view docs/html/sdlresizeevent.html @ 3958:85b6fb6a5e3c SDL-1.2

Actually, this is a better fix...clear the error state once if everything we need loaded; it's more efficient, and works even if the last unnecessary xrandr symbol failed to load. Otherwise, leave the original loadso error, so the end user can find out what symbol failed.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 08:00:10 +0000
parents 355632dca928
children
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>SDL_ResizeEvent</TITLE
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><H1
><A
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>SDL_ResizeEvent</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4453"
></A
><H2
>Name</H2
>SDL_ResizeEvent&nbsp;--&nbsp;Window resize event structure</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4456"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  int w, h;
} SDL_ResizeEvent;</PRE
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><H2
>Structure Data</H2
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><TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
></TD
><TD
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><TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>w</I
></TT
>, <TT
CLASS="STRUCTFIELD"
><I
>h</I
></TT
></TD
><TD
ALIGN="LEFT"
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>New width and height of the window</TD
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_ResizeEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
> is reported.</P
><P
>When <TT
CLASS="LITERAL"
>SDL_RESIZABLE</TT
> is passed as a <TT
CLASS="PARAMETER"
><I
>flag</I
></TT
> to <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
> the user is allowed to resize the applications window. When the window is resized an <TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
> is report, with the new window width and height values stored in <TT
CLASS="STRUCTFIELD"
><I
>w</I
></TT
> and <TT
CLASS="STRUCTFIELD"
><I
>h</I
></TT
>, respectively. When an <TT
CLASS="LITERAL"
>SDL_VIDEORESIZE</TT
> is recieved the window should be resized to the new dimensions using <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>.</P
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>See Also</H2
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>SDL_Event</SPAN
></A
>,
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>SDL_SetVideoMode</TT
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