Mercurial > sdl-ios-xcode
view test/testendian.c @ 1156:8521404a33c7
Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Use nanosleep on OS X
Hi,
The current version of SDL_Delay on OS X seems to always sleep at least 10
msec. OS X has nanosleep(), which performs shorter sleeps well. The
attached patch makes it use that one instead of select() as currently.
// Martin
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 11 Oct 2005 17:33:03 +0000 |
parents | c203b4a42701 |
children | 983df4f9c1c6 |
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/* Test program to check SDL's CPU endian detection and byte swapping routines */ #include <stdio.h> #include "SDL.h" #include "SDL_endian.h" int main(int argc, char *argv[]) { Uint16 value16 = 0xCDAB; Uint32 value32 = 0xEFBEADDE; #if defined(__GNUC__) && defined(SDL_HAS_64BIT_TYPE) Uint64 value64 = 0xEFBEADDECDAB3412LL; #endif printf("This is a %s endian machine.\n", (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big"); printf("Value 16 = 0x%X, swapped = 0x%X\n", value16, SDL_Swap16(value16)); printf("Value 32 = 0x%X, swapped = 0x%X\n", value32, SDL_Swap32(value32)); #if defined(__GNUC__) && defined(SDL_HAS_64BIT_TYPE) printf("Value 64 = 0x%llX, swapped = 0x%llX\n", value64, SDL_Swap64(value64)); #endif return(0); }