise, leave the original loadso error, so
the end user can find out what symbol failed.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 13 Jun 2007 08:00:10 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* General quit handling code for SDL */ #ifdef HAVE_SIGNAL_H #include <signal.h> #endif #include "SDL_events.h" #include "SDL_events_c.h" #ifdef HAVE_SIGNAL_H static void SDL_HandleSIG(int sig) { /* Reset the signal handler */ signal(sig, SDL_HandleSIG); /* Signal a quit interrupt */ SDL_PrivateQuit(); } #endif /* HAVE_SIGNAL_H */ /* Public functions */ int SDL_QuitInit(void) { #ifdef HAVE_SIGNAL_H void (*ohandler)(int); /* Both SIGINT and SIGTERM are translated into quit interrupts */ ohandler = signal(SIGINT, SDL_HandleSIG); if ( ohandler != SIG_DFL ) signal(SIGINT, ohandler); ohandler = signal(SIGTERM, SDL_HandleSIG); if ( ohandler != SIG_DFL ) signal(SIGTERM, ohandler); #endif /* HAVE_SIGNAL_H */ /* That's it! */ return(0); } void SDL_QuitQuit(void) { #ifdef HAVE_SIGNAL_H void (*ohandler)(int); ohandler = signal(SIGINT, SIG_DFL); if ( ohandler != SDL_HandleSIG ) signal(SIGINT, ohandler); ohandler = signal(SIGTERM, SIG_DFL); if ( ohandler != SDL_HandleSIG ) signal(SIGTERM, ohandler); #endif /* HAVE_SIGNAL_H */ } /* This function returns 1 if it's okay to close the application window */ int SDL_PrivateQuit(void) { int posted; posted = 0; if ( SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE ) { SDL_Event event; event.type = SDL_QUIT; if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { posted = 1; SDL_PushEvent(&event); } } return(posted); }