Mercurial > sdl-ios-xcode
view test/testver.c @ 1156:8521404a33c7
Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Use nanosleep on OS X
Hi,
The current version of SDL_Delay on OS X seems to always sleep at least 10
msec. OS X has nanosleep(), which performs shorter sleeps well. The
attached patch makes it use that one instead of select() as currently.
// Martin
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 11 Oct 2005 17:33:03 +0000 |
parents | d93862a3d821 |
children | 782fd950bd46 c121d94672cb |
line wrap: on
line source
/* Test program to compare the compile-time version of SDL with the linked version of SDL */ #include <stdio.h> #include <stdlib.h> #include "SDL.h" int main(int argc, char *argv[]) { SDL_version compiled; /* Initialize SDL */ if ( SDL_Init(0) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } #ifdef DEBUG fprintf(stderr, "SDL initialized\n"); #endif #if SDL_VERSION_ATLEAST(1, 2, 0) printf("Compiled with SDL 1.2 or newer\n"); #else printf("Compiled with SDL older than 1.2\n"); #endif SDL_VERSION(&compiled); printf("Compiled version: %d.%d.%d\n", compiled.major, compiled.minor, compiled.patch); printf("Linked version: %d.%d.%d\n", SDL_Linked_Version()->major, SDL_Linked_Version()->minor, SDL_Linked_Version()->patch); SDL_Quit(); return(0); }