view docs/html/sdlcreatethread.html @ 3958:85b6fb6a5e3c SDL-1.2

Actually, this is a better fix...clear the error state once if everything we need loaded; it's more efficient, and works even if the last unnecessary xrandr symbol failed to load. Otherwise, leave the original loadso error, so the end user can find out what symbol failed.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 08:00:10 +0000
parents 355632dca928
children
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>SDL_CreateThread</H1
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>Name</H2
>SDL_CreateThread&nbsp;--&nbsp;Creates a new thread of execution that shares its parent's properties.</DIV
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>#include "SDL.h"
#include "SDL_thread.h"</PRE
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><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Thread *<B
CLASS="FSFUNC"
>SDL_CreateThread</B
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>(int (*fn)(void *), void *data);</CODE
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>Description</H2
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><TT
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>SDL_CreateThread</TT
> creates a new thread of execution 
that shares all of its parent's global memory, signal handlers, 
file descriptors, etc, and runs the function <TT
CLASS="PARAMETER"
><I
>fn</I
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>
passed the void pointer <TT
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>data</I
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>
The thread quits when this function returns.</P
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CLASS="FUNCTION"
>SDL_KillThread</TT
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