view docs/html/sdldestroysemaphore.html @ 3958:85b6fb6a5e3c SDL-1.2

Actually, this is a better fix...clear the error state once if everything we need loaded; it's more efficient, and works even if the last unnecessary xrandr symbol failed to load. Otherwise, leave the original loadso error, so the end user can find out what symbol failed.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 08:00:10 +0000
parents 355632dca928
children
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>SDL_DestroySemaphore</H1
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><H2
>Name</H2
>SDL_DestroySemaphore&nbsp;--&nbsp;Destroys a semaphore that was created by <A
HREF="sdlcreatesemaphore.html"
>SDL_CreateSemaphore</A
>.</DIV
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>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"
#include "SDL_thread.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_DestroySemaphore</B
></CODE
>(SDL_sem *sem);</CODE
></P
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><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>SDL_DestroySemaphore</TT
> destroys the semaphore pointed to
by <TT
CLASS="PARAMETER"
><I
>sem</I
></TT
> that was created by
<A
HREF="sdlcreatesemaphore.html"
><TT
CLASS="FUNCTION"
>SDL_CreateSemaphore</TT
></A
>.
It is not safe to destroy a semaphore if there are threads currently blocked
waiting on it.</P
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><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>if (my_sem != NULL) {
        SDL_DestroySemaphore(my_sem);
        my_sem = NULL;
}</PRE
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>See Also</H2
><P
><A
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><TT
CLASS="FUNCTION"
>SDL_CreateSemaphore</TT
></A
>,
<A
HREF="sdlsemwait.html"
><TT
CLASS="FUNCTION"
>SDL_SemWait</TT
></A
>,
<A
HREF="sdlsemtrywait.html"
><TT
CLASS="FUNCTION"
>SDL_SemTryWait</TT
></A
>,
<A
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><TT
CLASS="FUNCTION"
>SDL_SemWaitTimeout</TT
></A
>,
<A
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><TT
CLASS="FUNCTION"
>SDL_SemPost</TT
></A
>,
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><TT
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>SDL_SemValue</TT
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