view src/SDL_fatal.c @ 3958:85b6fb6a5e3c SDL-1.2

Actually, this is a better fix...clear the error state once if everything we need loaded; it's more efficient, and works even if the last unnecessary xrandr symbol failed to load. Otherwise, leave the original loadso error, so the end user can find out what symbol failed.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 08:00:10 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* General fatal signal handling code for SDL */

#ifdef HAVE_SIGNAL_H

#include <signal.h>

#include "SDL.h"
#include "SDL_fatal.h"

/* This installs some signal handlers for the more common fatal signals,
   so that if the programmer is lazy, the app doesn't die so horribly if
   the program crashes.
*/

static void SDL_Parachute(int sig)
{
	signal(sig, SIG_DFL);
	SDL_Quit();
	raise(sig);
}

static int SDL_fatal_signals[] = {
	SIGSEGV,
#ifdef SIGBUS
	SIGBUS,
#endif
#ifdef SIGFPE
	SIGFPE,
#endif
#ifdef SIGQUIT
	SIGQUIT,
#endif
	0
};

void SDL_InstallParachute(void)
{
	/* Set a handler for any fatal signal not already handled */
	int i;
#ifdef HAVE_SIGACTION
	struct sigaction action;

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		sigaction(SDL_fatal_signals[i], NULL, &action);
		if ( action.sa_handler == SIG_DFL ) {
			action.sa_handler = SDL_Parachute;
			sigaction(SDL_fatal_signals[i], &action, NULL);
		}
	}
#ifdef SIGALRM
	/* Set SIGALRM to be ignored -- necessary on Solaris */
	sigaction(SIGALRM, NULL, &action);
	if ( action.sa_handler == SIG_DFL ) {
		action.sa_handler = SIG_IGN;
		sigaction(SIGALRM, &action, NULL);
	}
#endif
#else
	void (*ohandler)(int);

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
		if ( ohandler != SIG_DFL ) {
			signal(SDL_fatal_signals[i], ohandler);
		}
	}
#endif /* HAVE_SIGACTION */
	return;
}

void SDL_UninstallParachute(void)
{
	/* Remove a handler for any fatal signal handled */
	int i;
#ifdef HAVE_SIGACTION
	struct sigaction action;

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		sigaction(SDL_fatal_signals[i], NULL, &action);
		if ( action.sa_handler == SDL_Parachute ) {
			action.sa_handler = SIG_DFL;
			sigaction(SDL_fatal_signals[i], &action, NULL);
		}
	}
#else
	void (*ohandler)(int);

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
		if ( ohandler != SDL_Parachute ) {
			signal(SDL_fatal_signals[i], ohandler);
		}
	}
#endif /* HAVE_SIGACTION */
}

#else

/* No signals on this platform, nothing to do.. */

void SDL_InstallParachute(void)
{
	return;
}

void SDL_UninstallParachute(void)
{
	return;
}

#endif /* HAVE_SIGNAL_H */